226 lines
9.5 KiB
Dart
226 lines
9.5 KiB
Dart
// Haveno App extends the features of Haveno, supporting mobile devices and more.
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// Copyright (C) 2024 Kewbit (https://kewbit.org)
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// Source Code: https://git.haveno.com/haveno/haveno-app.git
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//
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// Author: Kewbit
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// Website: https://kewbit.org
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// Contact Email: me@kewbit.org
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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import 'package:flutter/material.dart';
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import 'package:haveno/enums.dart';
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import 'package:haveno_app/providers/haveno_client_providers/xmr_connections_provider.dart';
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import 'package:provider/provider.dart';
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class NodeManagerScreen extends StatefulWidget {
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const NodeManagerScreen({super.key});
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@override
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_NodeManagerScreenState createState() => _NodeManagerScreenState();
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}
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class _NodeManagerScreenState extends State<NodeManagerScreen> {
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bool _isAutoSwitchEnabled = false; // This tracks the state of the toggle switch
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final Map<String, bool> _isDeleting = {}; // Tracks the deletion status for each node
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@override
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void initState() {
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super.initState();
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WidgetsBinding.instance.addPostFrameCallback((_) {
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final provider = Provider.of<XmrConnectionsProvider>(context, listen: false);
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// Fetch all node connections
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provider.getXmrConnectionSettings();
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// Fetch the current active node
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provider.getActiveConnection();
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// Fetch if auto switch is enabled and update the state
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provider.getAutoSwitchBestConnection().then((autoSwitchEnabled) {
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print("Is Auto Switch Enabled On Daemon: $autoSwitchEnabled");
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setState(() {
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_isAutoSwitchEnabled = autoSwitchEnabled;
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});
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});
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});
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}
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// Toggle switch handler
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Future<void> _handleAutoSwitchToggle(bool value, XmrConnectionsProvider provider) async {
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setState(() {
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_isAutoSwitchEnabled = value; // Optimistically update the UI
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});
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print("You turned $value xmr connection autosswitch");
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// Call the provider's autoSwitchBestConnection method
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final success = await provider.setAutoSwitchBestConnection(value);
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if (!success) {
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// If the operation failed, revert the switch and show an error snackbar
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setState(() {
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_isAutoSwitchEnabled = !value; // Revert to previous state
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});
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ScaffoldMessenger.of(context).showSnackBar(
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const SnackBar(
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content: Text('Failed to enable auto-switch to best node.'),
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backgroundColor: Colors.red,
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),
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);
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} else {
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// Show success snackbar
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ScaffoldMessenger.of(context).showSnackBar(
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SnackBar(
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content: const Text('Auto-switch to best node enabled successfully.'),
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backgroundColor: Colors.green,
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),
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);
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}
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}
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@override
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Widget build(BuildContext context) {
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return Scaffold(
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appBar: AppBar(
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title: const Text('Node Manager'),
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),
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body: Consumer<XmrConnectionsProvider>(
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builder: (context, provider, child) {
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final nodes = provider.xmrNodeConnections;
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final activeNode = provider.xmrActiveConnection;
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if (nodes.isEmpty) {
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return const Center(child: CircularProgressIndicator());
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}
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return Column(
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children: [
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// Toggle switch widget
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Padding(
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padding: const EdgeInsets.all(16.0),
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child: Row(
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mainAxisAlignment: MainAxisAlignment.spaceBetween,
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children: [
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const Text('Automatically connect to the best node'),
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Switch(
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value: _isAutoSwitchEnabled,
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onChanged: (value) => _handleAutoSwitchToggle(value, provider),
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),
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],
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),
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),
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Expanded(
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child: ListView.builder(
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itemCount: nodes.length,
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itemBuilder: (context, index) {
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final node = nodes[index];
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final isActiveNode = activeNode != null && activeNode.url == node.url;
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final isOnline = node.onlineStatus == UrlConnection_OnlineStatus.ONLINE;
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final dotColor = isOnline ? Colors.green : Colors.red;
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final isDeleting = _isDeleting[node.url] ?? false; // Check if the node is being deleted
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return GestureDetector(
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onTap: () async {
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await provider.setConnection(node); // Set the new active node
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},
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child: Card(
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margin: const EdgeInsets.fromLTRB(8, 8, 8, 2), // Consistent margins with the PaymentAccountsScreen
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color: Theme.of(context).cardTheme.color,
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elevation: isActiveNode ? 4.0 : 2.0, // Slightly more elevated when active
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shadowColor: isActiveNode ? const Color.fromARGB(255, 255, 103, 2).withOpacity(0.5) : Colors.black12, // Glow effect when active
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shape: RoundedRectangleBorder(
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borderRadius: BorderRadius.circular(8),
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side: isActiveNode
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? BorderSide(
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color: const Color.fromARGB(255, 255, 103, 2).withOpacity(0.5), // Orange border for the active node
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width: 2,
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)
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: BorderSide.none,
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),
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child: Padding(
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padding: const EdgeInsets.fromLTRB(16, 8, 8, 8), // Consistent padding
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child: Row(
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crossAxisAlignment: CrossAxisAlignment.center, // Vertically center the row content
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children: [
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Icon(Icons.circle, color: dotColor, size: 16), // Status icon
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const SizedBox(width: 16), // Spacing between the icon and the text
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Expanded(
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child: Text(
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node.url,
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overflow: TextOverflow.ellipsis,
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style: const TextStyle(
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fontSize: 16,
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fontWeight: FontWeight.bold,
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),
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),
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),
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isDeleting
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? const SizedBox(
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width: 24,
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height: 24,
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child: CircularProgressIndicator(
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strokeWidth: 2.0,
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),
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)
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: IconButton(
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icon: Icon(Icons.delete, color: Theme.of(context).colorScheme.secondary.withOpacity(0.23)),
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onPressed: () async {
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setState(() {
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_isDeleting[node.url] = true;
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});
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// Call the removeConnection function in the provider
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final success = await provider.removeConnection(node.url);
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// After the response, remove the loading indicator
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setState(() {
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_isDeleting.remove(node.url);
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});
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if (success) {
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ScaffoldMessenger.of(context).showSnackBar(
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SnackBar(
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content: Text('Node removed: ${node.url}'),
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),
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);
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} else {
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ScaffoldMessenger.of(context).showSnackBar(
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SnackBar(
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content: Text('Failed to remove node: ${node.url}'),
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),
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);
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}
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},
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),
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],
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),
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),
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),
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);
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},
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),
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),
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],
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);
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},
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),
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floatingActionButton: FloatingActionButton(
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onPressed: () {
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// Add your logic for adding a new node here.
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},
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child: const Icon(Icons.add),
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),
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);
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}
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}
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