daemon, wallet: new pay for RPC use system
Daemons intended for public use can be set up to require payment
in the form of hashes in exchange for RPC service. This enables
public daemons to receive payment for their work over a large
number of calls. This system behaves similarly to a pool, so
payment takes the form of valid blocks every so often, yielding
a large one off payment, rather than constant micropayments.
This system can also be used by third parties as a "paywall"
layer, where users of a service can pay for use by mining Monero
to the service provider's address. An example of this for web
site access is Primo, a Monero mining based website "paywall":
https://github.com/selene-kovri/primo
This has some advantages:
- incentive to run a node providing RPC services, thereby promoting the availability of third party nodes for those who can't run their own
- incentive to run your own node instead of using a third party's, thereby promoting decentralization
- decentralized: payment is done between a client and server, with no third party needed
- private: since the system is "pay as you go", you don't need to identify yourself to claim a long lived balance
- no payment occurs on the blockchain, so there is no extra transactional load
- one may mine with a beefy server, and use those credits from a phone, by reusing the client ID (at the cost of some privacy)
- no barrier to entry: anyone may run a RPC node, and your expected revenue depends on how much work you do
- Sybil resistant: if you run 1000 idle RPC nodes, you don't magically get more revenue
- no large credit balance maintained on servers, so they have no incentive to exit scam
- you can use any/many node(s), since there's little cost in switching servers
- market based prices: competition between servers to lower costs
- incentive for a distributed third party node system: if some public nodes are overused/slow, traffic can move to others
- increases network security
- helps counteract mining pools' share of the network hash rate
- zero incentive for a payer to "double spend" since a reorg does not give any money back to the miner
And some disadvantages:
- low power clients will have difficulty mining (but one can optionally mine in advance and/or with a faster machine)
- payment is "random", so a server might go a long time without a block before getting one
- a public node's overall expected payment may be small
Public nodes are expected to compete to find a suitable level for
cost of service.
The daemon can be set up this way to require payment for RPC services:
monerod --rpc-payment-address 4xxxxxx \
--rpc-payment-credits 250 --rpc-payment-difficulty 1000
These values are an example only.
The --rpc-payment-difficulty switch selects how hard each "share" should
be, similar to a mining pool. The higher the difficulty, the fewer
shares a client will find.
The --rpc-payment-credits switch selects how many credits are awarded
for each share a client finds.
Considering both options, clients will be awarded credits/difficulty
credits for every hash they calculate. For example, in the command line
above, 0.25 credits per hash. A client mining at 100 H/s will therefore
get an average of 25 credits per second.
For reference, in the current implementation, a credit is enough to
sync 20 blocks, so a 100 H/s client that's just starting to use Monero
and uses this daemon will be able to sync 500 blocks per second.
The wallet can be set to automatically mine if connected to a daemon
which requires payment for RPC usage. It will try to keep a balance
of 50000 credits, stopping mining when it's at this level, and starting
again as credits are spent. With the example above, a new client will
mine this much credits in about half an hour, and this target is enough
to sync 500000 blocks (currently about a third of the monero blockchain).
There are three new settings in the wallet:
- credits-target: this is the amount of credits a wallet will try to
reach before stopping mining. The default of 0 means 50000 credits.
- auto-mine-for-rpc-payment-threshold: this controls the minimum
credit rate which the wallet considers worth mining for. If the
daemon credits less than this ratio, the wallet will consider mining
to be not worth it. In the example above, the rate is 0.25
- persistent-rpc-client-id: if set, this allows the wallet to reuse
a client id across runs. This means a public node can tell a wallet
that's connecting is the same as one that connected previously, but
allows a wallet to keep their credit balance from one run to the
other. Since the wallet only mines to keep a small credit balance,
this is not normally worth doing. However, someone may want to mine
on a fast server, and use that credit balance on a low power device
such as a phone. If left unset, a new client ID is generated at
each wallet start, for privacy reasons.
To mine and use a credit balance on two different devices, you can
use the --rpc-client-secret-key switch. A wallet's client secret key
can be found using the new rpc_payments command in the wallet.
Note: anyone knowing your RPC client secret key is able to use your
credit balance.
The wallet has a few new commands too:
- start_mining_for_rpc: start mining to acquire more credits,
regardless of the auto mining settings
- stop_mining_for_rpc: stop mining to acquire more credits
- rpc_payments: display information about current credits with
the currently selected daemon
The node has an extra command:
- rpc_payments: display information about clients and their
balances
The node will forget about any balance for clients which have
been inactive for 6 months. Balances carry over on node restart.
2018-02-11 15:15:56 +00:00
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#!/usr/bin/env python3
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2023-01-02 15:12:39 +00:00
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# Copyright (c) 2019-2023, The Monero Project
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daemon, wallet: new pay for RPC use system
Daemons intended for public use can be set up to require payment
in the form of hashes in exchange for RPC service. This enables
public daemons to receive payment for their work over a large
number of calls. This system behaves similarly to a pool, so
payment takes the form of valid blocks every so often, yielding
a large one off payment, rather than constant micropayments.
This system can also be used by third parties as a "paywall"
layer, where users of a service can pay for use by mining Monero
to the service provider's address. An example of this for web
site access is Primo, a Monero mining based website "paywall":
https://github.com/selene-kovri/primo
This has some advantages:
- incentive to run a node providing RPC services, thereby promoting the availability of third party nodes for those who can't run their own
- incentive to run your own node instead of using a third party's, thereby promoting decentralization
- decentralized: payment is done between a client and server, with no third party needed
- private: since the system is "pay as you go", you don't need to identify yourself to claim a long lived balance
- no payment occurs on the blockchain, so there is no extra transactional load
- one may mine with a beefy server, and use those credits from a phone, by reusing the client ID (at the cost of some privacy)
- no barrier to entry: anyone may run a RPC node, and your expected revenue depends on how much work you do
- Sybil resistant: if you run 1000 idle RPC nodes, you don't magically get more revenue
- no large credit balance maintained on servers, so they have no incentive to exit scam
- you can use any/many node(s), since there's little cost in switching servers
- market based prices: competition between servers to lower costs
- incentive for a distributed third party node system: if some public nodes are overused/slow, traffic can move to others
- increases network security
- helps counteract mining pools' share of the network hash rate
- zero incentive for a payer to "double spend" since a reorg does not give any money back to the miner
And some disadvantages:
- low power clients will have difficulty mining (but one can optionally mine in advance and/or with a faster machine)
- payment is "random", so a server might go a long time without a block before getting one
- a public node's overall expected payment may be small
Public nodes are expected to compete to find a suitable level for
cost of service.
The daemon can be set up this way to require payment for RPC services:
monerod --rpc-payment-address 4xxxxxx \
--rpc-payment-credits 250 --rpc-payment-difficulty 1000
These values are an example only.
The --rpc-payment-difficulty switch selects how hard each "share" should
be, similar to a mining pool. The higher the difficulty, the fewer
shares a client will find.
The --rpc-payment-credits switch selects how many credits are awarded
for each share a client finds.
Considering both options, clients will be awarded credits/difficulty
credits for every hash they calculate. For example, in the command line
above, 0.25 credits per hash. A client mining at 100 H/s will therefore
get an average of 25 credits per second.
For reference, in the current implementation, a credit is enough to
sync 20 blocks, so a 100 H/s client that's just starting to use Monero
and uses this daemon will be able to sync 500 blocks per second.
The wallet can be set to automatically mine if connected to a daemon
which requires payment for RPC usage. It will try to keep a balance
of 50000 credits, stopping mining when it's at this level, and starting
again as credits are spent. With the example above, a new client will
mine this much credits in about half an hour, and this target is enough
to sync 500000 blocks (currently about a third of the monero blockchain).
There are three new settings in the wallet:
- credits-target: this is the amount of credits a wallet will try to
reach before stopping mining. The default of 0 means 50000 credits.
- auto-mine-for-rpc-payment-threshold: this controls the minimum
credit rate which the wallet considers worth mining for. If the
daemon credits less than this ratio, the wallet will consider mining
to be not worth it. In the example above, the rate is 0.25
- persistent-rpc-client-id: if set, this allows the wallet to reuse
a client id across runs. This means a public node can tell a wallet
that's connecting is the same as one that connected previously, but
allows a wallet to keep their credit balance from one run to the
other. Since the wallet only mines to keep a small credit balance,
this is not normally worth doing. However, someone may want to mine
on a fast server, and use that credit balance on a low power device
such as a phone. If left unset, a new client ID is generated at
each wallet start, for privacy reasons.
To mine and use a credit balance on two different devices, you can
use the --rpc-client-secret-key switch. A wallet's client secret key
can be found using the new rpc_payments command in the wallet.
Note: anyone knowing your RPC client secret key is able to use your
credit balance.
The wallet has a few new commands too:
- start_mining_for_rpc: start mining to acquire more credits,
regardless of the auto mining settings
- stop_mining_for_rpc: stop mining to acquire more credits
- rpc_payments: display information about current credits with
the currently selected daemon
The node has an extra command:
- rpc_payments: display information about clients and their
balances
The node will forget about any balance for clients which have
been inactive for 6 months. Balances carry over on node restart.
2018-02-11 15:15:56 +00:00
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#
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# All rights reserved.
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#
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# Redistribution and use in source and binary forms, with or without modification, are
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# permitted provided that the following conditions are met:
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#
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# 1. Redistributions of source code must retain the above copyright notice, this list of
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# conditions and the following disclaimer.
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#
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# 2. Redistributions in binary form must reproduce the above copyright notice, this list
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# of conditions and the following disclaimer in the documentation and/or other
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# materials provided with the distribution.
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#
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# 3. Neither the name of the copyright holder nor the names of its contributors may be
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# used to endorse or promote products derived from this software without specific
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# prior written permission.
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#
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# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY
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# EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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# MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL
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# THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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# INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
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# STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF
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# THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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from __future__ import print_function
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import subprocess
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import os
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2020-01-27 16:31:03 +00:00
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import time
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daemon, wallet: new pay for RPC use system
Daemons intended for public use can be set up to require payment
in the form of hashes in exchange for RPC service. This enables
public daemons to receive payment for their work over a large
number of calls. This system behaves similarly to a pool, so
payment takes the form of valid blocks every so often, yielding
a large one off payment, rather than constant micropayments.
This system can also be used by third parties as a "paywall"
layer, where users of a service can pay for use by mining Monero
to the service provider's address. An example of this for web
site access is Primo, a Monero mining based website "paywall":
https://github.com/selene-kovri/primo
This has some advantages:
- incentive to run a node providing RPC services, thereby promoting the availability of third party nodes for those who can't run their own
- incentive to run your own node instead of using a third party's, thereby promoting decentralization
- decentralized: payment is done between a client and server, with no third party needed
- private: since the system is "pay as you go", you don't need to identify yourself to claim a long lived balance
- no payment occurs on the blockchain, so there is no extra transactional load
- one may mine with a beefy server, and use those credits from a phone, by reusing the client ID (at the cost of some privacy)
- no barrier to entry: anyone may run a RPC node, and your expected revenue depends on how much work you do
- Sybil resistant: if you run 1000 idle RPC nodes, you don't magically get more revenue
- no large credit balance maintained on servers, so they have no incentive to exit scam
- you can use any/many node(s), since there's little cost in switching servers
- market based prices: competition between servers to lower costs
- incentive for a distributed third party node system: if some public nodes are overused/slow, traffic can move to others
- increases network security
- helps counteract mining pools' share of the network hash rate
- zero incentive for a payer to "double spend" since a reorg does not give any money back to the miner
And some disadvantages:
- low power clients will have difficulty mining (but one can optionally mine in advance and/or with a faster machine)
- payment is "random", so a server might go a long time without a block before getting one
- a public node's overall expected payment may be small
Public nodes are expected to compete to find a suitable level for
cost of service.
The daemon can be set up this way to require payment for RPC services:
monerod --rpc-payment-address 4xxxxxx \
--rpc-payment-credits 250 --rpc-payment-difficulty 1000
These values are an example only.
The --rpc-payment-difficulty switch selects how hard each "share" should
be, similar to a mining pool. The higher the difficulty, the fewer
shares a client will find.
The --rpc-payment-credits switch selects how many credits are awarded
for each share a client finds.
Considering both options, clients will be awarded credits/difficulty
credits for every hash they calculate. For example, in the command line
above, 0.25 credits per hash. A client mining at 100 H/s will therefore
get an average of 25 credits per second.
For reference, in the current implementation, a credit is enough to
sync 20 blocks, so a 100 H/s client that's just starting to use Monero
and uses this daemon will be able to sync 500 blocks per second.
The wallet can be set to automatically mine if connected to a daemon
which requires payment for RPC usage. It will try to keep a balance
of 50000 credits, stopping mining when it's at this level, and starting
again as credits are spent. With the example above, a new client will
mine this much credits in about half an hour, and this target is enough
to sync 500000 blocks (currently about a third of the monero blockchain).
There are three new settings in the wallet:
- credits-target: this is the amount of credits a wallet will try to
reach before stopping mining. The default of 0 means 50000 credits.
- auto-mine-for-rpc-payment-threshold: this controls the minimum
credit rate which the wallet considers worth mining for. If the
daemon credits less than this ratio, the wallet will consider mining
to be not worth it. In the example above, the rate is 0.25
- persistent-rpc-client-id: if set, this allows the wallet to reuse
a client id across runs. This means a public node can tell a wallet
that's connecting is the same as one that connected previously, but
allows a wallet to keep their credit balance from one run to the
other. Since the wallet only mines to keep a small credit balance,
this is not normally worth doing. However, someone may want to mine
on a fast server, and use that credit balance on a low power device
such as a phone. If left unset, a new client ID is generated at
each wallet start, for privacy reasons.
