mirror of
https://github.com/monero-project/monero.git
synced 2024-11-18 18:11:03 +00:00
389 lines
14 KiB
C++
389 lines
14 KiB
C++
// Copyright (C) 2011 Milo Yip
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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#ifndef RAPIDJSON_WRITER_H_
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#define RAPIDJSON_WRITER_H_
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#include "rapidjson.h"
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#include "internal/stack.h"
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#include "internal/strfunc.h"
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#include "internal/dtoa.h"
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#include "internal/itoa.h"
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#include "stringbuffer.h"
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#include <new> // placement new
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#ifdef _MSC_VER
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RAPIDJSON_DIAG_PUSH
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RAPIDJSON_DIAG_OFF(4127) // conditional expression is constant
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#endif
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namespace rapidjson {
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//! JSON writer
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/*! Writer implements the concept Handler.
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It generates JSON text by events to an output os.
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User may programmatically calls the functions of a writer to generate JSON text.
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On the other side, a writer can also be passed to objects that generates events,
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for example Reader::Parse() and Document::Accept().
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\tparam OutputStream Type of output stream.
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\tparam SourceEncoding Encoding of source string.
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\tparam TargetEncoding Encoding of output stream.
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\tparam StackAllocator Type of allocator for allocating memory of stack.
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\note implements Handler concept
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*/
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template<typename OutputStream, typename SourceEncoding = UTF8<>, typename TargetEncoding = UTF8<>, typename StackAllocator = CrtAllocator>
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class Writer {
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public:
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typedef typename SourceEncoding::Ch Ch;
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//! Constructor
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/*! \param os Output stream.
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\param allocator User supplied allocator. If it is null, it will create a private one.
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\param levelDepth Initial capacity of stack.
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*/
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Writer(OutputStream& os, StackAllocator* stackAllocator = 0, size_t levelDepth = kDefaultLevelDepth) :
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os_(&os), level_stack_(stackAllocator, levelDepth * sizeof(Level)), hasRoot_(false) {}
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Writer(StackAllocator* allocator = 0, size_t levelDepth = kDefaultLevelDepth) :
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os_(0), level_stack_(allocator, levelDepth * sizeof(Level)), hasRoot_(false) {}
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//! Reset the writer with a new stream.
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/*!
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This function reset the writer with a new stream and default settings,
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in order to make a Writer object reusable for output multiple JSONs.
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\param os New output stream.
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\code
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Writer<OutputStream> writer(os1);
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writer.StartObject();
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// ...
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writer.EndObject();
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writer.Reset(os2);
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writer.StartObject();
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// ...
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writer.EndObject();
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\endcode
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*/
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void Reset(OutputStream& os) {
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os_ = &os;
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hasRoot_ = false;
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level_stack_.Clear();
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}
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//! Checks whether the output is a complete JSON.
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/*!
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A complete JSON has a complete root object or array.
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*/
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bool IsComplete() const {
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return hasRoot_ && level_stack_.Empty();
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}
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/*!@name Implementation of Handler
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\see Handler
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*/
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//@{
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bool Null() { Prefix(kNullType); return WriteNull(); }
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bool Bool(bool b) { Prefix(b ? kTrueType : kFalseType); return WriteBool(b); }
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bool Int(int i) { Prefix(kNumberType); return WriteInt(i); }
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bool Uint(unsigned u) { Prefix(kNumberType); return WriteUint(u); }
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bool Int64(int64_t i64) { Prefix(kNumberType); return WriteInt64(i64); }
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bool Uint64(uint64_t u64) { Prefix(kNumberType); return WriteUint64(u64); }
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//! Writes the given \c double value to the stream
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/*!
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\param d The value to be written.
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\return Whether it is succeed.
