This commit takes care of correctly starting [sudo] with XMRig as
a command argument. The frontend [restart_*] function is also
implemented. In XMRig's case, the threads will sleep [3/5 seconds]
before [starting/restarting] so that [sudo] has time to open its
STDIN. This prevents premature inputs and outputting the password
to the STDOUT.
Instead of cloning the entirety of the process's output, this
commit adds a sort of hierarchy of string buffers:
We need:
1. The full output for stat parsing (max 1 month/56m bytes)
2. GUI output to be lightweight (max 1-2 hours/1m bytes)
3. GUI output buffered so it's on a refresh tick of 1 second
------------------------------------------------------------------
So this is the new buffer hierarchy, from low to high level:
[Process] <-> [Watchdog] <-> [Helper] <-> [GUI]
------------------------------------------------------------------
Process: Writes to 2 buffers, a FULL (stores everything) and
a BUF which is exactly the same, except this gets [mem:take]n later
Stuff gets written immediately if there is output detected.
Watchdog: [std::mem::take]'s [Process]'s BUF for itself.
Both FULL and BUF output overflows are checked in this loop.
This is done on a slightly faster tick (900ms).
Helper: Appends watchdog's BUF to GUI's already existing [String]
on a 1-second tick.
GUI: Does nothing, only locks & reads.
------------------------------------------------------------------
This means Helper's buffer will be swapped out every second, meaning
it'll almost always be empty. Process's FULL output will be the
heaviest, but is only used for backend parsing. GUI will be in the
middle. This system of buffers makes it so not every thread has to
hold it's own FULL copy of the output, in particular the GUI thread
was starting to lag a little due to loading so much output.
Lots of stuff in this commit:
1. Implement [Start/Stop/Restart] and make it not possible for
the GUI to interact with that UI if [Helper] is doing stuff.
This prevents the obviously bad situation where [Helper] is in
the middle of spawning P2Pool, but the user is still allowed to
start it again, which would spawn another P2Pool. The main GUI
matches on the state and disables the appropriate UI so the
user can't do this.
2. Sync P2Pool's [Priv] and [Pub] output so that the GUI thread
is only rendering it once a second. All of Gupax also refreshes
at least once a second now as well.
3. Match the [ProcessState] with some colors in the GUI
4. GUI thread no longer directly starts/stops/restarts a process.
It will call a function in [Helper] that acts as a proxy.
5. The tokio [async_spawn_p2pool_watchdog()] function that was
a clone of the PTY version (but had async stuff) and all of the
related functions like the async STDOUT/STDERR reader is now
completely gone. It doesn't make sense to write the same code
twice, both [Simple] and [Advanced] will have a PTY, only
difference being the [Simple] UI won't have an input box.
6. P2Pool's exit code is now examined, either success or failure
7. Output was moved into it's own [Arc<Mutex>]. This allows for
more efficient writing/reading since before I had to lock all of
[Helper], which caused some noticable deadlocks in the GUI.
8. New [tab] field in [State<Gupax>], and GUI option to select
the tab that Gupax will start on.