ANDROID_STANDALONE_TOOLCHAIN_PATH ?= /usr/local/toolchain dotgit=$(shell ls -d .git/config) ifneq ($(dotgit), .git/config) USE_SINGLE_BUILDDIR=1 endif subbuilddir:=$(shell echo `uname | sed -e 's|[:/\\ \(\)]|_|g'`/`git branch | grep '\* ' | cut -f2- -d' '| sed -e 's|[:/\\ \(\)]|_|g'`) ifeq ($(USE_SINGLE_BUILDDIR),) builddir := build/"$(subbuilddir)" topdir := ../../../.. deldirs := $(builddir) else builddir := build topdir := ../.. deldirs := $(builddir)/debug $(builddir)/release $(builddir)/fuzz endif default: mkdir -p build && cd build && cmake -D ARCH="x86-64" -D BUILD_64=ON -D CMAKE_BUILD_TYPE=Release .. && $(MAKE) debug: mkdir -p build && cd build && ccmake .. && $(MAKE) VERBOSE=1 devmode: mkdir -p build && cd build && cmake -D ARCH="x86-64" -D DEV_MODE=ON -D BUILD_64=ON -D CMAKE_BUILD_TYPE=Release .. && $(MAKE) clean: mkdir -p build && cd build && rm -rf * scanner: mkdir -p build && cd build && cmake -D ARCH="x86-64" -D DEV_MODE=ON -D WITH_SCANNER=ON -D BUILD_64=ON -D CMAKE_BUILD_TYPE=Release .. && $(MAKE) debug-static-win64: mkdir -p $(builddir)/debug && cd $(builddir)/debug && cmake -D STATIC=ON -G "MSYS Makefiles" -D DEV_MODE=ON -D ARCH="x86-64" -D BUILD_64=ON -D CMAKE_BUILD_TYPE=Debug -D BUILD_TAG="win-x64" -D CMAKE_TOOLCHAIN_FILE=$(topdir)/cmake/64-bit-toolchain.cmake -D MSYS2_FOLDER=c:/msys64 -D MINGW=ON $(topdir) && $(MAKE) debug-static-mac64: mkdir -p $(builddir)/debug cd $(builddir)/debug && cmake -D STATIC=ON -D DEV_MODE=ON -D ARCH="x86-64" -D BUILD_64=ON -D CMAKE_BUILD_TYPE=release -D BUILD_TAG="mac-x64" $(topdir) && $(MAKE) release-static-win64: mkdir -p $(builddir)/release && cd $(builddir)/release && cmake -D STATIC=ON -G "MSYS Makefiles" -D ARCH="x86-64" -D BUILD_64=ON -D CMAKE_BUILD_TYPE=Release -D BUILD_TAG="win-x64" -D CMAKE_TOOLCHAIN_FILE=$(topdir)/cmake/64-bit-toolchain.cmake -D MSYS2_FOLDER=c:/msys64 -D MINGW=ON $(topdir) && $(MAKE)