use epee_encoding::{epee_object, from_bytes, to_bytes}; #[derive(Eq, PartialEq, Debug, Clone)] pub struct SupportFlags(u32); impl From for SupportFlags { fn from(value: u32) -> Self { SupportFlags(value) } } impl From for u32 { fn from(value: SupportFlags) -> Self { value.0 } } impl<'a> From<&'a SupportFlags> for &'a u32 { fn from(value: &'a SupportFlags) -> Self { &value.0 } } #[derive(Eq, PartialEq, Debug, Clone)] pub struct BasicNodeData { pub my_port: u32, pub network_id: [u8; 16], pub peer_id: u64, pub support_flags: SupportFlags, } epee_object!( BasicNodeData, my_port: u32, network_id: [u8; 16], peer_id: u64, support_flags: SupportFlags as u32, ); #[derive(Eq, PartialEq, Debug, Clone)] pub struct HandshakeR { pub node_data: BasicNodeData, } epee_object!( HandshakeR, node_data: BasicNodeData, ); #[test] fn p2p_handshake() { let bytes = hex::decode("01110101010102010108096e6f64655f646174610c10076d795f706f727406a04600000a6e6574776f726b5f69640a401230f171610441611731008216a1a11007706565725f6964053eb3c096c4471c340d737570706f72745f666c61677306010000000c7061796c6f61645f646174610c181563756d756c61746976655f646966666963756c7479053951f7a79aab4a031b63756d756c61746976655f646966666963756c74795f746f7036340500000000000000000e63757272656e745f68656967687405fa092a00000000000c7072756e696e675f73656564068001000006746f705f69640a806cc497b230ba57a95edb370be8d6870c94e0992937c89b1def3a4cb7726d37ad0b746f705f76657273696f6e0810").unwrap(); let val: HandshakeR = from_bytes(&mut bytes.as_slice()).unwrap(); let mut bytes = to_bytes(val.clone()).unwrap(); assert_eq!(val, from_bytes(&mut bytes).unwrap()); }