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Daemons intended for public use can be set up to require payment in the form of hashes in exchange for RPC service. This enables public daemons to receive payment for their work over a large number of calls. This system behaves similarly to a pool, so payment takes the form of valid blocks every so often, yielding a large one off payment, rather than constant micropayments. This system can also be used by third parties as a "paywall" layer, where users of a service can pay for use by mining Monero to the service provider's address. An example of this for web site access is Primo, a Monero mining based website "paywall": https://github.com/selene-kovri/primo This has some advantages: - incentive to run a node providing RPC services, thereby promoting the availability of third party nodes for those who can't run their own - incentive to run your own node instead of using a third party's, thereby promoting decentralization - decentralized: payment is done between a client and server, with no third party needed - private: since the system is "pay as you go", you don't need to identify yourself to claim a long lived balance - no payment occurs on the blockchain, so there is no extra transactional load - one may mine with a beefy server, and use those credits from a phone, by reusing the client ID (at the cost of some privacy) - no barrier to entry: anyone may run a RPC node, and your expected revenue depends on how much work you do - Sybil resistant: if you run 1000 idle RPC nodes, you don't magically get more revenue - no large credit balance maintained on servers, so they have no incentive to exit scam - you can use any/many node(s), since there's little cost in switching servers - market based prices: competition between servers to lower costs - incentive for a distributed third party node system: if some public nodes are overused/slow, traffic can move to others - increases network security - helps counteract mining pools' share of the network hash rate - zero incentive for a payer to "double spend" since a reorg does not give any money back to the miner And some disadvantages: - low power clients will have difficulty mining (but one can optionally mine in advance and/or with a faster machine) - payment is "random", so a server might go a long time without a block before getting one - a public node's overall expected payment may be small Public nodes are expected to compete to find a suitable level for cost of service. The daemon can be set up this way to require payment for RPC services: monerod --rpc-payment-address 4xxxxxx \ --rpc-payment-credits 250 --rpc-payment-difficulty 1000 These values are an example only. The --rpc-payment-difficulty switch selects how hard each "share" should be, similar to a mining pool. The higher the difficulty, the fewer shares a client will find. The --rpc-payment-credits switch selects how many credits are awarded for each share a client finds. Considering both options, clients will be awarded credits/difficulty credits for every hash they calculate. For example, in the command line above, 0.25 credits per hash. A client mining at 100 H/s will therefore get an average of 25 credits per second. For reference, in the current implementation, a credit is enough to sync 20 blocks, so a 100 H/s client that's just starting to use Monero and uses this daemon will be able to sync 500 blocks per second. The wallet can be set to automatically mine if connected to a daemon which requires payment for RPC usage. It will try to keep a balance of 50000 credits, stopping mining when it's at this level, and starting again as credits are spent. With the example above, a new client will mine this much credits in about half an hour, and this target is enough to sync 500000 blocks (currently about a third of the monero blockchain). There are three new settings in the wallet: - credits-target: this is the amount of credits a wallet will try to reach before stopping mining. The default of 0 means 50000 credits. - auto-mine-for-rpc-payment-threshold: this controls the minimum credit rate which the wallet considers worth mining for. If the daemon credits less than this ratio, the wallet will consider mining to be not worth it. In the example above, the rate is 0.25 - persistent-rpc-client-id: if set, this allows the wallet to reuse a client id across runs. This means a public node can tell a wallet that's connecting is the same as one that connected previously, but allows a wallet to keep their credit balance from one run to the other. Since the wallet only mines to keep a small credit balance, this is not normally worth doing. However, someone may want to mine on a fast server, and use that credit balance on a low power device such as a phone. If left unset, a new client ID is generated at each wallet start, for privacy reasons. To mine and use a credit balance on two different devices, you can use the --rpc-client-secret-key switch. A wallet's client secret key can be found using the new rpc_payments command in the wallet. Note: anyone knowing your RPC client secret key is able to use your credit balance. The wallet has a few new commands too: - start_mining_for_rpc: start mining to acquire more credits, regardless of the auto mining settings - stop_mining_for_rpc: stop mining to acquire more credits - rpc_payments: display information about current credits with the currently selected daemon The node has an extra command: - rpc_payments: display information about clients and their balances The node will forget about any balance for clients which have been inactive for 6 months. Balances carry over on node restart. |
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.. | ||
block_weight | ||
core_proxy | ||
core_tests | ||
crypto | ||
daemon_tests | ||
data | ||
difficulty | ||
functional_tests | ||
fuzz | ||
gtest | ||
hash | ||
libwallet_api_tests | ||
net_load_tests | ||
performance_tests | ||
trezor | ||
unit_tests | ||
CMakeLists.txt | ||
cryptolib.pl | ||
cryptotest.pl | ||
hash-target.cpp | ||
io.h | ||
README.md |
Running all tests
To run all tests, run:
cd /path/to/monero
make [-jn] debug-test # where n is number of compiler processes
To test a release build, replace debug-test
with release-test
in the previous command.