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*/
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bool Double(double d) { Prefix(kNumberType); return WriteDouble(d); }
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bool String(const Ch* str, SizeType length, bool copy = false) {
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(void)copy;
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Prefix(kStringType);
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return WriteString(str, length);
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}
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bool StartObject() {
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Prefix(kObjectType);
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new (level_stack_.template Push<Level>()) Level(false);
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return WriteStartObject();
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}
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bool Key(const Ch* str, SizeType length, bool copy = false) { return String(str, length, copy); }
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bool EndObject(SizeType memberCount = 0) {
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(void)memberCount;
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RAPIDJSON_ASSERT(level_stack_.GetSize() >= sizeof(Level));
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RAPIDJSON_ASSERT(!level_stack_.template Top<Level>()->inArray);
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level_stack_.template Pop<Level>(1);
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bool ret = WriteEndObject();
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if (level_stack_.Empty()) // end of json text
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os_->Flush();
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return ret;
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}
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bool StartArray() {
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Prefix(kArrayType);
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new (level_stack_.template Push<Level>()) Level(true);
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return WriteStartArray();
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}
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bool EndArray(SizeType elementCount = 0) {
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(void)elementCount;
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RAPIDJSON_ASSERT(level_stack_.GetSize() >= sizeof(Level));
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RAPIDJSON_ASSERT(level_stack_.template Top<Level>()->inArray);
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level_stack_.template Pop<Level>(1);
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bool ret = WriteEndArray();
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if (level_stack_.Empty()) // end of json text
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os_->Flush();
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return ret;
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}
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//@}
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/*! @name Convenience extensions */
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//@{
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//! Simpler but slower overload.
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bool String(const Ch* str) { return String(str, internal::StrLen(str)); }
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bool Key(const Ch* str) { return Key(str, internal::StrLen(str)); }
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//@}
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protected:
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//! Information for each nested level
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struct Level {
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Level(bool inArray_) : valueCount(0), inArray(inArray_) {}
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size_t valueCount; //!< number of values in this level
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bool inArray; //!< true if in array, otherwise in object
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};
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static const size_t kDefaultLevelDepth = 32;
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bool WriteNull() {
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os_->Put('n'); os_->Put('u'); os_->Put('l'); os_->Put('l'); return true;
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}
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bool WriteBool(bool b) {
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if (b) {
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os_->Put('t'); os_->Put('r'); os_->Put('u'); os_->Put('e');
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}
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else {
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os_->Put('f'); os_->Put('a'); os_->Put('l'); os_->Put('s'); os_->Put('e');
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}
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return true;
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}
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bool WriteInt(int i) {
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char buffer[11];
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const char* end = internal::i32toa(i, buffer);
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for (const char* p = buffer; p != end; ++p)
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os_->Put(*p);
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return true;
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}
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bool WriteUint(unsigned u) {
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char buffer[10];
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const char* end = internal::u32toa(u, buffer);
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for (const char* p = buffer; p != end; ++p)
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os_->Put(*p);
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return true;
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}
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bool WriteInt64(int64_t i64) {
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char buffer[21];
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const char* end = internal::i64toa(i64, buffer);
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for (const char* p = buffer; p != end; ++p)
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os_->Put(*p);
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return true;
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}
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bool WriteUint64(uint64_t u64) {
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char buffer[20];
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char* end = internal::u64toa(u64, buffer);
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for (char* p = buffer; p != end; ++p)
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os_->Put(*p);
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return true;
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}
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bool WriteDouble(double d) {
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char buffer[25];
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char* end = internal::dtoa(d, buffer);
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for (char* p = buffer; p != end; ++p)
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os_->Put(*p);
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return true;
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}
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bool WriteString(const Ch* str, SizeType length) {
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static const char hexDigits[16] = { '0', '1', '2', '3', '4', '5', '6', '7', '8', '9', 'A', 'B', 'C', 'D', 'E', 'F' };
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static const char escape[256] = {
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#define Z16 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
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//0 1 2 3 4 5 6 7 8 9 A B C D E F
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'u', 'u', 'u', 'u', 'u', 'u', 'u', 'u', 'b', 't', 'n', 'u', 'f', 'r', 'u', 'u', // 00
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'u', 'u', 'u', 'u', 'u', 'u', 'u', 'u', 'u', 'u', 'u', 'u', 'u', 'u', 'u', 'u', // 10
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0, 0, '"', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 20
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Z16, Z16, // 30~4F
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,'\\', 0, 0, 0, // 50
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Z16, Z16, Z16, Z16, Z16, Z16, Z16, Z16, Z16, Z16 // 60~FF
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#undef Z16
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};
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os_->Put('\"');
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GenericStringStream<SourceEncoding> is(str);
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while (is.Tell() < length) {
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const Ch c = is.Peek();
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if (!TargetEncoding::supportUnicode && (unsigned)c >= 0x80) {