To mine and use a credit balance on two different devices, you can
use the --rpc-client-secret-key switch. A wallet's client secret key
can be found using the new rpc_payments command in the wallet.
Note: anyone knowing your RPC client secret key is able to use your
credit balance.
The wallet has a few new commands too:
- start_mining_for_rpc: start mining to acquire more credits,
regardless of the auto mining settings
- stop_mining_for_rpc: stop mining to acquire more credits
- rpc_payments: display information about current credits with
the currently selected daemon
The node has an extra command:
- rpc_payments: display information about clients and their
balances
The node will forget about any balance for clients which have
been inactive for 6 months. Balances carry over on node restart.
2018-02-11 15:15:56 +00:00
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"""Test daemon RPC payment calls
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"""
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from framework.daemon import Daemon
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from framework.wallet import Wallet
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class RPCPaymentTest():
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def run_test(self):
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self.make_test_signature = os.environ['MAKE_TEST_SIGNATURE']
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assert len(self.make_test_signature) > 0
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self.secret_key, self.public_key = self.get_keys()
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2020-01-27 16:31:43 +00:00
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self.signatures = []
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daemon, wallet: new pay for RPC use system
Daemons intended for public use can be set up to require payment
in the form of hashes in exchange for RPC service. This enables
public daemons to receive payment for their work over a large
number of calls. This system behaves similarly to a pool, so
payment takes the form of valid blocks every so often, yielding
a large one off payment, rather than constant micropayments.
This system can also be used by third parties as a "paywall"
layer, where users of a service can pay for use by mining Monero
to the service provider's address. An example of this for web
site access is Primo, a Monero mining based website "paywall":
https://github.com/selene-kovri/primo
This has some advantages:
- incentive to run a node providing RPC services, thereby promoting the availability of third party nodes for those who can't run their own
- incentive to run your own node instead of using a third party's, thereby promoting decentralization
- decentralized: payment is done between a client and server, with no third party needed
- private: since the system is "pay as you go", you don't need to identify yourself to claim a long lived balance
- no payment occurs on the blockchain, so there is no extra transactional load
- one may mine with a beefy server, and use those credits from a phone, by reusing the client ID (at the cost of some privacy)
- no barrier to entry: anyone may run a RPC node, and your expected revenue depends on how much work you do
- Sybil resistant: if you run 1000 idle RPC nodes, you don't magically get more revenue
- no large credit balance maintained on servers, so they have no incentive to exit scam
- you can use any/many node(s), since there's little cost in switching servers
- market based prices: competition between servers to lower costs
- incentive for a distributed third party node system: if some public nodes are overused/slow, traffic can move to others
- increases network security
- helps counteract mining pools' share of the network hash rate
- zero incentive for a payer to "double spend" since a reorg does not give any money back to the miner
And some disadvantages:
- low power clients will have difficulty mining (but one can optionally mine in advance and/or with a faster machine)
- payment is "random", so a server might go a long time without a block before getting one
- a public node's overall expected payment may be small
Public nodes are expected to compete to find a suitable level for
cost of service.
The daemon can be set up this way to require payment for RPC services:
monerod --rpc-payment-address 4xxxxxx \
--rpc-payment-credits 250 --rpc-payment-difficulty 1000
These values are an example only.
The --rpc-payment-difficulty switch selects how hard each "share" should
be, similar to a mining pool. The higher the difficulty, the fewer
shares a client will find.
The --rpc-payment-credits switch selects how many credits are awarded
for each share a client finds.
Considering both options, clients will be awarded credits/difficulty
credits for every hash they calculate. For example, in the command line
above, 0.25 credits per hash. A client mining at 100 H/s will therefore
get an average of 25 credits per second.
For reference, in the current implementation, a credit is enough to
sync 20 blocks, so a 100 H/s client that's just starting to use Monero
and uses this daemon will be able to sync 500 blocks per second.
The wallet can be set to automatically mine if connected to a daemon
which requires payment for RPC usage. It will try to keep a balance
of 50000 credits, stopping mining when it's at this level, and starting
again as credits are spent. With the example above, a new client will
mine this much credits in about half an hour, and this target is enough
to sync 500000 blocks (currently about a third of the monero blockchain).
There are three new settings in the wallet:
- credits-target: this is the amount of credits a wallet will try to
reach before stopping mining. The default of 0 means 50000 credits.
- auto-mine-for-rpc-payment-threshold: this controls the minimum
credit rate which the wallet considers worth mining for. If the
daemon credits less than this ratio, the wallet will consider mining
to be not worth it. In the example above, the rate is 0.25
- persistent-rpc-client-id: if set, this allows the wallet to reuse
a client id across runs. This means a public node can tell a wallet
that's connecting is the same as one that connected previously, but
allows a wallet to keep their credit balance from one run to the
other. Since the wallet only mines to keep a small credit balance,
this is not normally worth doing. However, someone may want to mine
on a fast server, and use that credit balance on a low power device
such as a phone. If left unset, a new client ID is generated at
each wallet start, for privacy reasons.
To mine and use a credit balance on two different devices, you can
use the --rpc-client-secret-key switch. A wallet's client secret key
can be found using the new rpc_payments command in the wallet.
Note: anyone knowing your RPC client secret key is able to use your
credit balance.
The wallet has a few new commands too:
- start_mining_for_rpc: start mining to acquire more credits,
regardless of the auto mining settings
- stop_mining_for_rpc: stop mining to acquire more credits
- rpc_payments: display information about current credits with
the currently selected daemon
The node has an extra command:
- rpc_payments: display information about clients and their
balances
The node will forget about any balance for clients which have
been inactive for 6 months. Balances carry over on node restart.
2018-02-11 15:15:56 +00:00
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self.reset()
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self.test_access_tracking()
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self.test_access_mining()
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self.test_access_payment()
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self.test_access_account()
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self.test_free_access()
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def get_keys(self):
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2019-10-25 22:35:25 +00:00
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output = subprocess.check_output([self.make_test_signature]).decode('utf-8').rstrip()
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daemon, wallet: new pay for RPC use system
Daemons intended for public use can be set up to require payment
in the form of hashes in exchange for RPC service. This enables
public daemons to receive payment for their work over a large
number of calls. This system behaves similarly to a pool, so
payment takes the form of valid blocks every so often, yielding
a large one off payment, rather than constant micropayments.
This system can also be used by third parties as a "paywall"
layer, where users of a service can pay for use by mining Monero
to the service provider's address. An example of this for web
site access is Primo, a Monero mining based website "paywall":
https://github.com/selene-kovri/primo
This has some advantages:
- incentive to run a node providing RPC services, thereby promoting the availability of third party nodes for those who can't run their own
- incentive to run your own node instead of using a third party's, thereby promoting decentralization
- decentralized: payment is done between a client and server, with no third party needed
- private: since the system is "pay as you go", you don't need to identify yourself to claim a long lived balance
- no payment occurs on the blockchain, so there is no extra transactional load
- one may mine with a beefy server, and use those credits from a phone, by reusing the client ID (at the cost of some privacy)
- no barrier to entry: anyone may run a RPC node, and your expected revenue depends on how much work you do
- Sybil resistant: if you run 1000 idle RPC nodes, you don't magically get more revenue
- no large credit balance maintained on servers, so they have no incentive to exit scam
- you can use any/many node(s), since there's little cost in switching servers
- market based prices: competition between servers to lower costs
- incentive for a distributed third party node system: if some public nodes are overused/slow, traffic can move to others
- increases network security
- helps counteract mining pools' share of the network hash rate
- zero incentive for a payer to "double spend" since a reorg does not give any money back to the miner
And some disadvantages:
- low power clients will have difficulty mining (but one can optionally mine in advance and/or with a faster machine)
- payment is "random", so a server might go a long time without a block before getting one
- a public node's overall expected payment may be small
Public nodes are expected to compete to find a suitable level for
cost of service.
The daemon can be set up this way to require payment for RPC services:
monerod --rpc-payment-address 4xxxxxx \
--rpc-payment-credits 250 --rpc-payment-difficulty 1000
These values are an example only.
The --rpc-payment-difficulty switch selects how hard each "share" should
be, similar to a mining pool. The higher the difficulty, the fewer
shares a client will find.
The --rpc-payment-credits switch selects how many credits are awarded
for each share a client finds.
Considering both options, clients will be awarded credits/difficulty
credits for every hash they calculate. For example, in the command line
above, 0.25 credits per hash. A client mining at 100 H/s will therefore
get an average of 25 credits per second.
For reference, in the current implementation, a credit is enough to
sync 20 blocks, so a 100 H/s client that's just starting to use Monero
and uses this daemon will be able to sync 500 blocks per second.
The wallet can be set to automatically mine if connected to a daemon
which requires payment for RPC usage. It will try to keep a balance
of 50000 credits, stopping mining when it's at this level, and starting
again as credits are spent. With the example above, a new client will
mine this much credits in about half an hour, and this target is enough
to sync 500000 blocks (currently about a third of the monero blockchain).
There are three new settings in the wallet:
- credits-target: this is the amount of credits a wallet will try to
reach before stopping mining. The default of 0 means 50000 credits.
- auto-mine-for-rpc-payment-threshold: this controls the minimum
credit rate which the wallet considers worth mining for. If the
daemon credits less than this ratio, the wallet will consider mining
to be not worth it. In the example above, the rate is 0.25
- persistent-rpc-client-id: if set, this allows the wallet to reuse
a client id across runs. This means a public node can tell a wallet
that's connecting is the same as one that connected previously, but
allows a wallet to keep their credit balance from one run to the
other. Since the wallet only mines to keep a small credit balance,
this is not normally worth doing. However, someone may want to mine
on a fast server, and use that credit balance on a low power device
such as a phone. If left unset, a new client ID is generated at
each wallet start, for privacy reasons.
To mine and use a credit balance on two different devices, you can
use the --rpc-client-secret-key switch. A wallet's client secret key
can be found using the new rpc_payments command in the wallet.
Note: anyone knowing your RPC client secret key is able to use your
credit balance.
The wallet has a few new commands too:
- start_mining_for_rpc: start mining to acquire more credits,
regardless of the auto mining settings
- stop_mining_for_rpc: stop mining to acquire more credits
- rpc_payments: display information about current credits with
the currently selected daemon
The node has an extra command:
- rpc_payments: display information about clients and their
balances
The node will forget about any balance for clients which have
been inactive for 6 months. Balances carry over on node restart.
2018-02-11 15:15:56 +00:00
|
|
|
fields = output.split()
|
|
|
|
assert len(fields) == 2
|
|
|
|
return fields
|
|
|
|
|
2020-01-27 16:31:43 +00:00
|
|
|
def refill_signatures(self):
|
2020-04-06 14:05:58 +00:00
|
|
|
self.signatures_time = time.time()
|
|
|
|
self.signatures = []
|
2020-01-27 16:31:43 +00:00
|
|
|
signatures = subprocess.check_output([self.make_test_signature, self.secret_key, '256']).decode('utf-8')
|
|
|
|
for line in signatures.split():
|
|
|
|
self.signatures.append(line.rstrip())
|
|
|
|
|
daemon, wallet: new pay for RPC use system
Daemons intended for public use can be set up to require payment
in the form of hashes in exchange for RPC service. This enables
public daemons to receive payment for their work over a large
number of calls. This system behaves similarly to a pool, so
payment takes the form of valid blocks every so often, yielding
a large one off payment, rather than constant micropayments.
This system can also be used by third parties as a "paywall"
layer, where users of a service can pay for use by mining Monero
to the service provider's address. An example of this for web
site access is Primo, a Monero mining based website "paywall":
https://github.com/selene-kovri/primo
This has some advantages:
- incentive to run a node providing RPC services, thereby promoting the availability of third party nodes for those who can't run their own
- incentive to run your own node instead of using a third party's, thereby promoting decentralization
- decentralized: payment is done between a client and server, with no third party needed
- private: since the system is "pay as you go", you don't need to identify yourself to claim a long lived balance
- no payment occurs on the blockchain, so there is no extra transactional load
- one may mine with a beefy server, and use those credits from a phone, by reusing the client ID (at the cost of some privacy)
- no barrier to entry: anyone may run a RPC node, and your expected revenue depends on how much work you do
- Sybil resistant: if you run 1000 idle RPC nodes, you don't magically get more revenue
- no large credit balance maintained on servers, so they have no incentive to exit scam
- you can use any/many node(s), since there's little cost in switching servers
- market based prices: competition between servers to lower costs
- incentive for a distributed third party node system: if some public nodes are overused/slow, traffic can move to others
- increases network security
- helps counteract mining pools' share of the network hash rate
- zero incentive for a payer to "double spend" since a reorg does not give any money back to the miner
And some disadvantages:
- low power clients will have difficulty mining (but one can optionally mine in advance and/or with a faster machine)
- payment is "random", so a server might go a long time without a block before getting one
- a public node's overall expected payment may be small
Public nodes are expected to compete to find a suitable level for
cost of service.
The daemon can be set up this way to require payment for RPC services:
monerod --rpc-payment-address 4xxxxxx \
--rpc-payment-credits 250 --rpc-payment-difficulty 1000
These values are an example only.
The --rpc-payment-difficulty switch selects how hard each "share" should
be, similar to a mining pool. The higher the difficulty, the fewer
shares a client will find.
The --rpc-payment-credits switch selects how many credits are awarded
for each share a client finds.
Considering both options, clients will be awarded credits/difficulty
credits for every hash they calculate. For example, in the command line
above, 0.25 credits per hash. A client mining at 100 H/s will therefore
get an average of 25 credits per second.
