// Rust Levin Library // Written in 2023 by // Cuprate Contributors // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // //! A tokio-codec for levin buckets use std::{fmt::Debug, marker::PhantomData}; use bytes::{Buf, BufMut, BytesMut}; use tokio_util::codec::{Decoder, Encoder}; use cuprate_helper::cast::u64_to_usize; use crate::{ header::{Flags, HEADER_SIZE}, message::{make_dummy_message, LevinMessage}, Bucket, BucketBuilder, BucketError, BucketHead, LevinBody, LevinCommand, MessageType, Protocol, }; #[derive(Debug, Clone)] pub enum LevinBucketState { /// Waiting for the peer to send a header. WaitingForHeader, /// Waiting for a peer to send a body. WaitingForBody(BucketHead), } /// The levin tokio-codec for decoding and encoding raw levin buckets /// #[derive(Debug, Clone)] pub struct LevinBucketCodec { state: LevinBucketState, protocol: Protocol, handshake_message_seen: bool, } impl Default for LevinBucketCodec { fn default() -> Self { LevinBucketCodec { state: LevinBucketState::WaitingForHeader, protocol: Protocol::default(), handshake_message_seen: false, } } } impl LevinBucketCodec { pub fn new(protocol: Protocol) -> Self { LevinBucketCodec { state: LevinBucketState::WaitingForHeader, protocol, handshake_message_seen: false, } } } impl Decoder for LevinBucketCodec { type Item = Bucket; type Error = BucketError; fn decode(&mut self, src: &mut BytesMut) -> Result, Self::Error> { loop { match &self.state { LevinBucketState::WaitingForHeader => { if src.len() < HEADER_SIZE { return Ok(None); }; let head = BucketHead::::from_bytes(src); #[cfg(feature = "tracing")] tracing::trace!( "Received new bucket header, command: {:?}, waiting for body, body len: {}", head.command, head.size ); if head.size > self.protocol.max_packet_size || head.size > head.command.bucket_size_limit() { #[cfg(feature = "tracing")] tracing::debug!("Peer sent message which is too large."); return Err(BucketError::BucketExceededMaxSize); } if !self.handshake_message_seen { if head.size > self.protocol.max_packet_size_before_handshake { #[cfg(feature = "tracing")] tracing::debug!("Peer sent message which is too large."); return Err(BucketError::BucketExceededMaxSize); } if head.command.is_handshake() { #[cfg(feature = "tracing")] tracing::debug!( "Peer handshake message seen, increasing bucket size limit." ); self.handshake_message_seen = true; } } let _ = std::mem::replace(&mut self.state, LevinBucketState::WaitingForBody(head)); } LevinBucketState::WaitingForBody(head) => { let body_len = u64_to_usize(head.size); if src.len() < body_len { src.reserve(body_len - src.len()); return Ok(None); } let LevinBucketState::WaitingForBody(header) = std::mem::replace(&mut self.state, LevinBucketState::WaitingForHeader) else { unreachable!() }; #[cfg(feature = "tracing")] tracing::trace!("Received full bucket for command: {:?}", header.command); return Ok(Some(Bucket { header, body: src.copy_to_bytes(body_len), })); } } } } } impl Encoder> for LevinBucketCodec { type Error = BucketError; fn encode(&mut self, item: Bucket, dst: &mut BytesMut) -> Result<(), Self::Error> { if let Some(additional) = (HEADER_SIZE + item.body.len()).checked_sub(dst.capacity()) { dst.reserve(additional) } item.header.write_bytes_into(dst); dst.put_slice(&item.body); Ok(()) } } #[derive(Default, Debug, Clone)] enum MessageState { #[default] WaitingForBucket, /// Waiting for the rest of a fragmented message. /// /// We keep the fragmented message as a Vec instead of [`Bytes`](bytes::Bytes) as [`Bytes`](bytes::Bytes) could point to a /// large allocation even if the [`Bytes`](bytes::Bytes) itself is small, so is not safe to keep around for long. /// To prevent this attack vector completely we just use Vec for fragmented messages. WaitingForRestOfFragment(Vec), } /// A tokio-codec for levin messages or in other words the decoded body /// of a levin bucket. #[derive(Debug, Clone)] pub struct LevinMessageCodec { message_ty: PhantomData, bucket_codec: LevinBucketCodec, state: MessageState, } impl Default for LevinMessageCodec { fn default() -> Self { Self { message_ty: Default::default(), bucket_codec: Default::default(), state: Default::default(), } } } impl Decoder for LevinMessageCodec { type Item = T; type Error = BucketError; fn decode(&mut self, src: &mut BytesMut) -> Result, Self::Error> { loop { match &mut self.state { MessageState::WaitingForBucket => { let Some(mut bucket) = self.bucket_codec.decode(src)? else { return Ok(None); }; let flags = &bucket.header.flags; if flags.contains(Flags::DUMMY) { // Dummy message #[cfg(feature = "tracing")] tracing::trace!