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https://github.com/creating2morrow/neveko.git
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57 lines
1.4 KiB
TOML
57 lines
1.4 KiB
TOML
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[package]
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name = "egui-wgpu"
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version = "0.21.0"
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description = "Bindings for using egui natively using the wgpu library"
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authors = [
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"Nils Hasenbanck <nils@hasenbanck.de>",
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"embotech <opensource@embotech.com>",
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"Emil Ernerfeldt <emil.ernerfeldt@gmail.com>",
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]
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edition = "2021"
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rust-version = "1.65"
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homepage = "https://github.com/emilk/egui/tree/master/crates/egui-wgpu"
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license = "MIT OR Apache-2.0"
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readme = "README.md"
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repository = "https://github.com/emilk/egui/tree/master/crates/egui-wgpu"
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categories = ["gui", "game-development"]
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keywords = ["wgpu", "egui", "gui", "gamedev"]
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include = [
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"../LICENSE-APACHE",
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"../LICENSE-MIT",
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"**/*.rs",
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"**/*.wgsl",
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"Cargo.toml",
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]
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[package.metadata.docs.rs]
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all-features = true
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[features]
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## Enable profiling with the [`puffin`](https://docs.rs/puffin) crate.
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puffin = ["dep:puffin"]
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## Enable [`winit`](https://docs.rs/winit) integration.
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winit = ["dep:winit"]
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[dependencies]
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epaint = { version = "0.21.0", path = "../epaint", default-features = false, features = [
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"bytemuck",
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] }
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bytemuck = "1.7"
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tracing = { version = "0.1", default-features = false, features = ["std"] }
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type-map = "0.5.0"
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wgpu = "0.15.0"
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#! ### Optional dependencies
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## Enable this when generating docs.
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document-features = { version = "0.2", optional = true }
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winit = { version = "0.28", optional = true }
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# Native:
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[target.'cfg(not(target_arch = "wasm32"))'.dependencies]
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puffin = { version = "0.14", optional = true }
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