For reference, in the current implementation, a credit is enough to
sync 20 blocks, so a 100 H/s client that's just starting to use Monero
and uses this daemon will be able to sync 500 blocks per second.
The wallet can be set to automatically mine if connected to a daemon
which requires payment for RPC usage. It will try to keep a balance
of 50000 credits, stopping mining when it's at this level, and starting
again as credits are spent. With the example above, a new client will
mine this much credits in about half an hour, and this target is enough
to sync 500000 blocks (currently about a third of the monero blockchain).
There are three new settings in the wallet:
- credits-target: this is the amount of credits a wallet will try to
reach before stopping mining. The default of 0 means 50000 credits.
- auto-mine-for-rpc-payment-threshold: this controls the minimum
credit rate which the wallet considers worth mining for. If the
daemon credits less than this ratio, the wallet will consider mining
to be not worth it. In the example above, the rate is 0.25
- persistent-rpc-client-id: if set, this allows the wallet to reuse
a client id across runs. This means a public node can tell a wallet
that's connecting is the same as one that connected previously, but
allows a wallet to keep their credit balance from one run to the
other. Since the wallet only mines to keep a small credit balance,
this is not normally worth doing. However, someone may want to mine
on a fast server, and use that credit balance on a low power device
such as a phone. If left unset, a new client ID is generated at
each wallet start, for privacy reasons.
To mine and use a credit balance on two different devices, you can
use the --rpc-client-secret-key switch. A wallet's client secret key
can be found using the new rpc_payments command in the wallet.
Note: anyone knowing your RPC client secret key is able to use your
credit balance.
The wallet has a few new commands too:
- start_mining_for_rpc: start mining to acquire more credits,
regardless of the auto mining settings
- stop_mining_for_rpc: stop mining to acquire more credits
- rpc_payments: display information about current credits with
the currently selected daemon
The node has an extra command:
- rpc_payments: display information about clients and their
balances
The node will forget about any balance for clients which have
been inactive for 6 months. Balances carry over on node restart.
2018-02-11 15:15:56 +00:00
|
|
|
def get_signature(self):
|
2020-04-06 14:05:58 +00:00
|
|
|
if len(self.signatures) == 0 or self.signatures_time + 10 < time.time():
|
2020-01-27 16:31:43 +00:00
|
|
|
self.refill_signatures()
|
|
|
|
s = self.signatures[0]
|
|
|
|
self.signatures = self.signatures[1:]
|
|
|
|
return s
|
daemon, wallet: new pay for RPC use system
Daemons intended for public use can be set up to require payment
in the form of hashes in exchange for RPC service. This enables
public daemons to receive payment for their work over a large
number of calls. This system behaves similarly to a pool, so
payment takes the form of valid blocks every so often, yielding
a large one off payment, rather than constant micropayments.
This system can also be used by third parties as a "paywall"
layer, where users of a service can pay for use by mining Monero
to the service provider's address. An example of this for web
site access is Primo, a Monero mining based website "paywall":
https://github.com/selene-kovri/primo
This has some advantages:
- incentive to run a node providing RPC services, thereby promoting the availability of third party nodes for those who can't run their own
- incentive to run your own node instead of using a third party's, thereby promoting decentralization
- decentralized: payment is done between a client and server, with no third party needed
- private: since the system is "pay as you go", you don't need to identify yourself to claim a long lived balance
- no payment occurs on the blockchain, so there is no extra transactional load
- one may mine with a beefy server, and use those credits from a phone, by reusing the client ID (at the cost of some privacy)
- no barrier to entry: anyone may run a RPC node, and your expected revenue depends on how much work you do
- Sybil resistant: if you run 1000 idle RPC nodes, you don't magically get more revenue
- no large credit balance maintained on servers, so they have no incentive to exit scam
- you can use any/many node(s), since there's little cost in switching servers
- market based prices: competition between servers to lower costs
- incentive for a distributed third party node system: if some public nodes are overused/slow, traffic can move to others
- increases network security
- helps counteract mining pools' share of the network hash rate
- zero incentive for a payer to "double spend" since a reorg does not give any money back to the miner
And some disadvantages:
- low power clients will have difficulty mining (but one can optionally mine in advance and/or with a faster machine)
- payment is "random", so a server might go a long time without a block before getting one
- a public node's overall expected payment may be small
Public nodes are expected to compete to find a suitable level for
cost of service.
The daemon can be set up this way to require payment for RPC services:
monerod --rpc-payment-address 4xxxxxx \
--rpc-payment-credits 250 --rpc-payment-difficulty 1000
These values are an example only.
The --rpc-payment-difficulty switch selects how hard each "share" should
be, similar to a mining pool. The higher the difficulty, the fewer
shares a client will find.
The --rpc-payment-credits switch selects how many credits are awarded
for each share a client finds.
Considering both options, clients will be awarded credits/difficulty
credits for every hash they calculate. For example, in the command line
above, 0.25 credits per hash. A client mining at 100 H/s will therefore
get an average of 25 credits per second.
For reference, in the current implementation, a credit is enough to
sync 20 blocks, so a 100 H/s client that's just starting to use Monero
and uses this daemon will be able to sync 500 blocks per second.
The wallet can be set to automatically mine if connected to a daemon
which requires payment for RPC usage. It will try to keep a balance
of 50000 credits, stopping mining when it's at this level, and starting
again as credits are spent. With the example above, a new client will
mine this much credits in about half an hour, and this target is enough
to sync 500000 blocks (currently about a third of the monero blockchain).
There are three new settings in the wallet:
- credits-target: this is the amount of credits a wallet will try to
reach before stopping mining. The default of 0 means 50000 credits.
- auto-mine-for-rpc-payment-threshold: this controls the minimum
credit rate which the wallet considers worth mining for. If the
daemon credits less than this ratio, the wallet will consider mining
to be not worth it. In the example above, the rate is 0.25
- persistent-rpc-client-id: if set, this allows the wallet to reuse
a client id across runs. This means a public node can tell a wallet
that's connecting is the same as one that connected previously, but
allows a wallet to keep their credit balance from one run to the
other. Since the wallet only mines to keep a small credit balance,
this is not normally worth doing. However, someone may want to mine
on a fast server, and use that credit balance on a low power device
such as a phone. If left unset, a new client ID is generated at
each wallet start, for privacy reasons.
To mine and use a credit balance on two different devices, you can
use the --rpc-client-secret-key switch. A wallet's client secret key
can be found using the new rpc_payments command in the wallet.
Note: anyone knowing your RPC client secret key is able to use your
credit balance.
The wallet has a few new commands too:
- start_mining_for_rpc: start mining to acquire more credits,
regardless of the auto mining settings
- stop_mining_for_rpc: stop mining to acquire more credits
- rpc_payments: display information about current credits with
the currently selected daemon
The node has an extra command:
- rpc_payments: display information about clients and their
balances
The node will forget about any balance for clients which have
been inactive for 6 months. Balances carry over on node restart.
2018-02-11 15:15:56 +00:00
|
|
|
|
|
|
|
def reset(self):
|
|
|
|
print('Resetting blockchain')
|
|
|
|
daemon = Daemon(idx=1)
|
|
|
|
res = daemon.get_height()
|
|
|
|
daemon.pop_blocks(res.height - 1)
|
|
|
|
daemon.flush_txpool()
|
|
|
|
|
|
|
|
def test_access_tracking(self):
|
|
|
|
print('Testing access tracking')
|
|
|
|
daemon = Daemon(idx=1)
|
|
|
|
|
|
|
|
res = daemon.rpc_access_tracking(True)
|
|
|
|
|
|
|
|
res = daemon.rpc_access_tracking()
|
|
|
|
data = sorted(res.data, key = lambda k: k['rpc'])
|
|
|
|
assert len(data) == 1
|
|
|
|
entry = data[0]
|
|
|
|
assert entry.rpc == 'rpc_access_tracking'
|
|
|
|
assert entry.count == 1
|
|
|
|
assert entry.time >= 0
|
|
|
|
assert entry.credits == 0
|
|
|
|
|
|
|
|
daemon.get_connections()
|
|
|
|
res = daemon.rpc_access_tracking()
|
|
|
|
data = sorted(res.data, key = lambda k: k['rpc'])
|
|
|
|
assert len(data) == 2
|
|
|
|
entry = data[0]
|
|
|
|
assert entry.rpc == 'get_connections'
|
|
|
|
assert entry.count == 1
|
|
|
|
assert entry.time >= 0
|
|
|
|
assert entry.credits == 0
|
|
|
|
|
|
|
|
daemon.get_connections()
|
|
|
|
res = daemon.rpc_access_tracking()
|
|
|
|
data = sorted(res.data, key = lambda k: k['rpc'])
|
|
|
|
assert len(data) == 2
|
|
|
|
entry = data[0]
|
|
|
|
assert entry.rpc == 'get_connections'
|
|
|
|
assert entry.count == 2
|
|
|
|
assert entry.time >= 0
|
|
|
|
assert entry.credits == 0
|
|
|
|
|
|
|
|
daemon.get_alternate_chains()
|
|
|
|
res = daemon.rpc_access_tracking()
|
|
|
|
data = sorted(res.data, key = lambda k: k['rpc'])
|
|
|
|
assert len(data) == 3
|
|
|
|
entry = data[0]
|
|
|
|
assert entry.rpc == 'get_alternate_chains'
|
|
|
|
assert entry.count == 1
|
|
|
|
assert entry.time >= 0
|
|
|
|
assert entry.credits == 0
|
|
|
|
entry = res.data[1]
|
|
|
|
assert entry.rpc == 'get_connections'
|
|
|
|
assert entry.count == 2
|
|
|
|
assert entry.time >= 0
|
|
|
|
assert entry.credits == 0
|
|
|
|
|
|
|
|
res = daemon.rpc_access_tracking(True)
|
|
|
|
res = daemon.rpc_access_tracking()
|
|
|
|
data = sorted(res.data, key = lambda k: k['rpc'])
|
|
|
|
assert len(data) == 1
|
|
|
|
entry = data[0]
|
|
|
|
assert entry.rpc == 'rpc_access_tracking'
|
|
|
|
assert entry.count == 1
|
|
|
|
|
|
|
|
def test_access_mining(self):
|
|
|
|
print('Testing access mining')
|
|
|
|
daemon = Daemon(idx=1)
|
|
|
|
wallet = Wallet(idx=3)
|
|
|
|
|
|
|
|
res = daemon.rpc_access_info(client = self.get_signature())
|
|
|
|
assert len(res.hashing_blob) > 39
|
|
|
|
assert res.height == 1
|
|
|
|
assert res.top_hash == '418015bb9ae982a1975da7d79277c2705727a56894ba0fb246adaabb1f4632e3'
|
|
|
|
assert res.credits_per_hash_found == 5000
|
|
|
|
assert res.diff == 10
|
|
|
|
assert res.credits == 0
|
|
|
|
cookie = res.cookie
|
|
|
|
|
|
|
|
# Try random nonces till we find one that's valid and one that's invalid
|
|
|
|
nonce = 0
|
|
|
|
found_valid = 0
|
|
|
|
found_invalid = 0
|
|
|
|
last_credits = 0
|
2020-01-27 16:31:03 +00:00
|
|
|
loop_time = time.time()
|
daemon, wallet: new pay for RPC use system
Daemons intended for public use can be set up to require payment
in the form of hashes in exchange for RPC service. This enables
public daemons to receive payment for their work over a large
number of calls. This system behaves similarly to a pool, so
payment takes the form of valid blocks every so often, yielding
a large one off payment, rather than constant micropayments.
This system can also be used by third parties as a "paywall"
layer, where users of a service can pay for use by mining Monero
to the service provider's address. An example of this for web
site access is Primo, a Monero mining based website "paywall":
https://github.com/selene-kovri/primo
This has some advantages:
- incentive to run a node providing RPC services, thereby promoting the availability of third party nodes for those who can't run their own
- incentive to run your own node instead of using a third party's, thereby promoting decentralization
- decentralized: payment is done between a client and server, with no third party needed
- private: since the system is "pay as you go", you don't need to identify yourself to claim a long lived balance
- no payment occurs on the blockchain, so there is no extra transactional load
- one may mine with a beefy server, and use those credits from a phone, by reusing the client ID (at the cost of some privacy)
- no barrier to entry: anyone may run a RPC node, and your expected revenue depends on how much work you do
- Sybil resistant: if you run 1000 idle RPC nodes, you don't magically get more revenue
- no large credit balance maintained on servers, so they have no incentive to exit scam
- you can use any/many node(s), since there's little cost in switching servers
- market based prices: competition between servers to lower costs
- incentive for a distributed third party node system: if some public nodes are overused/slow, traffic can move to others
- increases network security
- helps counteract mining pools' share of the network hash rate
- zero incentive for a payer to "double spend" since a reorg does not give any money back to the miner
And some disadvantages:
- low power clients will have difficulty mining (but one can optionally mine in advance and/or with a faster machine)
- payment is "random", so a server might go a long time without a block before getting one
- a public node's overall expected payment may be small
Public nodes are expected to compete to find a suitable level for
cost of service.
The daemon can be set up this way to require payment for RPC services:
monerod --rpc-payment-address 4xxxxxx \
--rpc-payment-credits 250 --rpc-payment-difficulty 1000
These values are an example only.
The --rpc-payment-difficulty switch selects how hard each "share" should
be, similar to a mining pool. The higher the difficulty, the fewer
shares a client will find.
The --rpc-payment-credits switch selects how many credits are awarded
for each share a client finds.
Considering both options, clients will be awarded credits/difficulty
credits for every hash they calculate. For example, in the command line
above, 0.25 credits per hash. A client mining at 100 H/s will therefore
get an average of 25 credits per second.
