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83 lines
2.2 KiB
Rust
83 lines
2.2 KiB
Rust
use crate::{pos2, remap, remap_clamp, Pos2, Rect, Vec2};
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/// Linearly transforms positions from one [`Rect`] to another.
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///
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/// [`RectTransform`] stores the rectangles, and therefore supports clamping and culling.
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#[repr(C)]
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#[derive(Clone, Copy, Debug, PartialEq, Eq)]
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#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
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#[cfg_attr(feature = "bytemuck", derive(bytemuck::Pod, bytemuck::Zeroable))]
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pub struct RectTransform {
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from: Rect,
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to: Rect,
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}
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impl RectTransform {
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pub fn identity(from_and_to: Rect) -> Self {
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Self::from_to(from_and_to, from_and_to)
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}
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pub fn from_to(from: Rect, to: Rect) -> Self {
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Self { from, to }
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}
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pub fn from(&self) -> &Rect {
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&self.from
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}
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pub fn to(&self) -> &Rect {
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&self.to
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}
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/// The scale factors.
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pub fn scale(&self) -> Vec2 {
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self.to.size() / self.from.size()
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}
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pub fn inverse(&self) -> RectTransform {
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Self::from_to(self.to, self.from)
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}
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/// Transforms the given coordinate in the `from` space to the `to` space.
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pub fn transform_pos(&self, pos: Pos2) -> Pos2 {
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pos2(
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remap(pos.x, self.from.x_range(), self.to.x_range()),
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remap(pos.y, self.from.y_range(), self.to.y_range()),
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)
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}
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/// Transforms the given rectangle in the `in`-space to a rectangle in the `out`-space.
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pub fn transform_rect(&self, rect: Rect) -> Rect {
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Rect {
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min: self.transform_pos(rect.min),
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max: self.transform_pos(rect.max),
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}
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}
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/// Transforms the given coordinate in the `from` space to the `to` space,
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/// clamping if necessary.
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pub fn transform_pos_clamped(&self, pos: Pos2) -> Pos2 {
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pos2(
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remap_clamp(pos.x, self.from.x_range(), self.to.x_range()),
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remap_clamp(pos.y, self.from.y_range(), self.to.y_range()),
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)
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}
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}
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/// Transforms the position.
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impl std::ops::Mul<Pos2> for RectTransform {
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type Output = Pos2;
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fn mul(self, pos: Pos2) -> Pos2 {
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self.transform_pos(pos)
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}
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}
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/// Transforms the position.
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impl std::ops::Mul<Pos2> for &RectTransform {
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type Output = Pos2;
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fn mul(self, pos: Pos2) -> Pos2 {
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self.transform_pos(pos)
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}
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}
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