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// Unicode escaping
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unsigned codepoint;
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if (!SourceEncoding::Decode(is, &codepoint))
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return false;
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os_->Put('\\');
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os_->Put('u');
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if (codepoint <= 0xD7FF || (codepoint >= 0xE000 && codepoint <= 0xFFFF)) {
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os_->Put(hexDigits[(codepoint >> 12) & 15]);
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os_->Put(hexDigits[(codepoint >> 8) & 15]);
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os_->Put(hexDigits[(codepoint >> 4) & 15]);
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os_->Put(hexDigits[(codepoint ) & 15]);
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}
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else if (codepoint >= 0x010000 && codepoint <= 0x10FFFF) {
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// Surrogate pair
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unsigned s = codepoint - 0x010000;
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unsigned lead = (s >> 10) + 0xD800;
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unsigned trail = (s & 0x3FF) + 0xDC00;
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os_->Put(hexDigits[(lead >> 12) & 15]);
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os_->Put(hexDigits[(lead >> 8) & 15]);
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os_->Put(hexDigits[(lead >> 4) & 15]);
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os_->Put(hexDigits[(lead ) & 15]);
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os_->Put('\\');
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os_->Put('u');
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os_->Put(hexDigits[(trail >> 12) & 15]);
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os_->Put(hexDigits[(trail >> 8) & 15]);
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os_->Put(hexDigits[(trail >> 4) & 15]);
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os_->Put(hexDigits[(trail ) & 15]);
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}
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else
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return false; // invalid code point
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}
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else if ((sizeof(Ch) == 1 || (unsigned)c < 256) && escape[(unsigned char)c]) {
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is.Take();
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os_->Put('\\');
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os_->Put(escape[(unsigned char)c]);
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if (escape[(unsigned char)c] == 'u') {
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os_->Put('0');
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os_->Put('0');
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os_->Put(hexDigits[(unsigned char)c >> 4]);
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os_->Put(hexDigits[(unsigned char)c & 0xF]);
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}
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}
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else
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Transcoder<SourceEncoding, TargetEncoding>::Transcode(is, *os_);
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}
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os_->Put('\"');
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return true;
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}
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bool WriteStartObject() { os_->Put('{'); return true; }
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bool WriteEndObject() { os_->Put('}'); return true; }
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bool WriteStartArray() { os_->Put('['); return true; }
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bool WriteEndArray() { os_->Put(']'); return true; }
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void Prefix(Type type) {
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(void)type;
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if (level_stack_.GetSize() != 0) { // this value is not at root
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Level* level = level_stack_.template Top<Level>();
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if (level->valueCount > 0) {
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if (level->inArray)
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os_->Put(','); // add comma if it is not the first element in array
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else // in object
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os_->Put((level->valueCount % 2 == 0) ? ',' : ':');
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}
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if (!level->inArray && level->valueCount % 2 == 0)
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RAPIDJSON_ASSERT(type == kStringType); // if it's in object, then even number should be a name
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level->valueCount++;
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}
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else {
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RAPIDJSON_ASSERT(!hasRoot_); // Should only has one and only one root.
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hasRoot_ = true;
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}
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}
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OutputStream* os_;
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internal::Stack<StackAllocator> level_stack_;
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bool hasRoot_;
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private:
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// Prohibit copy constructor & assignment operator.
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Writer(const Writer&);
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Writer& operator=(const Writer&);
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};
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// Full specialization for StringStream to prevent memory copying
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template<>
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inline bool Writer<StringBuffer>::WriteInt(int i) {
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char *buffer = os_->Push(11);
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const char* end = internal::i32toa(i, buffer);
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os_->Pop(11 - (end - buffer));
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return true;
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}
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template<>
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inline bool Writer<StringBuffer>::WriteUint(unsigned u) {
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char *buffer = os_->Push(10);
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const char* end = internal::u32toa(u, buffer);
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os_->Pop(10 - (end - buffer));
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return true;
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}
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template<>
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inline bool Writer<StringBuffer>::WriteInt64(int64_t i64) {
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char *buffer = os_->Push(21);
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const char* end = internal::i64toa(i64, buffer);
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os_->Pop(21 - (end - buffer));
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return true;
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}
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template<>
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inline bool Writer<StringBuffer>::WriteUint64(uint64_t u) {
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char *buffer = os_->Push(20);
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const char* end = internal::u64toa(u, buffer);
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os_->Pop(20 - (end - buffer));
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return true;
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}
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template<>
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inline bool Writer<StringBuffer>::WriteDouble(double d) {
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char *buffer = os_->Push(25);
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char* end = internal::dtoa(d, buffer);
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os_->Pop(25 - (end - buffer));
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return true;
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}
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} // namespace rapidjson
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#ifdef _MSC_VER
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RAPIDJSON_DIAG_POP
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#endif
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#endif // RAPIDJSON_RAPIDJSON_H_
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