For reference, in the current implementation, a credit is enough to
sync 20 blocks, so a 100 H/s client that's just starting to use Monero
and uses this daemon will be able to sync 500 blocks per second.
The wallet can be set to automatically mine if connected to a daemon
which requires payment for RPC usage. It will try to keep a balance
of 50000 credits, stopping mining when it's at this level, and starting
again as credits are spent. With the example above, a new client will
mine this much credits in about half an hour, and this target is enough
to sync 500000 blocks (currently about a third of the monero blockchain).
There are three new settings in the wallet:
- credits-target: this is the amount of credits a wallet will try to
reach before stopping mining. The default of 0 means 50000 credits.
- auto-mine-for-rpc-payment-threshold: this controls the minimum
credit rate which the wallet considers worth mining for. If the
daemon credits less than this ratio, the wallet will consider mining
to be not worth it. In the example above, the rate is 0.25
- persistent-rpc-client-id: if set, this allows the wallet to reuse
a client id across runs. This means a public node can tell a wallet
that's connecting is the same as one that connected previously, but
allows a wallet to keep their credit balance from one run to the
other. Since the wallet only mines to keep a small credit balance,
this is not normally worth doing. However, someone may want to mine
on a fast server, and use that credit balance on a low power device
such as a phone. If left unset, a new client ID is generated at
each wallet start, for privacy reasons.
To mine and use a credit balance on two different devices, you can
use the --rpc-client-secret-key switch. A wallet's client secret key
can be found using the new rpc_payments command in the wallet.
Note: anyone knowing your RPC client secret key is able to use your
credit balance.
The wallet has a few new commands too:
- start_mining_for_rpc: start mining to acquire more credits,
regardless of the auto mining settings
- stop_mining_for_rpc: stop mining to acquire more credits
- rpc_payments: display information about current credits with
the currently selected daemon
The node has an extra command:
- rpc_payments: display information about clients and their
balances
The node will forget about any balance for clients which have
been inactive for 6 months. Balances carry over on node restart.
2018-02-11 15:15:56 +00:00
|
|
|
while found_valid == 0 or found_invalid == 0:
|
|
|
|
nonce += 1
|
|
|
|
try:
|
|
|
|
res = daemon.rpc_access_submit_nonce(nonce = nonce, cookie = cookie, client = self.get_signature())
|
|
|
|
found_valid += 1
|
|
|
|
assert res.credits == last_credits + 5000
|
|
|
|
except Exception as e:
|
|
|
|
found_invalid += 1
|
|
|
|
res = daemon.rpc_access_info(client = self.get_signature())
|
2020-01-27 16:31:03 +00:00
|
|
|
cookie = res.cookie
|
|
|
|
loop_time = time.time()
|
daemon, wallet: new pay for RPC use system
Daemons intended for public use can be set up to require payment
in the form of hashes in exchange for RPC service. This enables
public daemons to receive payment for their work over a large
number of calls. This system behaves similarly to a pool, so
payment takes the form of valid blocks every so often, yielding
a large one off payment, rather than constant micropayments.
This system can also be used by third parties as a "paywall"
layer, where users of a service can pay for use by mining Monero
to the service provider's address. An example of this for web
site access is Primo, a Monero mining based website "paywall":
https://github.com/selene-kovri/primo
This has some advantages:
- incentive to run a node providing RPC services, thereby promoting the availability of third party nodes for those who can't run their own
- incentive to run your own node instead of using a third party's, thereby promoting decentralization
- decentralized: payment is done between a client and server, with no third party needed
- private: since the system is "pay as you go", you don't need to identify yourself to claim a long lived balance
- no payment occurs on the blockchain, so there is no extra transactional load
- one may mine with a beefy server, and use those credits from a phone, by reusing the client ID (at the cost of some privacy)
- no barrier to entry: anyone may run a RPC node, and your expected revenue depends on how much work you do
- Sybil resistant: if you run 1000 idle RPC nodes, you don't magically get more revenue
- no large credit balance maintained on servers, so they have no incentive to exit scam
- you can use any/many node(s), since there's little cost in switching servers
- market based prices: competition between servers to lower costs
- incentive for a distributed third party node system: if some public nodes are overused/slow, traffic can move to others
- increases network security
- helps counteract mining pools' share of the network hash rate
- zero incentive for a payer to "double spend" since a reorg does not give any money back to the miner
And some disadvantages:
- low power clients will have difficulty mining (but one can optionally mine in advance and/or with a faster machine)
- payment is "random", so a server might go a long time without a block before getting one
- a public node's overall expected payment may be small
Public nodes are expected to compete to find a suitable level for
cost of service.
The daemon can be set up this way to require payment for RPC services:
monerod --rpc-payment-address 4xxxxxx \
--rpc-payment-credits 250 --rpc-payment-difficulty 1000
These values are an example only.
The --rpc-payment-difficulty switch selects how hard each "share" should
be, similar to a mining pool. The higher the difficulty, the fewer
shares a client will find.
The --rpc-payment-credits switch selects how many credits are awarded
for each share a client finds.
Considering both options, clients will be awarded credits/difficulty
credits for every hash they calculate. For example, in the command line
above, 0.25 credits per hash. A client mining at 100 H/s will therefore
get an average of 25 credits per second.
For reference, in the current implementation, a credit is enough to
sync 20 blocks, so a 100 H/s client that's just starting to use Monero
and uses this daemon will be able to sync 500 blocks per second.
The wallet can be set to automatically mine if connected to a daemon
which requires payment for RPC usage. It will try to keep a balance
of 50000 credits, stopping mining when it's at this level, and starting
again as credits are spent. With the example above, a new client will
mine this much credits in about half an hour, and this target is enough
to sync 500000 blocks (currently about a third of the monero blockchain).
There are three new settings in the wallet:
- credits-target: this is the amount of credits a wallet will try to
reach before stopping mining. The default of 0 means 50000 credits.
- auto-mine-for-rpc-payment-threshold: this controls the minimum
credit rate which the wallet considers worth mining for. If the
daemon credits less than this ratio, the wallet will consider mining
to be not worth it. In the example above, the rate is 0.25
- persistent-rpc-client-id: if set, this allows the wallet to reuse
a client id across runs. This means a public node can tell a wallet
that's connecting is the same as one that connected previously, but
allows a wallet to keep their credit balance from one run to the
other. Since the wallet only mines to keep a small credit balance,
this is not normally worth doing. However, someone may want to mine
on a fast server, and use that credit balance on a low power device
such as a phone. If left unset, a new client ID is generated at
each wallet start, for privacy reasons.
To mine and use a credit balance on two different devices, you can
use the --rpc-client-secret-key switch. A wallet's client secret key
can be found using the new rpc_payments command in the wallet.
Note: anyone knowing your RPC client secret key is able to use your
credit balance.
The wallet has a few new commands too:
- start_mining_for_rpc: start mining to acquire more credits,
regardless of the auto mining settings
- stop_mining_for_rpc: stop mining to acquire more credits
- rpc_payments: display information about current credits with
the currently selected daemon
The node has an extra command:
- rpc_payments: display information about clients and their
balances
The node will forget about any balance for clients which have
been inactive for 6 months. Balances carry over on node restart.
2018-02-11 15:15:56 +00:00
|
|
|
assert res.credits < last_credits or res.credits == 0
|
|
|
|
assert nonce < 1000 # can't find both valid and invalid -> the RPC probably fails
|
|
|
|
last_credits = res.credits
|
|
|
|
|
2020-01-27 16:31:03 +00:00
|
|
|
if time.time() >= loop_time + 10:
|
|
|
|
res = daemon.rpc_access_info(client = self.get_signature())
|
|
|
|
cookie = res.cookie
|
|
|
|
loop_time = time.time()
|
|
|
|
|
daemon, wallet: new pay for RPC use system
Daemons intended for public use can be set up to require payment
in the form of hashes in exchange for RPC service. This enables
public daemons to receive payment for their work over a large
number of calls. This system behaves similarly to a pool, so
payment takes the form of valid blocks every so often, yielding
a large one off payment, rather than constant micropayments.
This system can also be used by third parties as a "paywall"
layer, where users of a service can pay for use by mining Monero
to the service provider's address. An example of this for web
site access is Primo, a Monero mining based website "paywall":
https://github.com/selene-kovri/primo
This has some advantages:
- incentive to run a node providing RPC services, thereby promoting the availability of third party nodes for those who can't run their own
- incentive to run your own node instead of using a third party's, thereby promoting decentralization
- decentralized: payment is done between a client and server, with no third party needed
- private: since the system is "pay as you go", you don't need to identify yourself to claim a long lived balance
- no payment occurs on the blockchain, so there is no extra transactional load
- one may mine with a beefy server, and use those credits from a phone, by reusing the client ID (at the cost of some privacy)
- no barrier to entry: anyone may run a RPC node, and your expected revenue depends on how much work you do
- Sybil resistant: if you run 1000 idle RPC nodes, you don't magically get more revenue
- no large credit balance maintained on servers, so they have no incentive to exit scam
- you can use any/many node(s), since there's little cost in switching servers
- market based prices: competition between servers to lower costs
- incentive for a distributed third party node system: if some public nodes are overused/slow, traffic can move to others
- increases network security
- helps counteract mining pools' share of the network hash rate
- zero incentive for a payer to "double spend" since a reorg does not give any money back to the miner
And some disadvantages:
- low power clients will have difficulty mining (but one can optionally mine in advance and/or with a faster machine)
- payment is "random", so a server might go a long time without a block before getting one
- a public node's overall expected payment may be small
Public nodes are expected to compete to find a suitable level for
cost of service.
The daemon can be set up this way to require payment for RPC services:
monerod --rpc-payment-address 4xxxxxx \
--rpc-payment-credits 250 --rpc-payment-difficulty 1000
These values are an example only.
The --rpc-payment-difficulty switch selects how hard each "share" should
be, similar to a mining pool. The higher the difficulty, the fewer
shares a client will find.
The --rpc-payment-credits switch selects how many credits are awarded
for each share a client finds.
Considering both options, clients will be awarded credits/difficulty
credits for every hash they calculate. For example, in the command line
above, 0.25 credits per hash. A client mining at 100 H/s will therefore
get an average of 25 credits per second.
For reference, in the current implementation, a credit is enough to
sync 20 blocks, so a 100 H/s client that's just starting to use Monero
and uses this daemon will be able to sync 500 blocks per second.
The wallet can be set to automatically mine if connected to a daemon
which requires payment for RPC usage. It will try to keep a balance
of 50000 credits, stopping mining when it's at this level, and starting
again as credits are spent. With the example above, a new client will
mine this much credits in about half an hour, and this target is enough
to sync 500000 blocks (currently about a third of the monero blockchain).
There are three new settings in the wallet:
- credits-target: this is the amount of credits a wallet will try to
reach before stopping mining. The default of 0 means 50000 credits.
- auto-mine-for-rpc-payment-threshold: this controls the minimum
credit rate which the wallet considers worth mining for. If the
daemon credits less than this ratio, the wallet will consider mining
to be not worth it. In the example above, the rate is 0.25
- persistent-rpc-client-id: if set, this allows the wallet to reuse
a client id across runs. This means a public node can tell a wallet
that's connecting is the same as one that connected previously, but
allows a wallet to keep their credit balance from one run to the
other. Since the wallet only mines to keep a small credit balance,
this is not normally worth doing. However, someone may want to mine
on a fast server, and use that credit balance on a low power device
such as a phone. If left unset, a new client ID is generated at
each wallet start, for privacy reasons.
To mine and use a credit balance on two different devices, you can
use the --rpc-client-secret-key switch. A wallet's client secret key
can be found using the new rpc_payments command in the wallet.
Note: anyone knowing your RPC client secret key is able to use your
credit balance.
The wallet has a few new commands too:
- start_mining_for_rpc: start mining to acquire more credits,
regardless of the auto mining settings
- stop_mining_for_rpc: stop mining to acquire more credits
- rpc_payments: display information about current credits with
the currently selected daemon
The node has an extra command:
- rpc_payments: display information about clients and their
balances
The node will forget about any balance for clients which have
been inactive for 6 months. Balances carry over on node restart.
2018-02-11 15:15:56 +00:00
|
|
|
# we should now have 1 valid nonce, and a number of bad ones
|
|
|
|
res = daemon.rpc_access_info(client = self.get_signature())
|
|
|
|
assert len(res.hashing_blob) > 39
|
|
|
|
assert res.height > 1
|
|
|
|
assert res.top_hash != '418015bb9ae982a1975da7d79277c2705727a56894ba0fb246adaabb1f4632e3' # here, any share matches network diff
|
|
|
|
assert res.credits_per_hash_found == 5000
|
|
|
|
assert res.diff == 10
|
|
|
|
cookie = res.cookie
|
|
|
|
|
|
|
|
res = daemon.rpc_access_data()
|
|
|
|
assert len(res.entries) > 0
|
|
|
|
e = [x for x in res.entries if x['client'] == self.public_key]
|
|
|
|
assert len(e) == 1
|
|
|
|
e = e[0]
|
|
|
|
assert e.nonces_stale == 0
|
|
|
|
assert e.nonces_bad == found_invalid
|
|
|
|
assert e.nonces_good == found_valid
|
|
|
|
assert e.nonces_dupe == 0
|
|
|
|
|
|
|
|
# Try random nonces till we find one that's valid so we get a load of credits
|
2020-01-27 16:31:03 +00:00
|
|
|
loop_time = time.time()
|
daemon, wallet: new pay for RPC use system
Daemons intended for public use can be set up to require payment
in the form of hashes in exchange for RPC service. This enables
public daemons to receive payment for their work over a large
number of calls. This system behaves similarly to a pool, so
payment takes the form of valid blocks every so often, yielding
a large one off payment, rather than constant micropayments.
