[package] name = "egui-wgpu" version = "0.21.0" description = "Bindings for using egui natively using the wgpu library" authors = [ "Nils Hasenbanck ", "embotech ", "Emil Ernerfeldt ", ] edition = "2021" rust-version = "1.65" homepage = "https://github.com/emilk/egui/tree/master/crates/egui-wgpu" license = "MIT OR Apache-2.0" readme = "README.md" repository = "https://github.com/emilk/egui/tree/master/crates/egui-wgpu" categories = ["gui", "game-development"] keywords = ["wgpu", "egui", "gui", "gamedev"] include = [ "../LICENSE-APACHE", "../LICENSE-MIT", "**/*.rs", "**/*.wgsl", "Cargo.toml", ] [package.metadata.docs.rs] all-features = true [features] ## Enable profiling with the [`puffin`](https://docs.rs/puffin) crate. puffin = ["dep:puffin"] ## Enable [`winit`](https://docs.rs/winit) integration. winit = ["dep:winit"] [dependencies] epaint = { version = "0.21.0", path = "../epaint", default-features = false, features = [ "bytemuck", ] } bytemuck = "1.7" tracing = { version = "0.1", default-features = false, features = ["std"] } type-map = "0.5.0" wgpu = "0.15.0" #! ### Optional dependencies ## Enable this when generating docs. document-features = { version = "0.2", optional = true } winit = { version = "0.28", optional = true } # Native: [target.'cfg(not(target_arch = "wasm32"))'.dependencies] puffin = { version = "0.14", optional = true }