("Received DUMMY bucket from peer, ignoring."); // We may have another bucket in `src`. continue; }; if flags.contains(Flags::END_FRAGMENT) { return Err(BucketError::InvalidHeaderFlags( "Flag end fragment received before a start fragment", )); }; if flags.contains(Flags::START_FRAGMENT) { // monerod does not require a start flag before starting a fragmented message, // but will always produce one, so it is ok for us to require one. #[cfg(feature = "tracing")] tracing::debug!("Bucket is a fragment, waiting for rest of message."); self.state = MessageState::WaitingForRestOfFragment(bucket.body.to_vec()); continue; } // Normal, non fragmented bucket let message_type = MessageType::from_flags_and_have_to_return( bucket.header.flags, bucket.header.have_to_return_data, )?; return Ok(Some(T::decode_message( &mut bucket.body, message_type, bucket.header.command, )?)); } MessageState::WaitingForRestOfFragment(bytes) => { let Some(bucket) = self.bucket_codec.decode(src)? else { return Ok(None); }; let flags = &bucket.header.flags; if flags.contains(Flags::DUMMY) { // Dummy message #[cfg(feature = "tracing")] tracing::trace!("Received DUMMY bucket from peer, ignoring."); // We may have another bucket in `src`. continue; }; let max_size = u64_to_usize(if self.bucket_codec.handshake_message_seen { self.bucket_codec.protocol.max_packet_size } else { self.bucket_codec.protocol.max_packet_size_before_handshake }); if bytes.len().saturating_add(bucket.body.len()) > max_size { return Err(BucketError::InvalidFragmentedMessage( "Fragmented message exceeded maximum size", )); } #[cfg(feature = "tracing")] tracing::trace!("Received another bucket fragment."); bytes.extend_from_slice(bucket.body.as_ref()); if flags.contains(Flags::END_FRAGMENT) { // make sure we only look at the internal bucket and don't use this. drop(bucket); let MessageState::WaitingForRestOfFragment(bytes) = std::mem::replace(&mut self.state, MessageState::WaitingForBucket) else { unreachable!(); }; // Check there are enough bytes in the fragment to build a header. if bytes.len() < HEADER_SIZE { return Err(BucketError::InvalidFragmentedMessage( "Fragmented message is not large enough to build a bucket.", )); } let mut header_bytes = BytesMut::from(&bytes[0..HEADER_SIZE]); let header = BucketHead::::from_bytes(&mut header_bytes); if header.size > header.command.bucket_size_limit() { return Err(BucketError::BucketExceededMaxSize); } // Check the fragmented message contains enough bytes to build the message. if bytes.len().saturating_sub(HEADER_SIZE) < u64_to_usize(header.size) { return Err(BucketError::InvalidFragmentedMessage( "Fragmented message does not have enough bytes to fill bucket body", )); } #[cfg(feature = "tracing")] tracing::debug!( "Received final fragment, combined message command: {:?}.", header.command ); let message_type = MessageType::from_flags_and_have_to_return( header.flags, header.have_to_return_data, )?; if header.command.is_handshake() { #[cfg(feature = "tracing")] tracing::debug!( "Peer handshake message seen, increasing bucket size limit." ); self.bucket_codec.handshake_message_seen = true; } return Ok(Some(T::decode_message( &mut &bytes[HEADER_SIZE..], message_type, header.command, )?)); } } } } } } impl Encoder> for LevinMessageCodec { type Error = BucketError; fn encode(&mut self, item: LevinMessage, dst: &mut BytesMut) -> Result<(), Self::Error> { match item { LevinMessage::Body(body) => { let mut bucket_builder = BucketBuilder::new(&self.bucket_codec.protocol); body.encode(&mut bucket_builder)?; let bucket = bucket_builder.finish(); self.bucket_codec.encode(bucket, dst) } LevinMessage::Bucket(bucket) => self.bucket_codec.encode(bucket, dst), LevinMessage::Dummy(size) => { let bucket = make_dummy_message(&self.bucket_codec.protocol, size); self.bucket_codec.encode(bucket, dst) } } } }