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cmake: ARCH_ID fixes for cross compilation
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2 changed files with 10 additions and 0 deletions
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@ -115,6 +115,9 @@ string(TOLOWER ${CMAKE_BUILD_TYPE} CMAKE_BUILD_TYPE_LOWER)
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# to identify the target architecture, to direct logic in this cmake script.
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# Since ARCH is a cached variable, it will not be set on first cmake invocation.
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if (NOT ARCH OR ARCH STREQUAL "" OR ARCH STREQUAL "native" OR ARCH STREQUAL "default")
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if(CMAKE_SYSTEM_PROCESSOR STREQUAL "")
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set(CMAKE_SYSTEM_PROCESSOR ${CMAKE_HOST_SYSTEM_PROCESSOR})
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endif()
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set(ARCH_ID "${CMAKE_SYSTEM_PROCESSOR}")
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else()
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set(ARCH_ID "${ARCH}")
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@ -41,6 +41,8 @@ set (CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER) # Find programs on host
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set (CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY) # Find libs in target
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set (CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY) # Find includes in target
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set(CMAKE_SYSTEM_PROCESSOR ${CMAKE_HOST_SYSTEM_PROCESSOR} CACHE STRING "" FORCE)
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# specify the cross compiler to be used. Darwin uses clang provided by the SDK.
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if(CMAKE_SYSTEM_NAME STREQUAL "Darwin")
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SET(CMAKE_C_COMPILER @prefix@/native/bin/clang)
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@ -85,6 +87,11 @@ endif()
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if(ARCHITECTURE STREQUAL "i686" AND CMAKE_SYSTEM_NAME STREQUAL "Linux")
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SET(LINUX_32 ON)
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SET(ARCH_ID "i386")
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endif()
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if(ARCHITECTURE STREQUAL "x86_64" AND CMAKE_SYSTEM_NAME STREQUAL "Linux")
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SET(ARCH_ID "x86_64")
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endif()
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#Create a new global cmake flag that indicates building with depends
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