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easylogging++: remove std::deque usage
It's not actually needed for this use, and saves a STL header
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parent
1e74586ee9
commit
6cd929eaa3
2 changed files with 8 additions and 3 deletions
8
external/easylogging++/easylogging++.cc
vendored
8
external/easylogging++/easylogging++.cc
vendored
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@ -1981,6 +1981,12 @@ void VRegistry::setCategories(const char* categories, bool clear) {
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m_categoriesString += ",";
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m_categoriesString += categories;
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size_t n_fields = m_categories.size() + 1;
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for (const char *ptr = categories; *ptr; ++ptr)
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if (*ptr == ',')
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++n_fields;
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m_categories.reserve(n_fields);
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bool isCat = true;
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bool isLevel = false;
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std::stringstream ss;
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@ -2042,7 +2048,7 @@ bool VRegistry::allowed(Level level, const char* category) {
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if (m_categories.empty() || category == nullptr) {
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return false;
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} else {
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std::deque<std::pair<std::string, Level>>::const_reverse_iterator it = m_categories.rbegin();
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std::vector<std::pair<std::string, Level>>::const_reverse_iterator it = m_categories.rbegin();
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for (; it != m_categories.rend(); ++it) {
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if (base::utils::Str::wildCardMatch(category, it->first.c_str())) {
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const int p = priority(it->second);
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3
external/easylogging++/easylogging++.h
vendored
3
external/easylogging++/easylogging++.h
vendored
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@ -386,7 +386,6 @@ ELPP_INTERNAL_DEBUGGING_OUT_INFO << ELPP_INTERNAL_DEBUGGING_MSG(internalInfoStre
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#include <string>
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#include <vector>
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#include <map>
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#include <deque>
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#include <utility>
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#include <functional>
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#include <algorithm>
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@ -2531,7 +2530,7 @@ class VRegistry : base::NoCopy, public base::threading::ThreadSafe {
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base::type::VerboseLevel m_level;
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base::type::EnumType* m_pFlags;
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std::map<std::string, base::type::VerboseLevel> m_modules;
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std::deque<std::pair<std::string, Level>> m_categories;
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std::vector<std::pair<std::string, Level>> m_categories;
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std::map<std::string, int> m_cached_allowed_categories;
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std::string m_categoriesString;
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std::string m_filenameCommonPrefix;
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