[package] name = "egui" version = "0.21.0" authors = ["Emil Ernerfeldt "] description = "An easy-to-use immediate mode GUI that runs on both web and native" edition = "2021" rust-version = "1.65" homepage = "https://github.com/emilk/egui" license = "MIT OR Apache-2.0" readme = "../../README.md" repository = "https://github.com/emilk/egui" categories = ["gui", "game-development"] keywords = ["gui", "imgui", "immediate", "portable", "gamedev"] include = ["../LICENSE-APACHE", "../LICENSE-MIT", "**/*.rs", "Cargo.toml"] [package.metadata.docs.rs] all-features = true [lib] [features] default = ["default_fonts"] ## [`bytemuck`](https://docs.rs/bytemuck) enables you to cast [`epaint::Vertex`], [`emath::Vec2`] etc to `&[u8]`. bytemuck = ["epaint/bytemuck"] ## [`cint`](https://docs.rs/cint) enables interopability with other color libraries. cint = ["epaint/cint"] ## Enable the [`hex_color`] macro. color-hex = ["epaint/color-hex"] ## This will automatically detect deadlocks due to double-locking on the same thread. ## If your app freezes, you may want to enable this! ## Only affects [`epaint::mutex::RwLock`] (which egui uses a lot). deadlock_detection = ["epaint/deadlock_detection"] ## If set, egui will use `include_bytes!` to bundle some fonts. ## If you plan on specifying your own fonts you may disable this feature. default_fonts = ["epaint/default_fonts"] ## Enable additional checks if debug assertions are enabled (debug builds). extra_debug_asserts = ["epaint/extra_debug_asserts"] ## Always enable additional checks. extra_asserts = ["epaint/extra_asserts"] ## [`mint`](https://docs.rs/mint) enables interopability with other math libraries such as [`glam`](https://docs.rs/glam) and [`nalgebra`](https://docs.rs/nalgebra). mint = ["epaint/mint"] ## Enable persistence of memory (window positions etc). persistence = ["serde", "epaint/serde", "ron"] ## Allow serialization using [`serde`](https://docs.rs/serde). serde = ["dep:serde", "epaint/serde", "accesskit?/serde"] ## Change Vertex layout to be compatible with unity unity = ["epaint/unity"] [dependencies] epaint = { version = "0.21.0", path = "../epaint", default-features = false } ahash = { version = "0.8.1", default-features = false, features = [ "no-rng", # we don't need DOS-protection, so we let users opt-in to it instead "std", ] } nohash-hasher = "0.2" #! ### Optional dependencies ## Exposes detailed accessibility implementation required by platform ## accessibility APIs. Also requires support in the egui integration. accesskit = { version = "0.9.0", optional = true } ## Enable this when generating docs. document-features = { version = "0.2", optional = true } ron = { version = "0.8", optional = true } serde = { version = "1", optional = true, features = ["derive", "rc"] } # egui doesn't log much, but when it does, it uses [`tracing`](https://docs.rs/tracing). tracing = { version = "0.1", optional = true, default-features = false, features = [ "std", ] }