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cargo upgrade Co-authored-by: Boog900 <boog900@tutanota.com> |
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.. | ||
src | ||
Cargo.toml | ||
README.md |
Cuprate's database abstraction.
This documentation is mostly for practical usage of cuprate-database
.
For a high-level overview, see the database section in Cuprate's architecture book.
If you need blockchain specific capabilities, consider using the higher-level
cuprate-blockchain
crate which builds upon this one.
Purpose
This crate abstracts various database backends with traits.
All backends have the following attributes:
- Embedded
- Multiversion concurrency control
- ACID
- Are
(key, value)
oriented and have the expected API (get()
,insert()
,delete()
) - Are table oriented (
"table_name" -> (key, value)
) - Allows concurrent readers
The currently implemented backends are:
Terminology
To be more clear on some terms used in this crate:
Term | Meaning |
---|---|
Env |
The 1 database environment, the "whole" thing |
DatabaseR{o,w} |
A actively open readable/writable key/value store |
Table |
Solely the metadata of a Database (the key and value types, and the name) |
TxR{o,w} |
A read/write transaction |
Storable |
A data type that can be stored in the database |
The flow is Env
-> Tx
-> Database
Which reads as:
- You have a database
Environment
- You open up a
Transaction
- You open a particular
Table
from thatEnvironment
, getting aDatabase
- You can now read/write data from/to that
Database
Concrete types
You should not rely on the concrete type of any abstracted backend.
For example, when using the heed
backend, [Env
]'s associated [TxRw
] type
is RefCell<heed::RwTxn<'_>>
. In order to ensure compatibility with other backends
and to not create backend-specific code, you should not refer to that concrete type.
Use generics and trait notation in these situations:
impl<T: TxRw> Trait for Object
fn() -> impl TxRw
ConcreteEnv
This crate exposes [ConcreteEnv
], which is a non-generic/non-dynamic,
concrete object representing a database [Env
]ironment.
The actual backend for this type is determined via feature flags.
This object existing means E: Env
doesn't need to be spread all through the codebase,
however, it also means some small invariants should be kept in mind.
As ConcreteEnv
is just a re-exposed type which has varying inner types,
it means some properties will change depending on the backend used.
For example:
- [
size_of::<ConcreteEnv>
] - [
align_of::<ConcreteEnv>
]
Things like these functions are affected by the backend and inner data,
and should not be relied upon. This extends to any struct/enum
that contains ConcreteEnv
.
ConcreteEnv
invariants you can rely on:
- It implements [
Env
] - Upon [
Drop::drop
], all database data will sync to disk
Note that ConcreteEnv
itself is not a clonable type,
it should be wrapped in [std::sync::Arc
].
Defining tables
Most likely, your crate building on-top of cuprate_database
will
want to define all tables used at compile time.
If this is the case, consider using the [define_tables
] macro
to bulk generate zero-sized marker types that implement [Table
].
This macro also generates other convenient traits specific to your tables.
Feature flags
Different database backends are enabled by the feature flags:
heed
(LMDB)redb
The default is heed
.
tracing
is always enabled and cannot be disabled via feature-flag.
Examples
The below is an example of using cuprate-database
.
use cuprate_database::{
ConcreteEnv,
config::ConfigBuilder,
Env, EnvInner,
DatabaseRo, DatabaseRw, TxRo, TxRw,
};
# fn main() -> Result<(), Box<dyn std::error::Error>> {
// Create a configuration for the database environment.
let tmp_dir = tempfile::tempdir()?;
let db_dir = tmp_dir.path().to_owned();
let config = ConfigBuilder::new(db_dir.into()).build();
// Initialize the database environment.
let env = ConcreteEnv::open(config)?;
// Define metadata for a table.
struct Table;
impl cuprate_database::Table for Table {
// The name of the table is "table".
const NAME: &'static str = "table";
// The key type is a `u8`.
type Key = u8;
// The key type is a `u64`.
type Value = u64;
}
// Open up a transaction + tables for writing.
let env_inner = env.env_inner();
let tx_rw = env_inner.tx_rw()?;
// We must create the table first or the next line will error.
env_inner.create_db::<Table>(&tx_rw)?;
let mut table = env_inner.open_db_rw::<Table>(&tx_rw)?;
// Write data to the table.
table.put(&0, &1)?;
// Commit the data written.
drop(table);
TxRw::commit(tx_rw)?;
// Read the data, assert it is correct.
let tx_ro = env_inner.tx_ro()?;
let table = env_inner.open_db_ro::<Table>(&tx_ro)?;
assert_eq!(table.first()?, (0, 1));
# Ok(()) }