monero-gui/components/IconButton.qml

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// Copyright (c) 2014-2015, The Monero Project
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without modification, are
// permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this list of
// conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice, this list
// of conditions and the following disclaimer in the documentation and/or other
// materials provided with the distribution.
//
// 3. Neither the name of the copyright holder nor the names of its contributors may be
// used to endorse or promote products derived from this software without specific
// prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
// MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL
// THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
// STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF
// THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
import QtQuick 2.0
Item {
property alias imageSource : buttonImage.source
signal clicked(var mouse)
id: button
width: parent.height
height: parent.height
anchors.right: parent.right
anchors.top: parent.top
anchors.bottom: parent.bottom
Image {
id: buttonImage
source: ""
x : (parent.width - width) / 2
y : (parent.height - height) /2
z: 100
}
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// MouseArea {
// id: buttonArea
// anchors.fill: parent
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// onPressed: {
// buttonImage.x = buttonImage.x + 2
// buttonImage.y = buttonImage.y + 2
// }
// onReleased: {
// buttonImage.x = buttonImage.x - 2
// buttonImage.y = buttonImage.y - 2
// }
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// onClicked: {
// parent.clicked(mouse)
// }
// }
}