mirror of
https://github.com/creating2morrow/neveko.git
synced 2025-01-07 03:19:42 +00:00
279 lines
9.1 KiB
Rust
279 lines
9.1 KiB
Rust
use crate::*;
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pub(crate) struct Placer {
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/// If set this will take precedence over [`layout`].
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grid: Option<grid::GridLayout>,
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layout: Layout,
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region: Region,
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}
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impl Placer {
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pub(crate) fn new(max_rect: Rect, layout: Layout) -> Self {
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let region = layout.region_from_max_rect(max_rect);
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Self {
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grid: None,
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layout,
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region,
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}
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}
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#[inline(always)]
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pub(crate) fn set_grid(&mut self, grid: grid::GridLayout) {
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self.grid = Some(grid);
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}
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pub(crate) fn save_grid(&mut self) {
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if let Some(grid) = &mut self.grid {
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grid.save();
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}
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}
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#[inline(always)]
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pub(crate) fn grid(&self) -> Option<&grid::GridLayout> {
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self.grid.as_ref()
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}
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#[inline(always)]
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pub(crate) fn is_grid(&self) -> bool {
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self.grid.is_some()
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}
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#[inline(always)]
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pub(crate) fn layout(&self) -> &Layout {
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&self.layout
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}
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#[inline(always)]
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pub(crate) fn prefer_right_to_left(&self) -> bool {
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self.layout.prefer_right_to_left()
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}
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#[inline(always)]
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pub(crate) fn min_rect(&self) -> Rect {
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self.region.min_rect
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}
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#[inline(always)]
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pub(crate) fn max_rect(&self) -> Rect {
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self.region.max_rect
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}
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#[inline(always)]
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pub(crate) fn force_set_min_rect(&mut self, min_rect: Rect) {
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self.region.min_rect = min_rect;
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}
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#[inline(always)]
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pub(crate) fn cursor(&self) -> Rect {
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self.region.cursor
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}
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#[inline(always)]
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pub(crate) fn set_cursor(&mut self, cursor: Rect) {
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self.region.cursor = cursor;
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}
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}
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impl Placer {
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pub(crate) fn align_size_within_rect(&self, size: Vec2, outer: Rect) -> Rect {
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if let Some(grid) = &self.grid {
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grid.align_size_within_rect(size, outer)
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} else {
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self.layout.align_size_within_rect(size, outer)
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}
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}
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pub(crate) fn available_rect_before_wrap(&self) -> Rect {
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if let Some(grid) = &self.grid {
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grid.available_rect(&self.region)
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} else {
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self.layout.available_rect_before_wrap(&self.region)
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}
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}
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/// Amount of space available for a widget.
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/// For wrapping layouts, this is the maximum (after wrap).
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pub(crate) fn available_size(&self) -> Vec2 {
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if let Some(grid) = &self.grid {
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grid.available_rect(&self.region).size()
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} else {
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self.layout.available_size(&self.region)
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}
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}
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/// Returns where to put the next widget that is of the given size.
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/// The returned `frame_rect` will always be justified along the cross axis.
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/// This is what you then pass to `advance_after_rects`.
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/// Use `justify_and_align` to get the inner `widget_rect`.
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pub(crate) fn next_space(&self, child_size: Vec2, item_spacing: Vec2) -> Rect {
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egui_assert!(child_size.is_finite() && child_size.x >= 0.0 && child_size.y >= 0.0);
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self.region.sanity_check();
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if let Some(grid) = &self.grid {
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grid.next_cell(self.region.cursor, child_size)
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} else {
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self.layout
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.next_frame(&self.region, child_size, item_spacing)
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}
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}
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/// Where do we expect a zero-sized widget to be placed?
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pub(crate) fn next_widget_position(&self) -> Pos2 {
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if let Some(grid) = &self.grid {
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grid.next_cell(self.region.cursor, Vec2::ZERO).center()
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} else {
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self.layout.next_widget_position(&self.region)
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}
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}
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/// Apply justify or alignment after calling `next_space`.
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pub(crate) fn justify_and_align(&self, rect: Rect, child_size: Vec2) -> Rect {
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crate::egui_assert!(!rect.any_nan());
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crate::egui_assert!(!child_size.any_nan());
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if let Some(grid) = &self.grid {
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grid.justify_and_align(rect, child_size)
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} else {
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self.layout.justify_and_align(rect, child_size)
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}
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}
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/// Advance the cursor by this many points.
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/// [`Self::min_rect`] will expand to contain the cursor.
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pub(crate) fn advance_cursor(&mut self, amount: f32) {
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crate::egui_assert!(
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self.grid.is_none(),
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"You cannot advance the cursor when in a grid layout"
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);
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self.layout.advance_cursor(&mut self.region, amount);
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}
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/// Advance cursor after a widget was added to a specific rectangle
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/// and expand the region `min_rect`.
