This fixes a hang on exit due to race where a connection adds
itself to the server after the starting connections are closed,
but before the net server marks itself as stopped.
Deleted 3 out of 4 calls to method connection_basic::sleep_before_packet
that were erroneous / superfluous, which enabled the elimination of a
"fudge" factor of 2.1 in connection_basic::set_rate_up_limit;
also ended the multiplying of limit values and numbers of bytes
transferred by 1024 before handing them over to the global throttle
objects
The commands handler must not be destroyed before the config
object, or we'll be accessing freed memory.
An earlier attempt at using boost::shared_ptr to control object
lifetime turned out to be very invasive, though would be a
better solution in theory.
- internal nullptr checks
- prevent modifications to network_address (shallow copy issues)
- automagically works with any type containing interface functions
- removed fnv1a hashing
- ipv4_network_address now flattened with no base class
ef005f5e p2p: add a couple early outs when the stop signal is received (moneromooo-monero)
80d361c7 abstract_tcp_server2: improve tracking/cancelling of early connections (moneromooo-monero)
Fix sync wedge corner case:
It could happen if a connection went into standby mode, while
it was the one which had requested the next span, and that span
was still waiting for the data, and that peer is not on the
main chain. Other peers can then start asking for that data
again and again, but never get it as only that forked peer does.
And various other fixes
A block queue is now placed between block download and
block processing. Blocks are now requested only from one
peer (unless starved).
Includes a new sync_info coommand.
This avoids having to include p2p_protocol_defs.h in util.h,
as util.h is used a lot, and p2p_protocol_defs.h includes
a lot of other things that most users don't need.
07c4276c Don't issue a new timedsync while one is already in progress (Howard Chu)
cf3a376c Don't timeout a slow operation that's making progress (Howard Chu)
340830de Fix PR#2039 (Howard Chu)
A timedsync is issued every minute on a connection, but the input
tineout is 2 minutes. This means a new sync request could be issued
while a slow sync request was already in progress. The additional
request will further clog the network on a slow connection, and
cause a premature timeout.
All code which was using ip and port now uses a new IPv4 object,
subclass of a new network_address class. This will allow easy
addition of I2P addresses later (and also IPv6, etc).
Both old style and new style peer lists are now sent in the P2P
protocol, which is inefficient but allows peers using both
codebases to talk to each other. This will be removed in the
future. No other subclasses than IPv4 exist yet.
They're now used by core to determine the data directory to use
for the txpool directory.
This fixes an assert in the core tests, which don't use the RPC
server, which normally initializes the P2P code.
poolstate.bin and p2pstate.bin are stored in .bitmonero/ if the default
P2P port is being used.
If another port is used both files are stored in
.bitmonero/PORTNUMBER/.