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Incorporate Window debug build targets
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3 changed files with 19 additions and 0 deletions
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@ -791,6 +791,7 @@ endif()
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include_directories(SYSTEM ${Boost_INCLUDE_DIRS})
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if(MINGW)
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set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -Wa,-mbig-obj")
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set(EXTRA_LIBRARIES mswsock;ws2_32;iphlpapi)
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set(ICU_LIBRARIES ${Boost_LOCALE_LIBRARY} icuio icuin icuuc icudt icutu iconv)
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elseif(APPLE OR OPENBSD OR ANDROID)
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8
Makefile
8
Makefile
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@ -49,6 +49,14 @@ debug-static-all:
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mkdir -p build/debug
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cd build/debug && cmake -D BUILD_TESTS=ON -D STATIC=ON -D CMAKE_BUILD_TYPE=Debug ../.. && $(MAKE)
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debug-static-win64:
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mkdir -p build/debug
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cd build/debug && cmake -G "MSYS Makefiles" -D STATIC=ON -D ARCH="x86-64" -D BUILD_64=ON -D CMAKE_BUILD_TYPE=Debug -D BUILD_TAG="win-x64" -D CMAKE_TOOLCHAIN_FILE=../../cmake/64-bit-toolchain.cmake -D MSYS2_FOLDER=c:/msys64 ../.. && $(MAKE)
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debug-static-win32:
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mkdir -p build/debug
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cd build/debug && cmake -G "MSYS Makefiles" -D STATIC=ON -D ARCH="i686" -D BUILD_64=OFF -D CMAKE_BUILD_TYPE=Debug -D BUILD_TAG="win-x32" -D CMAKE_TOOLCHAIN_FILE=../../cmake/32-bit-toolchain.cmake -D MSYS2_FOLDER=c:/msys32 ../.. && $(MAKE)
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cmake-release:
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mkdir -p build/release
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cd build/release && cmake -D CMAKE_BUILD_TYPE=Release ../..
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10
README.md
10
README.md
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@ -365,6 +365,16 @@ application.
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* The resulting executables can be found in `build/release/bin`
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* **Optional**: to build Windows binaries suitable for debugging on a 64-bit system, run:
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make debug-static-win64
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* **Optional**: to build Windows binaries suitable for debugging on a 32-bit system, run:
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make debug-static-win32
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* The resulting executables can be found in `build/debug/bin`
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### On FreeBSD:
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The project can be built from scratch by following instructions for Linux above. If you are running monero in a jail you need to add the flag: `allow.sysvipc=1` to your jail configuration, otherwise lmdb will throw the error message: `Failed to open lmdb environment: Function not implemented`.
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