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///
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/// * `frame_rect`: the frame inside which a widget was e.g. centered
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/// * `widget_rect`: the actual rect used by the widget
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pub(crate) fn advance_after_rects(
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&mut self,
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frame_rect: Rect,
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widget_rect: Rect,
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item_spacing: Vec2,
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) {
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egui_assert!(!frame_rect.any_nan());
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egui_assert!(!widget_rect.any_nan());
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self.region.sanity_check();
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if let Some(grid) = &mut self.grid {
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grid.advance(&mut self.region.cursor, frame_rect, widget_rect);
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} else {
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self.layout.advance_after_rects(
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&mut self.region.cursor,
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frame_rect,
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widget_rect,
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item_spacing,
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);
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}
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self.expand_to_include_rect(frame_rect); // e.g. for centered layouts: pretend we used whole frame
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self.region.sanity_check();
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}
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/// Move to the next row in a grid layout or wrapping layout.
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/// Otherwise does nothing.
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pub(crate) fn end_row(&mut self, item_spacing: Vec2, painter: &Painter) {
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if let Some(grid) = &mut self.grid {
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grid.end_row(&mut self.region.cursor, painter);
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} else {
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self.layout.end_row(&mut self.region, item_spacing);
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}
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}
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/// Set row height in horizontal wrapping layout.
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pub(crate) fn set_row_height(&mut self, height: f32) {
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self.layout.set_row_height(&mut self.region, height);
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}
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}
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impl Placer {
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/// Expand the `min_rect` and `max_rect` of this ui to include a child at the given rect.
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pub(crate) fn expand_to_include_rect(&mut self, rect: Rect) {
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self.region.expand_to_include_rect(rect);
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}
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/// Expand the `min_rect` and `max_rect` of this ui to include a child at the given x-coordinate.
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pub(crate) fn expand_to_include_x(&mut self, x: f32) {
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self.region.expand_to_include_x(x);
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}
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/// Expand the `min_rect` and `max_rect` of this ui to include a child at the given y-coordinate.
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pub(crate) fn expand_to_include_y(&mut self, y: f32) {
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self.region.expand_to_include_y(y);
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}
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fn next_widget_space_ignore_wrap_justify(&self, size: Vec2) -> Rect {
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self.layout
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.next_widget_space_ignore_wrap_justify(&self.region, size)
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}
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/// Set the maximum width of the ui.
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/// You won't be able to shrink it below the current minimum size.
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pub(crate) fn set_max_width(&mut self, width: f32) {
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let rect = self.next_widget_space_ignore_wrap_justify(vec2(width, 0.0));
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let region = &mut self.region;
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region.max_rect.min.x = rect.min.x;
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region.max_rect.max.x = rect.max.x;
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region.max_rect = region.max_rect.union(region.min_rect); // make sure we didn't shrink too much
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region.cursor.min.x = region.max_rect.min.x;
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region.cursor.max.x = region.max_rect.max.x;
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region.sanity_check();
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}
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/// Set the maximum height of the ui.
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/// You won't be able to shrink it below the current minimum size.
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pub(crate) fn set_max_height(&mut self, height: f32) {
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let rect = self.next_widget_space_ignore_wrap_justify(vec2(0.0, height));
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let region = &mut self.region;
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region.max_rect.min.y = rect.min.y;
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region.max_rect.max.y = rect.max.y;
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region.max_rect = region.max_rect.union(region.min_rect); // make sure we didn't shrink too much
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region.cursor.min.y = region.max_rect.min.y;
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region.cursor.max.y = region.max_rect.max.y;
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region.sanity_check();
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}
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/// Set the minimum width of the ui.
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/// This can't shrink the ui, only make it larger.
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pub(crate) fn set_min_width(&mut self, width: f32) {
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let rect = self.next_widget_space_ignore_wrap_justify(vec2(width, 0.0));
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self.region.expand_to_include_x(rect.min.x);
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self.region.expand_to_include_x(rect.max.x);
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}
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/// Set the minimum height of the ui.
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/// This can't shrink the ui, only make it larger.
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pub(crate) fn set_min_height(&mut self, height: f32) {
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let rect = self.next_widget_space_ignore_wrap_justify(vec2(0.0, height));
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self.region.expand_to_include_y(rect.min.y);
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self.region.expand_to_include_y(rect.max.y);
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}
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}
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impl Placer {
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pub(crate) fn debug_paint_cursor(&self, painter: &crate::Painter, text: impl ToString) {
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let stroke = Stroke::new(1.0, Color32::DEBUG_COLOR);
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if let Some(grid) = &self.grid {
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let rect = grid.next_cell(self.cursor(), Vec2::splat(0.0));
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painter.rect_stroke(rect, 1.0, stroke);
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let align = Align2::CENTER_CENTER;
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painter.debug_text(align.pos_in_rect(&rect), align, stroke.color, text);
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} else {
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self.layout
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.paint_text_at_cursor(painter, &self.region, stroke, text);
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}
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}
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}
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