This system can also be used by third parties as a "paywall"
layer, where users of a service can pay for use by mining Monero
to the service provider's address. An example of this for web
site access is Primo, a Monero mining based website "paywall":
https://github.com/selene-kovri/primo
This has some advantages:
- incentive to run a node providing RPC services, thereby promoting the availability of third party nodes for those who can't run their own
- incentive to run your own node instead of using a third party's, thereby promoting decentralization
- decentralized: payment is done between a client and server, with no third party needed
- private: since the system is "pay as you go", you don't need to identify yourself to claim a long lived balance
- no payment occurs on the blockchain, so there is no extra transactional load
- one may mine with a beefy server, and use those credits from a phone, by reusing the client ID (at the cost of some privacy)
- no barrier to entry: anyone may run a RPC node, and your expected revenue depends on how much work you do
- Sybil resistant: if you run 1000 idle RPC nodes, you don't magically get more revenue
- no large credit balance maintained on servers, so they have no incentive to exit scam
- you can use any/many node(s), since there's little cost in switching servers
- market based prices: competition between servers to lower costs
- incentive for a distributed third party node system: if some public nodes are overused/slow, traffic can move to others
- increases network security
- helps counteract mining pools' share of the network hash rate
- zero incentive for a payer to "double spend" since a reorg does not give any money back to the miner
And some disadvantages:
- low power clients will have difficulty mining (but one can optionally mine in advance and/or with a faster machine)
- payment is "random", so a server might go a long time without a block before getting one
- a public node's overall expected payment may be small
Public nodes are expected to compete to find a suitable level for
cost of service.
The daemon can be set up this way to require payment for RPC services:
monerod --rpc-payment-address 4xxxxxx \
--rpc-payment-credits 250 --rpc-payment-difficulty 1000
These values are an example only.
The --rpc-payment-difficulty switch selects how hard each "share" should
be, similar to a mining pool. The higher the difficulty, the fewer
shares a client will find.
The --rpc-payment-credits switch selects how many credits are awarded
for each share a client finds.
Considering both options, clients will be awarded credits/difficulty
credits for every hash they calculate. For example, in the command line
above, 0.25 credits per hash. A client mining at 100 H/s will therefore
get an average of 25 credits per second.
For reference, in the current implementation, a credit is enough to
sync 20 blocks, so a 100 H/s client that's just starting to use Monero
and uses this daemon will be able to sync 500 blocks per second.
The wallet can be set to automatically mine if connected to a daemon
which requires payment for RPC usage. It will try to keep a balance
of 50000 credits, stopping mining when it's at this level, and starting
again as credits are spent. With the example above, a new client will
mine this much credits in about half an hour, and this target is enough
to sync 500000 blocks (currently about a third of the monero blockchain).
There are three new settings in the wallet:
- credits-target: this is the amount of credits a wallet will try to
reach before stopping mining. The default of 0 means 50000 credits.
- auto-mine-for-rpc-payment-threshold: this controls the minimum
credit rate which the wallet considers worth mining for. If the
daemon credits less than this ratio, the wallet will consider mining
to be not worth it. In the example above, the rate is 0.25
- persistent-rpc-client-id: if set, this allows the wallet to reuse
a client id across runs. This means a public node can tell a wallet
that's connecting is the same as one that connected previously, but
allows a wallet to keep their credit balance from one run to the
other. Since the wallet only mines to keep a small credit balance,
this is not normally worth doing. However, someone may want to mine
on a fast server, and use that credit balance on a low power device
such as a phone. If left unset, a new client ID is generated at
each wallet start, for privacy reasons.
To mine and use a credit balance on two different devices, you can
use the --rpc-client-secret-key switch. A wallet's client secret key
can be found using the new rpc_payments command in the wallet.
Note: anyone knowing your RPC client secret key is able to use your
credit balance.
The wallet has a few new commands too:
- start_mining_for_rpc: start mining to acquire more credits,
regardless of the auto mining settings
- stop_mining_for_rpc: stop mining to acquire more credits
- rpc_payments: display information about current credits with
the currently selected daemon
The node has an extra command:
- rpc_payments: display information about clients and their
balances
The node will forget about any balance for clients which have
been inactive for 6 months. Balances carry over on node restart.
2018-02-11 15:15:56 +00:00
|
|
|
while last_credits == 0:
|
|
|
|
nonce += 1
|
|
|
|
try:
|
|
|
|
res = daemon.rpc_access_submit_nonce(nonce = nonce, cookie = cookie, client = self.get_signature())
|
|
|
|
found_valid += 1
|
|
|
|
last_credits = res.credits
|
|
|
|
break
|
|
|
|
except:
|
|
|
|
found_invalid += 1
|
|
|
|
assert nonce < 1000 # can't find a valid none -> the RPC probably fails
|
2020-01-27 16:31:03 +00:00
|
|
|
if time.time() >= loop_time + 10:
|
|
|
|
res = daemon.rpc_access_info(client = self.get_signature())
|
|
|
|
cookie = res.cookie
|
|
|
|
loop_time = time.time()
|
daemon, wallet: new pay for RPC use system
Daemons intended for public use can be set up to require payment
in the form of hashes in exchange for RPC service. This enables
public daemons to receive payment for their work over a large
number of calls. This system behaves similarly to a pool, so
payment takes the form of valid blocks every so often, yielding
a large one off payment, rather than constant micropayments.
This system can also be used by third parties as a "paywall"
layer, where users of a service can pay for use by mining Monero
to the service provider's address. An example of this for web
site access is Primo, a Monero mining based website "paywall":
https://github.com/selene-kovri/primo
This has some advantages:
- incentive to run a node providing RPC services, thereby promoting the availability of third party nodes for those who can't run their own
- incentive to run your own node instead of using a third party's, thereby promoting decentralization
- decentralized: payment is done between a client and server, with no third party needed
- private: since the system is "pay as you go", you don't need to identify yourself to claim a long lived balance
- no payment occurs on the blockchain, so there is no extra transactional load
- one may mine with a beefy server, and use those credits from a phone, by reusing the client ID (at the cost of some privacy)
- no barrier to entry: anyone may run a RPC node, and your expected revenue depends on how much work you do
- Sybil resistant: if you run 1000 idle RPC nodes, you don't magically get more revenue
- no large credit balance maintained on servers, so they have no incentive to exit scam
- you can use any/many node(s), since there's little cost in switching servers
- market based prices: competition between servers to lower costs
- incentive for a distributed third party node system: if some public nodes are overused/slow, traffic can move to others
- increases network security
- helps counteract mining pools' share of the network hash rate
- zero incentive for a payer to "double spend" since a reorg does not give any money back to the miner
And some disadvantages:
- low power clients will have difficulty mining (but one can optionally mine in advance and/or with a faster machine)
- payment is "random", so a server might go a long time without a block before getting one
- a public node's overall expected payment may be small
Public nodes are expected to compete to find a suitable level for
cost of service.
The daemon can be set up this way to require payment for RPC services:
monerod --rpc-payment-address 4xxxxxx \
--rpc-payment-credits 250 --rpc-payment-difficulty 1000
These values are an example only.
The --rpc-payment-difficulty switch selects how hard each "share" should
be, similar to a mining pool. The higher the difficulty, the fewer
shares a client will find.
The --rpc-payment-credits switch selects how many credits are awarded
for each share a client finds.
Considering both options, clients will be awarded credits/difficulty
credits for every hash they calculate. For example, in the command line
above, 0.25 credits per hash. A client mining at 100 H/s will therefore
get an average of 25 credits per second.
For reference, in the current implementation, a credit is enough to
sync 20 blocks, so a 100 H/s client that's just starting to use Monero
and uses this daemon will be able to sync 500 blocks per second.
The wallet can be set to automatically mine if connected to a daemon
which requires payment for RPC usage. It will try to keep a balance
of 50000 credits, stopping mining when it's at this level, and starting
again as credits are spent. With the example above, a new client will
mine this much credits in about half an hour, and this target is enough
to sync 500000 blocks (currently about a third of the monero blockchain).
There are three new settings in the wallet:
- credits-target: this is the amount of credits a wallet will try to
reach before stopping mining. The default of 0 means 50000 credits.
- auto-mine-for-rpc-payment-threshold: this controls the minimum
credit rate which the wallet considers worth mining for. If the
daemon credits less than this ratio, the wallet will consider mining
to be not worth it. In the example above, the rate is 0.25
- persistent-rpc-client-id: if set, this allows the wallet to reuse
a client id across runs. This means a public node can tell a wallet
that's connecting is the same as one that connected previously, but
allows a wallet to keep their credit balance from one run to the
other. Since the wallet only mines to keep a small credit balance,
this is not normally worth doing. However, someone may want to mine
on a fast server, and use that credit balance on a low power device
such as a phone. If left unset, a new client ID is generated at
each wallet start, for privacy reasons.
To mine and use a credit balance on two different devices, you can
use the --rpc-client-secret-key switch. A wallet's client secret key
can be found using the new rpc_payments command in the wallet.
Note: anyone knowing your RPC client secret key is able to use your
credit balance.
The wallet has a few new commands too:
- start_mining_for_rpc: start mining to acquire more credits,
regardless of the auto mining settings
- stop_mining_for_rpc: stop mining to acquire more credits
- rpc_payments: display information about current credits with
the currently selected daemon
The node has an extra command:
- rpc_payments: display information about clients and their
balances
The node will forget about any balance for clients which have
been inactive for 6 months. Balances carry over on node restart.
2018-02-11 15:15:56 +00:00
|
|
|
|
|
|
|
# we should now have at least 5000
|
|
|
|
res = daemon.rpc_access_info(client = self.get_signature())
|
|
|
|
assert res.credits == last_credits
|
|
|
|
assert res.credits >= 5000 # last one was a valid nonce
|
|
|
|
|
|
|
|
res = daemon.rpc_access_data()
|
|
|
|
assert len(res.entries) > 0
|
|
|
|
e = [x for x in res.entries if x['client'] == self.public_key]
|
|
|
|
assert len(e) == 1
|
|
|
|
e = e[0]
|
|
|
|
assert e.nonces_stale == 0
|
|
|
|
assert e.nonces_bad == found_invalid
|
|
|
|
assert e.nonces_good == found_valid
|
|
|
|
assert e.nonces_dupe == 0
|
|
|
|
assert e.balance == 5000
|
|
|
|
assert e.credits_total >= 5000
|
|
|
|
|
|
|
|
# find a valid one, then check dupes aren't allowed
|
|
|
|
res = daemon.rpc_access_info(client = self.get_signature())
|
|
|
|
cookie = res.cookie
|
|
|
|
old_cookie = cookie # we keep that so can submit a stale later
|
2020-01-27 16:31:03 +00:00
|
|
|
loop_time = time.time()
|
daemon, wallet: new pay for RPC use system
Daemons intended for public use can be set up to require payment
in the form of hashes in exchange for RPC service. This enables
public daemons to receive payment for their work over a large
number of calls. This system behaves similarly to a pool, so
payment takes the form of valid blocks every so often, yielding
a large one off payment, rather than constant micropayments.
This system can also be used by third parties as a "paywall"
layer, where users of a service can pay for use by mining Monero
to the service provider's address. An example of this for web
site access is Primo, a Monero mining based website "paywall":
https://github.com/selene-kovri/primo
This has some advantages:
- incentive to run a node providing RPC services, thereby promoting the availability of third party nodes for those who can't run their own
- incentive to run your own node instead of using a third party's, thereby promoting decentralization
- decentralized: payment is done between a client and server, with no third party needed
- private: since the system is "pay as you go", you don't need to identify yourself to claim a long lived balance
- no payment occurs on the blockchain, so there is no extra transactional load
- one may mine with a beefy server, and use those credits from a phone, by reusing the client ID (at the cost of some privacy)
- no barrier to entry: anyone may run a RPC node, and your expected revenue depends on how much work you do
- Sybil resistant: if you run 1000 idle RPC nodes, you don't magically get more revenue
- no large credit balance maintained on servers, so they have no incentive to exit scam
- you can use any/many node(s), since there's little cost in switching servers
- market based prices: competition between servers to lower costs
- incentive for a distributed third party node system: if some public nodes are overused/slow, traffic can move to others
- increases network security
- helps counteract mining pools' share of the network hash rate
- zero incentive for a payer to "double spend" since a reorg does not give any money back to the miner
And some disadvantages:
- low power clients will have difficulty mining (but one can optionally mine in advance and/or with a faster machine)
- payment is "random", so a server might go a long time without a block before getting one
- a public node's overall expected payment may be small
Public nodes are expected to compete to find a suitable level for
cost of service.
The daemon can be set up this way to require payment for RPC services:
monerod --rpc-payment-address 4xxxxxx \
--rpc-payment-credits 250 --rpc-payment-difficulty 1000
These values are an example only.
The --rpc-payment-difficulty switch selects how hard each "share" should
be, similar to a mining pool. The higher the difficulty, the fewer
shares a client will find.
The --rpc-payment-credits switch selects how many credits are awarded
for each share a client finds.
Considering both options, clients will be awarded credits/difficulty
credits for every hash they calculate. For example, in the command line
above, 0.25 credits per hash. A client mining at 100 H/s will therefore
get an average of 25 credits per second.
For reference, in the current implementation, a credit is enough to
sync 20 blocks, so a 100 H/s client that's just starting to use Monero
and uses this daemon will be able to sync 500 blocks per second.
The wallet can be set to automatically mine if connected to a daemon
which requires payment for RPC usage. It will try to keep a balance
of 50000 credits, stopping mining when it's at this level, and starting
again as credits are spent. With the example above, a new client will
mine this much credits in about half an hour, and this target is enough
to sync 500000 blocks (currently about a third of the monero blockchain).