Core tests
Core tests take longer than any other Monero tests, due to the high amount of computational work involved in validating core components.
Tests are located in tests/core_tests/
, and follow a straightforward naming convention. Most cases cover core functionality (block_reward.cpp
, chaingen.cpp
, rct.cpp
, etc.), while some cover basic security tests (double_spend.cpp
& integer_overflow.cpp
).
To run only Monero's core tests (after building):
cd build/debug/tests/core_tests
ctest
To run the same tests on a release build, replace debug
with release
.
Crypto Tests
Crypto tests are located under the tests/crypto
directory.
crypto-tests.h
contains test harness headersmain.cpp
implements the driver for the crypto tests
Tests correspond to components under src/crypto/
. A quick comparison reveals the pattern, and new tests should continue the naming convention.
To run only Monero's crypto tests (after building):
cd build/debug/tests/crypto
ctest
To run the same tests on a release build, replace debug
with release
.
Daemon tests
[TODO]
Functional tests
[TODO]
Functional tests are located under the tests/functional
directory.
First, run a regtest daemon in the offline mode and with a fixed difficulty:
monerod --regtest --offline --fixed-difficulty 1
Alternatively, you can run multiple daemons and let them connect with each other by using --add-exclusive-node
. In this case, make sure that the same fixed difficulty is given to all the daemons.
Next, restore a mainnet wallet with the following seed and restore height 0 (the file path doesn't matter):
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Open the wallet file with monero-wallet-rpc
with RPC port 18083. Finally, start tests by invoking ./blockchain.py or ./speed.py
Fuzz tests
Fuzz tests are written using American Fuzzy Lop (AFL), and located under the tests/fuzz
directory.
An additional helper utility is provided contrib/fuzz_testing/fuzz.sh
. AFL must be installed, and some additional setup may be necessary for the script to run properly.
Hash tests
Hash tests exist under tests/hash
, and include a set of target hashes in text files.
To run only Monero's hash tests (after building):
cd build/debug/tests/hash
ctest
To run the same tests on a release build, replace debug
with release
.
Libwallet API tests
[TODO]
Net Load tests
[TODO]
Performance tests
Performance tests are located in tests/performance_tests
, and test features for performance metrics on the host machine.
To run only Monero's performance tests (after building):
cd build/debug/tests/performance_tests
./performance_tests
The path may be build/Linux/master/debug (adapt as necessary for your platform).
If the performance_tests
binary does not exist, try running make
in the build/debug/tests/performance_tests
directory.
To run the same tests on a release build, replace debug
with release
.
Unit tests
Unit tests are defined under the tests/unit_tests
directory. Independent components are tested individually to ensure they work properly on their own.
To run only Monero's unit tests (after building):
cd build/debug/tests/unit_tests
ctest
To run the same tests on a release build, replace debug
with release
.
Writing new tests
Test hygiene
When writing new tests, please implement all functions in .cpp
or .c
files, and only put function headers in .h
files. This will help keep the fairly complex test suites somewhat sane going forward.
Writing fuzz tests
[TODO]