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win-build: deploy different dlls for different platforms
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1 changed files with 18 additions and 2 deletions
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@ -1,26 +1,42 @@
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#!/bin/bash
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ROOT_DIR="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )"
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source $ROOT_DIR/utils.sh
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TARGET=$1
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BUILD_TYPE=$2
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echo $BUILD_TYPE
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if [[ -z $BUILD_TYPE ]]; then
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BUILD_TYPE=Release
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fi
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if [[ "$BUILD_TYPE" == "Release" ]]; then
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echo "Release build"
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ICU_FILES="libicuuc57.dll libicuin57.dll libicudt57.dll"
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else
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echo "Debug build"
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ICU_FILES="libicuucd57.dll libicuind57.dll libicudtd57.dll"
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fi
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FILES="zlib1.dll libwinpthread-1.dll libtiff-5.dll libstdc++-6.dll libpng16-16.dll libpcre16-0.dll libpcre-1.dll libmng-2.dll liblzma-5.dll liblcms2-2.dll libjpeg-8.dll libjasper-1.dll libintl-8.dll libiconv-2.dll libharfbuzz-0.dll libgraphite2.dll libglib-2.0-0.dll libgcc_s_seh-1.dll libgcc_s_dw2-1.dll libfreetype-6.dll libbz2-1.dll"
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FILES="zlib1.dll libwinpthread-1.dll libtiff-5.dll libstdc++-6.dll libpng16-16.dll libpcre16-0.dll libpcre-1.dll libmng-2.dll liblzma-5.dll liblcms2-2.dll libjpeg-8.dll libjasper-1.dll libintl-8.dll libiconv-2.dll libharfbuzz-0.dll libgraphite2.dll libglib-2.0-0.dll libfreetype-6.dll libbz2-1.dll"
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platform=$(get_platform)
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if [[ "$platform" == "mingw64" ]]; then
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PLATFORM_FILES="libgcc_s_seh-1.dll"
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elif [[ "$platform" == "mingw32" ]]; then
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PLATFORM_FILES="libgcc_s_dw2-1.dll"
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fi
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for f in $FILES; do cp $MSYSTEM_PREFIX/bin/$f $TARGET; done
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for f in $ICU_FILES; do cp $MSYSTEM_PREFIX/bin/$f $TARGET; done
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for f in $PLATFORM_FILES; do cp $MSYSTEM_PREFIX/bin/$f $TARGET; done
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