contracts was smashed out of ethereum-serai. Both have now been smashed into
individual crates.
Creates a TODO directory with left-over test code yet to be moved.
The router will now match the top-level transfer so it isn't used as the
justification for the InInstruction it's handling. This allows the theoretical
case where a top-level transfer occurs (to any entity) and an internal call
performs a transfer to Serai.
Also uses a JoinSet for fetching transactions' top-level transfers in the ERC20
crate. This does add a dependency on tokio yet improves performance, and it's
scoped under serai-processor (which is always presumed to be tokio-based).
While we could instead import futures for join_all,
https://github.com/smol-rs/futures-lite/issues/6 summarizes why that wouldn't
be a good idea. While we could prefer async-executor over tokio's JoinSet,
JoinSet doesn't share the same issues as FuturesUnordered. That means our
question is solely if we want the async-executor executor or the tokio
executor, when we've already established the Serai processor is always presumed
to be tokio-based.
It makes sense for networks which support arbitrary data to do as part of their
address. This reduces the ability to perform DoSs, achieves better performance,
and better uses the type system (as now networks we don't support data on don't
have a data field).
Updates the Ethereum address definition in serai-client accordingly
If instead of intaking calls, we intake code, we can deploy a fresh contract
which makes arbitrary calls *without* attempting to build our abstraction
layer over the concept.
This should have the same gas costs, as we still have one contract deployment.
The new contract only has a constructor, so it should have no actual code and
beat the Sandbox in that regard? We do have to call into ourselves to meter the
gas, yet we already had to call into the deployed Sandbox to achieve that.
Also re-defines the OutInstruction to include tokens, implements
OutInstruction-specified gas amounts, bumps the Solidity version, and other
such misc changes.
I don't love this, but it's the only way to select decoys without using a local
database. While the prior commit added such a databse, the performance of it
presumably wasn't viable, and while TODOs marked the needed improvements, it
was still messy with an immense scope re: any auditing.
The relevant scheduler functions now take `&self` (intentional, as all
mutations should be via the `&mut impl DbTxn` passed). The calls to `&self` are
expected to be completely deterministic (as usual).
The provided message-queue queue functions runs unti it succeeds. This means
sending to the message-queue will no longer potentially block for arbitrary
amount of times as sending messages is just writing them to a DB.