There are three new settings in the wallet:
- credits-target: this is the amount of credits a wallet will try to
reach before stopping mining. The default of 0 means 50000 credits.
- auto-mine-for-rpc-payment-threshold: this controls the minimum
credit rate which the wallet considers worth mining for. If the
daemon credits less than this ratio, the wallet will consider mining
to be not worth it. In the example above, the rate is 0.25
- persistent-rpc-client-id: if set, this allows the wallet to reuse
a client id across runs. This means a public node can tell a wallet
that's connecting is the same as one that connected previously, but
allows a wallet to keep their credit balance from one run to the
other. Since the wallet only mines to keep a small credit balance,
this is not normally worth doing. However, someone may want to mine
on a fast server, and use that credit balance on a low power device
such as a phone. If left unset, a new client ID is generated at
each wallet start, for privacy reasons.
To mine and use a credit balance on two different devices, you can
use the --rpc-client-secret-key switch. A wallet's client secret key
can be found using the new rpc_payments command in the wallet.
Note: anyone knowing your RPC client secret key is able to use your
credit balance.
The wallet has a few new commands too:
- start_mining_for_rpc: start mining to acquire more credits,
regardless of the auto mining settings
- stop_mining_for_rpc: stop mining to acquire more credits
- rpc_payments: display information about current credits with
the currently selected daemon
The node has an extra command:
- rpc_payments: display information about clients and their
balances
The node will forget about any balance for clients which have
been inactive for 6 months. Balances carry over on node restart.
2018-02-11 15:15:56 +00:00
|
|
|
while True:
|
|
|
|
nonce += 1
|
|
|
|
try:
|
|
|
|
res = daemon.rpc_access_submit_nonce(nonce = nonce, cookie = cookie, client = self.get_signature())
|
|
|
|
found_valid += 1
|
|
|
|
break
|
|
|
|
except:
|
|
|
|
found_invalid += 1
|
|
|
|
assert nonce < 1000 # can't find both valid and invalid -> the RPC probably fails
|
|
|
|
|
2020-01-27 16:31:03 +00:00
|
|
|
if time.time() >= loop_time + 10:
|
|
|
|
res = daemon.rpc_access_info(client = self.get_signature())
|
|
|
|
cookie = res.cookie
|
|
|
|
loop_time = time.time()
|
|
|
|
|
daemon, wallet: new pay for RPC use system
Daemons intended for public use can be set up to require payment
in the form of hashes in exchange for RPC service. This enables
public daemons to receive payment for their work over a large
number of calls. This system behaves similarly to a pool, so
payment takes the form of valid blocks every so often, yielding
a large one off payment, rather than constant micropayments.
This system can also be used by third parties as a "paywall"
layer, where users of a service can pay for use by mining Monero
to the service provider's address. An example of this for web
site access is Primo, a Monero mining based website "paywall":
https://github.com/selene-kovri/primo
This has some advantages:
- incentive to run a node providing RPC services, thereby promoting the availability of third party nodes for those who can't run their own
- incentive to run your own node instead of using a third party's, thereby promoting decentralization
- decentralized: payment is done between a client and server, with no third party needed
- private: since the system is "pay as you go", you don't need to identify yourself to claim a long lived balance
- no payment occurs on the blockchain, so there is no extra transactional load
- one may mine with a beefy server, and use those credits from a phone, by reusing the client ID (at the cost of some privacy)
- no barrier to entry: anyone may run a RPC node, and your expected revenue depends on how much work you do
- Sybil resistant: if you run 1000 idle RPC nodes, you don't magically get more revenue
- no large credit balance maintained on servers, so they have no incentive to exit scam
- you can use any/many node(s), since there's little cost in switching servers
- market based prices: competition between servers to lower costs
- incentive for a distributed third party node system: if some public nodes are overused/slow, traffic can move to others
- increases network security
- helps counteract mining pools' share of the network hash rate
- zero incentive for a payer to "double spend" since a reorg does not give any money back to the miner
And some disadvantages:
- low power clients will have difficulty mining (but one can optionally mine in advance and/or with a faster machine)
- payment is "random", so a server might go a long time without a block before getting one
- a public node's overall expected payment may be small
Public nodes are expected to compete to find a suitable level for
cost of service.
The daemon can be set up this way to require payment for RPC services:
monerod --rpc-payment-address 4xxxxxx \
--rpc-payment-credits 250 --rpc-payment-difficulty 1000
These values are an example only.
The --rpc-payment-difficulty switch selects how hard each "share" should
be, similar to a mining pool. The higher the difficulty, the fewer
shares a client will find.
The --rpc-payment-credits switch selects how many credits are awarded
for each share a client finds.
Considering both options, clients will be awarded credits/difficulty
credits for every hash they calculate. For example, in the command line
above, 0.25 credits per hash. A client mining at 100 H/s will therefore
get an average of 25 credits per second.
For reference, in the current implementation, a credit is enough to
sync 20 blocks, so a 100 H/s client that's just starting to use Monero
and uses this daemon will be able to sync 500 blocks per second.
The wallet can be set to automatically mine if connected to a daemon
which requires payment for RPC usage. It will try to keep a balance
of 50000 credits, stopping mining when it's at this level, and starting
again as credits are spent. With the example above, a new client will
mine this much credits in about half an hour, and this target is enough
to sync 500000 blocks (currently about a third of the monero blockchain).
There are three new settings in the wallet:
- credits-target: this is the amount of credits a wallet will try to
reach before stopping mining. The default of 0 means 50000 credits.
- auto-mine-for-rpc-payment-threshold: this controls the minimum
credit rate which the wallet considers worth mining for. If the
daemon credits less than this ratio, the wallet will consider mining
to be not worth it. In the example above, the rate is 0.25
- persistent-rpc-client-id: if set, this allows the wallet to reuse
a client id across runs. This means a public node can tell a wallet
that's connecting is the same as one that connected previously, but
allows a wallet to keep their credit balance from one run to the
other. Since the wallet only mines to keep a small credit balance,
this is not normally worth doing. However, someone may want to mine
on a fast server, and use that credit balance on a low power device
such as a phone. If left unset, a new client ID is generated at
each wallet start, for privacy reasons.
To mine and use a credit balance on two different devices, you can
use the --rpc-client-secret-key switch. A wallet's client secret key
can be found using the new rpc_payments command in the wallet.
Note: anyone knowing your RPC client secret key is able to use your
credit balance.
The wallet has a few new commands too:
- start_mining_for_rpc: start mining to acquire more credits,
regardless of the auto mining settings
- stop_mining_for_rpc: stop mining to acquire more credits
- rpc_payments: display information about current credits with
the currently selected daemon
The node has an extra command:
- rpc_payments: display information about clients and their
balances
The node will forget about any balance for clients which have
been inactive for 6 months. Balances carry over on node restart.
2018-02-11 15:15:56 +00:00
|
|
|
res = daemon.rpc_access_data()
|
|
|
|
assert len(res.entries) > 0
|
|
|
|
e = [x for x in res.entries if x['client'] == self.public_key]
|
|
|
|
assert len(e) == 1
|
|
|
|
e = e[0]
|
|
|
|
assert e.nonces_stale == 0
|
|
|
|
assert e.nonces_bad == found_invalid
|
|
|
|
assert e.nonces_good == found_valid
|
|
|
|
assert e.nonces_dupe == 0
|
|
|
|
|
|
|
|
ok = False
|
|
|
|
try:
|
|
|
|
res = daemon.rpc_access_submit_nonce(nonce = nonce, cookie = cookie, client = self.get_signature())
|
|
|
|
except:
|
|
|
|
ok = True
|
|
|
|
assert ok
|
|
|
|
|
|
|
|
res = daemon.rpc_access_data()
|
|
|
|
assert len(res.entries) > 0
|
|
|
|
e = [x for x in res.entries if x['client'] == self.public_key]
|
|
|
|
assert len(e) == 1
|
|
|
|
e = e[0]
|
|
|
|
assert e.nonces_stale == 0
|
|
|
|
assert e.nonces_bad == found_invalid
|
|
|
|
assert e.nonces_good == found_valid
|
|
|
|
assert e.nonces_dupe == 1
|
|
|
|
|
|
|
|
# find stales without updating cookie, one within 5 seconds (accepted), one later (rejected)
|
|
|
|
res = daemon.rpc_access_info(client = self.get_signature())
|
2020-01-27 16:31:03 +00:00
|
|
|
cookie = res.cookie # let the daemon update its timestamp, but use old cookie
|
daemon, wallet: new pay for RPC use system
Daemons intended for public use can be set up to require payment
in the form of hashes in exchange for RPC service. This enables
public daemons to receive payment for their work over a large
number of calls. This system behaves similarly to a pool, so
payment takes the form of valid blocks every so often, yielding
a large one off payment, rather than constant micropayments.
This system can also be used by third parties as a "paywall"
layer, where users of a service can pay for use by mining Monero
to the service provider's address. An example of this for web
site access is Primo, a Monero mining based website "paywall":
https://github.com/selene-kovri/primo
This has some advantages:
- incentive to run a node providing RPC services, thereby promoting the availability of third party nodes for those who can't run their own
- incentive to run your own node instead of using a third party's, thereby promoting decentralization
- decentralized: payment is done between a client and server, with no third party needed
- private: since the system is "pay as you go", you don't need to identify yourself to claim a long lived balance
- no payment occurs on the blockchain, so there is no extra transactional load
- one may mine with a beefy server, and use those credits from a phone, by reusing the client ID (at the cost of some privacy)
- no barrier to entry: anyone may run a RPC node, and your expected revenue depends on how much work you do
- Sybil resistant: if you run 1000 idle RPC nodes, you don't magically get more revenue
- no large credit balance maintained on servers, so they have no incentive to exit scam
- you can use any/many node(s), since there's little cost in switching servers
- market based prices: competition between servers to lower costs
- incentive for a distributed third party node system: if some public nodes are overused/slow, traffic can move to others
- increases network security
- helps counteract mining pools' share of the network hash rate
- zero incentive for a payer to "double spend" since a reorg does not give any money back to the miner
And some disadvantages:
- low power clients will have difficulty mining (but one can optionally mine in advance and/or with a faster machine)
- payment is "random", so a server might go a long time without a block before getting one
- a public node's overall expected payment may be small
Public nodes are expected to compete to find a suitable level for
cost of service.
The daemon can be set up this way to require payment for RPC services:
monerod --rpc-payment-address 4xxxxxx \
--rpc-payment-credits 250 --rpc-payment-difficulty 1000
These values are an example only.
The --rpc-payment-difficulty switch selects how hard each "share" should
be, similar to a mining pool. The higher the difficulty, the fewer
shares a client will find.
The --rpc-payment-credits switch selects how many credits are awarded
for each share a client finds.
Considering both options, clients will be awarded credits/difficulty
credits for every hash they calculate. For example, in the command line
above, 0.25 credits per hash. A client mining at 100 H/s will therefore
get an average of 25 credits per second.
For reference, in the current implementation, a credit is enough to
sync 20 blocks, so a 100 H/s client that's just starting to use Monero
and uses this daemon will be able to sync 500 blocks per second.
The wallet can be set to automatically mine if connected to a daemon
which requires payment for RPC usage. It will try to keep a balance
of 50000 credits, stopping mining when it's at this level, and starting
again as credits are spent. With the example above, a new client will
mine this much credits in about half an hour, and this target is enough
to sync 500000 blocks (currently about a third of the monero blockchain).
There are three new settings in the wallet:
- credits-target: this is the amount of credits a wallet will try to
reach before stopping mining. The default of 0 means 50000 credits.
- auto-mine-for-rpc-payment-threshold: this controls the minimum
credit rate which the wallet considers worth mining for. If the
daemon credits less than this ratio, the wallet will consider mining
to be not worth it. In the example above, the rate is 0.25
- persistent-rpc-client-id: if set, this allows the wallet to reuse
a client id across runs. This means a public node can tell a wallet
that's connecting is the same as one that connected previously, but
allows a wallet to keep their credit balance from one run to the
other. Since the wallet only mines to keep a small credit balance,
this is not normally worth doing. However, someone may want to mine
on a fast server, and use that credit balance on a low power device
such as a phone. If left unset, a new client ID is generated at
each wallet start, for privacy reasons.
To mine and use a credit balance on two different devices, you can
use the --rpc-client-secret-key switch. A wallet's client secret key
can be found using the new rpc_payments command in the wallet.
Note: anyone knowing your RPC client secret key is able to use your
credit balance.
The wallet has a few new commands too:
- start_mining_for_rpc: start mining to acquire more credits,
regardless of the auto mining settings
- stop_mining_for_rpc: stop mining to acquire more credits
- rpc_payments: display information about current credits with
the currently selected daemon
The node has an extra command:
- rpc_payments: display information about clients and their
balances
The node will forget about any balance for clients which have
been inactive for 6 months. Balances carry over on node restart.
2018-02-11 15:15:56 +00:00
|
|
|
found_close_stale = 0
|
|
|
|
found_late_stale = 0
|
2020-01-27 16:31:03 +00:00
|
|
|
loop_time = time.time()
|
daemon, wallet: new pay for RPC use system
Daemons intended for public use can be set up to require payment
in the form of hashes in exchange for RPC service. This enables
public daemons to receive payment for their work over a large
number of calls. This system behaves similarly to a pool, so
payment takes the form of valid blocks every so often, yielding
a large one off payment, rather than constant micropayments.
