mirror of
https://github.com/cypherstack/stack_wallet.git
synced 2024-12-23 03:49:22 +00:00
148 lines
5 KiB
Dart
148 lines
5 KiB
Dart
import 'package:flutter/material.dart';
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import 'package:stackwallet/models/exchange/change_now/exchange_transaction_status.dart';
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import 'package:stackwallet/utilities/enums/coin_enum.dart';
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class _CoinThemeColor {
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const _CoinThemeColor();
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Color get bitcoin => const Color(0xFFFCC17B);
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Color get firo => const Color(0xFFFF897A);
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Color get dogecoin => const Color(0xFFFFE079);
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Color get epicCash => const Color(0xFFC1C1FF);
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Color get monero => const Color(0xFFB1C5FF);
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Color forCoin(Coin coin) {
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switch (coin) {
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case Coin.bitcoin:
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case Coin.bitcoinTestNet:
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return bitcoin;
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case Coin.dogecoin:
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case Coin.dogecoinTestNet:
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return dogecoin;
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case Coin.epicCash:
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return epicCash;
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case Coin.firo:
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case Coin.firoTestNet:
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return firo;
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case Coin.monero:
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return monero;
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}
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}
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}
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class _ChangeNowTradeStatusColors {
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const _ChangeNowTradeStatusColors();
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Color get yellow => const Color(0xFFD3A90F);
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Color get green => CFColors.stackGreen;
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Color get red => CFColors.link;
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Color get gray => CFColors.gray3;
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Color forStatus(ChangeNowTransactionStatus status) {
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switch (status) {
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case ChangeNowTransactionStatus.New:
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case ChangeNowTransactionStatus.Waiting:
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case ChangeNowTransactionStatus.Confirming:
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case ChangeNowTransactionStatus.Exchanging:
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case ChangeNowTransactionStatus.Sending:
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case ChangeNowTransactionStatus.Verifying:
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return yellow;
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case ChangeNowTransactionStatus.Finished:
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return green;
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case ChangeNowTransactionStatus.Failed:
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return red;
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case ChangeNowTransactionStatus.Refunded:
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return gray;
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}
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}
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}
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abstract class CFColors {
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static const coin = _CoinThemeColor();
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static const status = _ChangeNowTradeStatusColors();
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static const Color splashLight = Color(0x44A9ACAC);
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static const Color splashMed = Color(0x358E9192);
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static const Color splashDark = Color(0x33232323);
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static const Color selected = Color(0xFFF9F9FC);
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static const Color selected2 = Color(0xFFE0E3E3);
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static const Color primary = Color(0xFF0052DF);
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static const Color primaryLight = Color(0xFFDAE2FF);
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static const Color link = Color(0xFFC00205);
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static const Color link2 = Color(0xFF0056D2);
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static const Color warningBackground = Color(0xFFFFDAD3);
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static const Color marked = Color(0xFFF61515);
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static const Color stackGreen = Color(0xFF00A578);
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static const Color stackYellow = Color(0xFFF4C517);
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static const Color stackGreen15 = Color(0xFFD2EBE4);
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static const Color stackRed = Color(0xFFDC5673);
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static const Color sentTx = Color(0x66FE805C);
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static const Color receivedTx = Color(0x6600A578);
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// static const Color stackAccent = Color(0xFF232323);
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// static const Color stackAccent = Color(0xFF232323);
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static const Color stackAccent = Color(0xFF232323);
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static const Color black = Color(0xFF191B23);
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static const Color primaryBlue = Color(0xFF074EE8);
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static const Color notificationBlueBackground = Color(0xFFDAE2FF);
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static const Color notificationBlueForeground = Color(0xFF002A78);
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static const Color notificationGreenBackground = Color(0xFFB9E9D4);
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static const Color notificationGreenForeground = Color(0xFF006C4D);
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static const Color notificationRedBackground = Color(0xFFFFDAD4);
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static const Color notificationRedForeground = Color(0xFF930006);
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static const Color error = Color(0xFF930006);
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static const Color almostWhite = Color(0xFFF7F7F7);
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static const Color light1 = Color(0xFFF5F5F5);
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static const Color disabledButton = Color(0xFFE0E3E3);
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static const Color neutral80 = Color(0xFFC5C6C9);
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static const Color neutral60 = Color(0xFF8E9192);
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static const Color neutral50 = Color(0xFF747778);
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static const Color selection = Color(0xFFD9E2FF);
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static const Color buttonGray = Color(0xFFE0E3E3);
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static const Color textFieldInactive = Color(0xFFEEEFF1);
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static const Color fieldGray = Color(0xFFEEEFF1);
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static const Color textFieldActive = Color(0xFFE9EAEC);
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static const Color contactIconBackground = Color(0xFFF4F5F8);
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static const Color gray3 = Color(0xFFA9ACAC);
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// shadow
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static const Color shadowColor = Color(0x0F2D3132);
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static const BoxShadow standardBoxShadow = BoxShadow(
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color: CFColors.shadowColor,
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spreadRadius: 3,
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blurRadius: 4,
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);
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// generic
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static const Color white = Color(0xFFFFFFFF);
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static MaterialColor createMaterialColor(Color color) {
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List<double> strengths = <double>[.05];
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final swatch = <int, Color>{};
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final int r = color.red, g = color.green, b = color.blue;
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for (int i = 1; i < 10; i++) {
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strengths.add(0.1 * i);
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}
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for (var strength in strengths) {
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final double ds = 0.5 - strength;
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swatch[(strength * 1000).round()] = Color.fromRGBO(
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r + ((ds < 0 ? r : (255 - r)) * ds).round(),
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g + ((ds < 0 ? g : (255 - g)) * ds).round(),
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b + ((ds < 0 ? b : (255 - b)) * ds).round(),
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1,
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);
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}
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return MaterialColor(color.value, swatch);
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}
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}
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