This system can also be used by third parties as a "paywall"
layer, where users of a service can pay for use by mining Monero
to the service provider's address. An example of this for web
site access is Primo, a Monero mining based website "paywall":
https://github.com/selene-kovri/primo
This has some advantages:
- incentive to run a node providing RPC services, thereby promoting the availability of third party nodes for those who can't run their own
- incentive to run your own node instead of using a third party's, thereby promoting decentralization
- decentralized: payment is done between a client and server, with no third party needed
- private: since the system is "pay as you go", you don't need to identify yourself to claim a long lived balance
- no payment occurs on the blockchain, so there is no extra transactional load
- one may mine with a beefy server, and use those credits from a phone, by reusing the client ID (at the cost of some privacy)
- no barrier to entry: anyone may run a RPC node, and your expected revenue depends on how much work you do
- Sybil resistant: if you run 1000 idle RPC nodes, you don't magically get more revenue
- no large credit balance maintained on servers, so they have no incentive to exit scam
- you can use any/many node(s), since there's little cost in switching servers
- market based prices: competition between servers to lower costs
- incentive for a distributed third party node system: if some public nodes are overused/slow, traffic can move to others
- increases network security
- helps counteract mining pools' share of the network hash rate
- zero incentive for a payer to "double spend" since a reorg does not give any money back to the miner
And some disadvantages:
- low power clients will have difficulty mining (but one can optionally mine in advance and/or with a faster machine)
- payment is "random", so a server might go a long time without a block before getting one
- a public node's overall expected payment may be small
Public nodes are expected to compete to find a suitable level for
cost of service.
The daemon can be set up this way to require payment for RPC services:
monerod --rpc-payment-address 4xxxxxx \
--rpc-payment-credits 250 --rpc-payment-difficulty 1000
These values are an example only.
The --rpc-payment-difficulty switch selects how hard each "share" should
be, similar to a mining pool. The higher the difficulty, the fewer
shares a client will find.
The --rpc-payment-credits switch selects how many credits are awarded
for each share a client finds.
Considering both options, clients will be awarded credits/difficulty
credits for every hash they calculate. For example, in the command line
above, 0.25 credits per hash. A client mining at 100 H/s will therefore
get an average of 25 credits per second.
For reference, in the current implementation, a credit is enough to
sync 20 blocks, so a 100 H/s client that's just starting to use Monero
and uses this daemon will be able to sync 500 blocks per second.
The wallet can be set to automatically mine if connected to a daemon
which requires payment for RPC usage. It will try to keep a balance
of 50000 credits, stopping mining when it's at this level, and starting
again as credits are spent. With the example above, a new client will
mine this much credits in about half an hour, and this target is enough
to sync 500000 blocks (currently about a third of the monero blockchain).
There are three new settings in the wallet:
- credits-target: this is the amount of credits a wallet will try to
reach before stopping mining. The default of 0 means 50000 credits.
- auto-mine-for-rpc-payment-threshold: this controls the minimum
credit rate which the wallet considers worth mining for. If the
daemon credits less than this ratio, the wallet will consider mining
to be not worth it. In the example above, the rate is 0.25
- persistent-rpc-client-id: if set, this allows the wallet to reuse
a client id across runs. This means a public node can tell a wallet
that's connecting is the same as one that connected previously, but
allows a wallet to keep their credit balance from one run to the
other. Since the wallet only mines to keep a small credit balance,
this is not normally worth doing. However, someone may want to mine
on a fast server, and use that credit balance on a low power device
such as a phone. If left unset, a new client ID is generated at
each wallet start, for privacy reasons.
To mine and use a credit balance on two different devices, you can
use the --rpc-client-secret-key switch. A wallet's client secret key
can be found using the new rpc_payments command in the wallet.
Note: anyone knowing your RPC client secret key is able to use your
credit balance.
The wallet has a few new commands too:
- start_mining_for_rpc: start mining to acquire more credits,
regardless of the auto mining settings
- stop_mining_for_rpc: stop mining to acquire more credits
- rpc_payments: display information about current credits with
the currently selected daemon
The node has an extra command:
- rpc_payments: display information about clients and their
balances
The node will forget about any balance for clients which have
been inactive for 6 months. Balances carry over on node restart.
2018-02-11 15:15:56 +00:00
|
|
|
while found_close_stale == 0 or found_late_stale == 0:
|
|
|
|
nonce += 1
|
|
|
|
try:
|
|
|
|
res = daemon.rpc_access_submit_nonce(nonce = nonce, cookie = cookie, client = self.get_signature())
|
|
|
|
found_close_stale += 1
|
|
|
|
found_valid += 1
|
2020-01-27 16:31:03 +00:00
|
|
|
time.sleep(15) # now we've got an early stale, wait till they become late stales
|
daemon, wallet: new pay for RPC use system
Daemons intended for public use can be set up to require payment
in the form of hashes in exchange for RPC service. This enables
public daemons to receive payment for their work over a large
number of calls. This system behaves similarly to a pool, so
payment takes the form of valid blocks every so often, yielding
a large one off payment, rather than constant micropayments.
This system can also be used by third parties as a "paywall"
layer, where users of a service can pay for use by mining Monero
to the service provider's address. An example of this for web
site access is Primo, a Monero mining based website "paywall":
https://github.com/selene-kovri/primo
This has some advantages:
- incentive to run a node providing RPC services, thereby promoting the availability of third party nodes for those who can't run their own
- incentive to run your own node instead of using a third party's, thereby promoting decentralization
- decentralized: payment is done between a client and server, with no third party needed
- private: since the system is "pay as you go", you don't need to identify yourself to claim a long lived balance
- no payment occurs on the blockchain, so there is no extra transactional load
- one may mine with a beefy server, and use those credits from a phone, by reusing the client ID (at the cost of some privacy)
- no barrier to entry: anyone may run a RPC node, and your expected revenue depends on how much work you do
- Sybil resistant: if you run 1000 idle RPC nodes, you don't magically get more revenue
- no large credit balance maintained on servers, so they have no incentive to exit scam
- you can use any/many node(s), since there's little cost in switching servers
- market based prices: competition between servers to lower costs
- incentive for a distributed third party node system: if some public nodes are overused/slow, traffic can move to others
- increases network security
- helps counteract mining pools' share of the network hash rate
- zero incentive for a payer to "double spend" since a reorg does not give any money back to the miner
And some disadvantages:
- low power clients will have difficulty mining (but one can optionally mine in advance and/or with a faster machine)
- payment is "random", so a server might go a long time without a block before getting one
- a public node's overall expected payment may be small
Public nodes are expected to compete to find a suitable level for
cost of service.
The daemon can be set up this way to require payment for RPC services:
monerod --rpc-payment-address 4xxxxxx \
--rpc-payment-credits 250 --rpc-payment-difficulty 1000
These values are an example only.
The --rpc-payment-difficulty switch selects how hard each "share" should
be, similar to a mining pool. The higher the difficulty, the fewer
shares a client will find.
The --rpc-payment-credits switch selects how many credits are awarded
for each share a client finds.
Considering both options, clients will be awarded credits/difficulty
credits for every hash they calculate. For example, in the command line
above, 0.25 credits per hash. A client mining at 100 H/s will therefore
get an average of 25 credits per second.
For reference, in the current implementation, a credit is enough to
sync 20 blocks, so a 100 H/s client that's just starting to use Monero
and uses this daemon will be able to sync 500 blocks per second.
The wallet can be set to automatically mine if connected to a daemon
which requires payment for RPC usage. It will try to keep a balance
of 50000 credits, stopping mining when it's at this level, and starting
again as credits are spent. With the example above, a new client will
mine this much credits in about half an hour, and this target is enough
to sync 500000 blocks (currently about a third of the monero blockchain).
There are three new settings in the wallet:
- credits-target: this is the amount of credits a wallet will try to
reach before stopping mining. The default of 0 means 50000 credits.
- auto-mine-for-rpc-payment-threshold: this controls the minimum
credit rate which the wallet considers worth mining for. If the
daemon credits less than this ratio, the wallet will consider mining
to be not worth it. In the example above, the rate is 0.25
- persistent-rpc-client-id: if set, this allows the wallet to reuse
a client id across runs. This means a public node can tell a wallet
that's connecting is the same as one that connected previously, but
allows a wallet to keep their credit balance from one run to the
other. Since the wallet only mines to keep a small credit balance,
this is not normally worth doing. However, someone may want to mine
on a fast server, and use that credit balance on a low power device
such as a phone. If left unset, a new client ID is generated at
each wallet start, for privacy reasons.
To mine and use a credit balance on two different devices, you can
use the --rpc-client-secret-key switch. A wallet's client secret key
can be found using the new rpc_payments command in the wallet.
Note: anyone knowing your RPC client secret key is able to use your
credit balance.
The wallet has a few new commands too:
- start_mining_for_rpc: start mining to acquire more credits,
regardless of the auto mining settings
- stop_mining_for_rpc: stop mining to acquire more credits
- rpc_payments: display information about current credits with
the currently selected daemon
The node has an extra command:
- rpc_payments: display information about clients and their
balances
The node will forget about any balance for clients which have
been inactive for 6 months. Balances carry over on node restart.
2018-02-11 15:15:56 +00:00
|
|
|
except Exception as e:
|
2019-10-25 22:35:25 +00:00
|
|
|
#if e[0]['error']['code'] == -18: # stale
|
|
|
|
if "'code': -18" in str(e): # stale (ugly version, but also works with python 3)
|
daemon, wallet: new pay for RPC use system
Daemons intended for public use can be set up to require payment
in the form of hashes in exchange for RPC service. This enables
public daemons to receive payment for their work over a large
number of calls. This system behaves similarly to a pool, so
payment takes the form of valid blocks every so often, yielding
a large one off payment, rather than constant micropayments.
This system can also be used by third parties as a "paywall"
layer, where users of a service can pay for use by mining Monero
to the service provider's address. An example of this for web
site access is Primo, a Monero mining based website "paywall":
https://github.com/selene-kovri/primo
This has some advantages:
- incentive to run a node providing RPC services, thereby promoting the availability of third party nodes for those who can't run their own
- incentive to run your own node instead of using a third party's, thereby promoting decentralization
- decentralized: payment is done between a client and server, with no third party needed
- private: since the system is "pay as you go", you don't need to identify yourself to claim a long lived balance
- no payment occurs on the blockchain, so there is no extra transactional load
- one may mine with a beefy server, and use those credits from a phone, by reusing the client ID (at the cost of some privacy)
- no barrier to entry: anyone may run a RPC node, and your expected revenue depends on how much work you do
- Sybil resistant: if you run 1000 idle RPC nodes, you don't magically get more revenue
- no large credit balance maintained on servers, so they have no incentive to exit scam
- you can use any/many node(s), since there's little cost in switching servers
- market based prices: competition between servers to lower costs
- incentive for a distributed third party node system: if some public nodes are overused/slow, traffic can move to others
- increases network security
- helps counteract mining pools' share of the network hash rate
- zero incentive for a payer to "double spend" since a reorg does not give any money back to the miner
And some disadvantages:
- low power clients will have difficulty mining (but one can optionally mine in advance and/or with a faster machine)
- payment is "random", so a server might go a long time without a block before getting one
- a public node's overall expected payment may be small
Public nodes are expected to compete to find a suitable level for
cost of service.
The daemon can be set up this way to require payment for RPC services:
monerod --rpc-payment-address 4xxxxxx \
--rpc-payment-credits 250 --rpc-payment-difficulty 1000
These values are an example only.
The --rpc-payment-difficulty switch selects how hard each "share" should
be, similar to a mining pool. The higher the difficulty, the fewer
shares a client will find.
The --rpc-payment-credits switch selects how many credits are awarded
for each share a client finds.
Considering both options, clients will be awarded credits/difficulty
credits for every hash they calculate. For example, in the command line
above, 0.25 credits per hash. A client mining at 100 H/s will therefore
get an average of 25 credits per second.
For reference, in the current implementation, a credit is enough to
sync 20 blocks, so a 100 H/s client that's just starting to use Monero
and uses this daemon will be able to sync 500 blocks per second.
The wallet can be set to automatically mine if connected to a daemon
which requires payment for RPC usage. It will try to keep a balance
of 50000 credits, stopping mining when it's at this level, and starting
again as credits are spent. With the example above, a new client will
mine this much credits in about half an hour, and this target is enough
to sync 500000 blocks (currently about a third of the monero blockchain).
There are three new settings in the wallet:
- credits-target: this is the amount of credits a wallet will try to
reach before stopping mining. The default of 0 means 50000 credits.
- auto-mine-for-rpc-payment-threshold: this controls the minimum
credit rate which the wallet considers worth mining for. If the
daemon credits less than this ratio, the wallet will consider mining
to be not worth it. In the example above, the rate is 0.25
- persistent-rpc-client-id: if set, this allows the wallet to reuse
a client id across runs. This means a public node can tell a wallet
that's connecting is the same as one that connected previously, but
allows a wallet to keep their credit balance from one run to the
other. Since the wallet only mines to keep a small credit balance,
this is not normally worth doing. However, someone may want to mine
on a fast server, and use that credit balance on a low power device
such as a phone. If left unset, a new client ID is generated at
each wallet start, for privacy reasons.
To mine and use a credit balance on two different devices, you can
use the --rpc-client-secret-key switch. A wallet's client secret key
can be found using the new rpc_payments command in the wallet.
Note: anyone knowing your RPC client secret key is able to use your
credit balance.
The wallet has a few new commands too:
- start_mining_for_rpc: start mining to acquire more credits,
regardless of the auto mining settings
- stop_mining_for_rpc: stop mining to acquire more credits
- rpc_payments: display information about current credits with
the currently selected daemon
The node has an extra command:
- rpc_payments: display information about clients and their
balances
The node will forget about any balance for clients which have
been inactive for 6 months. Balances carry over on node restart.
2018-02-11 15:15:56 +00:00
|
|
|
found_late_stale += 1
|
|
|
|
else:
|
|
|
|
found_invalid += 1
|
|
|
|
assert nonce < 1000 # can't find both valid and invalid -> the RPC probably fails
|
|
|
|
|
2020-01-27 16:31:03 +00:00
|
|
|
if time.time() >= loop_time + 10:
|
|
|
|
res = daemon.rpc_access_info(client = self.get_signature())
|
|
|
|
# cookie = res.cookie # let the daemon update its timestamp, but use old cookie
|
|
|
|
loop_time = time.time()
|
|
|
|
|
daemon, wallet: new pay for RPC use system
Daemons intended for public use can be set up to require payment
in the form of hashes in exchange for RPC service. This enables
public daemons to receive payment for their work over a large
number of calls. This system behaves similarly to a pool, so
payment takes the form of valid blocks every so often, yielding
a large one off payment, rather than constant micropayments.
This system can also be used by third parties as a "paywall"
layer, where users of a service can pay for use by mining Monero
to the service provider's address. An example of this for web
site access is Primo, a Monero mining based website "paywall":
https://github.com/selene-kovri/primo
This has some advantages:
- incentive to run a node providing RPC services, thereby promoting the availability of third party nodes for those who can't run their own
- incentive to run your own node instead of using a third party's, thereby promoting decentralization
- decentralized: payment is done between a client and server, with no third party needed
- private: since the system is "pay as you go", you don't need to identify yourself to claim a long lived balance
- no payment occurs on the blockchain, so there is no extra transactional load
- one may mine with a beefy server, and use those credits from a phone, by reusing the client ID (at the cost of some privacy)
- no barrier to entry: anyone may run a RPC node, and your expected revenue depends on how much work you do
- Sybil resistant: if you run 1000 idle RPC nodes, you don't magically get more revenue
- no large credit balance maintained on servers, so they have no incentive to exit scam
- you can use any/many node(s), since there's little cost in switching servers
- market based prices: competition between servers to lower costs
- incentive for a distributed third party node system: if some public nodes are overused/slow, traffic can move to others
- increases network security
- helps counteract mining pools' share of the network hash rate
- zero incentive for a payer to "double spend" since a reorg does not give any money back to the miner
And some disadvantages:
- low power clients will have difficulty mining (but one can optionally mine in advance and/or with a faster machine)
- payment is "random", so a server might go a long time without a block before getting one
- a public node's overall expected payment may be small
Public nodes are expected to compete to find a suitable level for
cost of service.
The daemon can be set up this way to require payment for RPC services:
monerod --rpc-payment-address 4xxxxxx \
--rpc-payment-credits 250 --rpc-payment-difficulty 1000
These values are an example only.
The --rpc-payment-difficulty switch selects how hard each "share" should
be, similar to a mining pool. The higher the difficulty, the fewer
shares a client will find.
The --rpc-payment-credits switch selects how many credits are awarded
for each share a client finds.
Considering both options, clients will be awarded credits/difficulty
credits for every hash they calculate. For example, in the command line
above, 0.25 credits per hash. A client mining at 100 H/s will therefore
get an average of 25 credits per second.
For reference, in the current implementation, a credit is enough to
sync 20 blocks, so a 100 H/s client that's just starting to use Monero
and uses this daemon will be able to sync 500 blocks per second.
The wallet can be set to automatically mine if connected to a daemon
which requires payment for RPC usage. It will try to keep a balance
of 50000 credits, stopping mining when it's at this level, and starting
again as credits are spent. With the example above, a new client will
mine this much credits in about half an hour, and this target is enough
to sync 500000 blocks (currently about a third of the monero blockchain).
There are three new settings in the wallet:
- credits-target: this is the amount of credits a wallet will try to
reach before stopping mining. The default of 0 means 50000 credits.
- auto-mine-for-rpc-payment-threshold: this controls the minimum
credit rate which the wallet considers worth mining for. If the
daemon credits less than this ratio, the wallet will consider mining
to be not worth it. In the example above, the rate is 0.25
- persistent-rpc-client-id: if set, this allows the wallet to reuse
a client id across runs. This means a public node can tell a wallet
that's connecting is the same as one that connected previously, but
allows a wallet to keep their credit balance from one run to the
other. Since the wallet only mines to keep a small credit balance,
this is not normally worth doing. However, someone may want to mine
on a fast server, and use that credit balance on a low power device
such as a phone. If left unset, a new client ID is generated at
each wallet start, for privacy reasons.
To mine and use a credit balance on two different devices, you can
use the --rpc-client-secret-key switch. A wallet's client secret key
can be found using the new rpc_payments command in the wallet.
Note: anyone knowing your RPC client secret key is able to use your
credit balance.
The wallet has a few new commands too:
- start_mining_for_rpc: start mining to acquire more credits,
regardless of the auto mining settings
- stop_mining_for_rpc: stop mining to acquire more credits
- rpc_payments: display information about current credits with
the currently selected daemon
The node has an extra command:
- rpc_payments: display information about clients and their
balances
The node will forget about any balance for clients which have
been inactive for 6 months. Balances carry over on node restart.
2018-02-11 15:15:56 +00:00
|
|
|
res = daemon.rpc_access_data()
|
|
|
|
assert len(res.entries) > 0
|
|
|
|
e = [x for x in res.entries if x['client'] == self.public_key]
|
|
|
|
assert len(e) == 1
|
|
|
|
e = e[0]
|
|
|
|
assert e.nonces_stale == found_late_stale # close stales are accepted, don't count here
|
|
|
|
assert e.nonces_bad == found_invalid
|
|
|
|
assert e.nonces_good == found_valid
|
|
|
|
assert e.nonces_dupe == 1
|
|
|
|
|
|
|
|
# find very stale with old cookie (rejected)
|
|
|
|
res = daemon.rpc_access_info(client = self.get_signature())
|
|
|
|
nonce += 1
|
|
|
|
ok = False
|
|
|
|
try:
|
|
|
|
res = daemon.rpc_access_submit_nonce(nonce = nonce, cookie = old_cookie, client = self.get_signature())
|
|
|
|
except:
|
|
|
|
found_late_stale += 1
|
|
|
|
ok = True
|
|
|
|
assert ok
|
|
|
|
|
|
|
|
res = daemon.rpc_access_data()
|
|
|
|
assert len(res.entries) > 0
|
|
|
|
e = [x for x in res.entries if x['client'] == self.public_key]
|
|
|
|
assert len(e) == 1
|
|
|
|
e = e[0]
|
|
|
|
assert e.nonces_stale == found_late_stale
|
|
|
|
assert e.nonces_bad == found_invalid
|
|
|
|
assert e.nonces_good == found_valid
|
|
|
|
assert e.nonces_dupe == 1
|
|
|
|
|
|
|
|
def test_access_payment(self):
|
|
|
|
print('Testing access payment')
|
|
|
|
daemon = Daemon(idx=1)
|
|
|
|
wallet = Wallet(idx=3)
|
|
|
|
|
|
|
|
# Try random nonces till we find one that's valid so we get a load of credits
|
|
|
|
res = daemon.rpc_access_info(client = self.get_signature())
|
|
|
|
credits = res.credits
|
|
|
|
cookie = res.cookie
|
|
|
|
nonce = 0
|
|
|
|
while credits <= 100:
|
|
|
|
nonce += 1
|
|
|
|
try:
|
|
|
|
res = daemon.rpc_access_submit_nonce(nonce = nonce, cookie = cookie, client = self.get_signature())
|
|
|
|
break
|
|
|
|
except:
|
|
|
|
pass
|
|
|
|
assert nonce < 1000 # can't find both valid and invalid -> the RPC probably fails
|
|
|
|
|
|
|
|
res = daemon.rpc_access_info(client = self.get_signature())
|
|
|
|
credits = res.credits
|
|
|
|
assert credits > 0
|
|
|
|
|
|
|
|
res = daemon.get_info(client = self.get_signature())
|
|
|
|
assert res.credits == credits - 1
|
|
|
|
credits = res.credits
|
|
|
|
|
|
|
|
res = daemon.generateblocks('42ey1afDFnn4886T7196doS9GPMzexD9gXpsZJDwVjeRVdFCSoHnv7KPbBeGpzJBzHRCAs9UxqeoyFQMYbqSWYTfJJQAWDm', 100)
|
|
|
|
block_hashes = res.blocks
|
|
|
|
|
|
|
|
# ask for 1 block -> 1 credit
|
|
|
|
res = daemon.getblockheadersrange(0, 0, client = self.get_signature())
|
|
|
|
assert res.credits == credits - 1
|
|
|
|
credits = res.credits
|
|
|
|
|
|
|
|
# ask for 100 blocks -> >1 credit
|
|
|
|
res = daemon.getblockheadersrange(1, 100, client = self.get_signature())
|
|
|
|
assert res.credits < credits - 1
|
|
|
|
credits = res.credits
|
|
|
|
|
|
|
|
# external users
|
|
|
|
res = daemon.rpc_access_pay(payment = 1, paying_for = 'foo', client = self.get_signature())
|
|
|
|
assert res.credits == credits - 1
|
|
|
|
res = daemon.rpc_access_pay(payment = 4, paying_for = 'bar', client = self.get_signature())
|
|
|
|
assert res.credits == credits - 5
|
|
|
|
res = daemon.rpc_access_pay(payment = credits, paying_for = 'baz', client = self.get_signature())
|
|
|
|
assert "PAYMENT REQUIRED" in res.status
|
|
|
|
res = daemon.rpc_access_pay(payment = 2, paying_for = 'quux', client = self.get_signature())
|
|
|
|
assert res.credits == credits - 7
|
|
|
|
res = daemon.rpc_access_pay(payment = 3, paying_for = 'bar', client = self.get_signature())
|
|
|
|
assert res.credits == credits - 10
|
|
|
|
|
|
|
|
# that should be rejected because its cost is massive
|
|
|
|
ok = False
|
|
|
|
try: res = daemon.get_output_histogram(amounts = [], client = self.get_signature())
|
|
|
|
except Exception as e: print('e: ' + str(e)); ok = "PAYMENT REQUIRED" in e.status
|
|
|
|
assert ok or "PAYMENT REQUIRED" in res.status
|
|
|
|
|
|
|
|
def test_access_account(self):
|
|
|
|
print('Testing access account')
|
|
|
|
daemon = Daemon(idx=1)
|
|
|
|
wallet = Wallet(idx=3)
|
|
|
|
|
|
|
|
res = daemon.rpc_access_info(client = self.get_signature())
|
|
|
|
credits = res.credits
|
|
|
|
res = daemon.rpc_access_account(self.get_signature(), 0)
|
|
|
|
assert res.credits == credits
|
|
|
|
res = daemon.rpc_access_account(self.get_signature(), 50)
|
|
|
|
assert res.credits == credits + 50
|
|
|
|
res = daemon.rpc_access_account(self.get_signature(), -10)
|
|
|
|
assert res.credits == credits + 40
|
|
|
|
res = daemon.rpc_access_account(self.get_signature(), -(credits + 50))
|
|
|
|
assert res.credits == 0
|
|
|
|
res = daemon.rpc_access_account(self.get_signature(), 2**63 - 5)
|
|
|
|
assert res.credits == 2**63 - 5
|
|
|
|
res = daemon.rpc_access_account(self.get_signature(), 2**63 - 1)
|
|
|
|
assert res.credits == 2**64 - 6
|
|
|
|
res = daemon.rpc_access_account(self.get_signature(), 2)
|
|
|
|
assert res.credits == 2**64 - 4
|
|
|
|
res = daemon.rpc_access_account(self.get_signature(), 8)
|
|
|
|
assert res.credits == 2**64 - 1
|
|
|
|
res = daemon.rpc_access_account(self.get_signature(), -1)
|
|
|
|
assert res.credits == 2**64 - 2
|
|
|
|
res = daemon.rpc_access_account(self.get_signature(), -(2**63 - 1))
|
|
|
|
assert res.credits == 2**64 - 2 -(2**63 - 1)
|
|
|
|
res = daemon.rpc_access_account(self.get_signature(), -(2**63 - 1))
|
|
|
|
assert res.credits == 0
|
|
|
|
|
|
|
|
def test_free_access(self):
|
|
|
|
print('Testing free access')
|
|
|
|
daemon = Daemon(idx=0)
|
|
|
|
wallet = Wallet(idx=0)
|
|
|
|
|
|
|
|
res = daemon.rpc_access_info(client = self.get_signature())
|
|
|
|
assert res.credits_per_hash_found == 0
|
|
|
|
assert res.diff == 0
|
|
|
|
assert res.credits == 0
|
|
|
|
|
|
|
|
res = daemon.get_info(client = self.get_signature())
|
|
|
|
assert res.credits == 0
|
|
|
|
|
|
|
|
# any nonce will do here
|
|
|
|
res = daemon.rpc_access_submit_nonce(nonce = 0, cookie = 0, client = self.get_signature())
|
|
|
|
assert res.credits == 0
|
|
|
|
|
|
|
|
|
|
|
|
class Guard:
|
|
|
|
def __enter__(self):
|
|
|
|
for i in range(4):
|
|
|
|
Wallet(idx = i).auto_refresh(False)
|
|
|
|
def __exit__(self, exc_type, exc_value, traceback):
|
|
|
|
for i in range(4):
|
|
|
|
Wallet(idx = i).auto_refresh(True)
|
|
|
|
|
|
|
|
if __name__ == '__main__':
|
|
|
|
with Guard() as guard:
|
|
|
|
RPCPaymentTest().run_test()
|