mirror of
https://github.com/xmrig/xmrig.git
synced 2024-12-24 12:39:28 +00:00
749 lines
41 KiB
C
749 lines
41 KiB
C
/* ==========================================
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Unity Project - A Test Framework for C
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Copyright (c) 2007-14 Mike Karlesky, Mark VanderVoord, Greg Williams
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[Released under MIT License. Please refer to license.txt for details]
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========================================== */
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#ifndef UNITY_INTERNALS_H
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#define UNITY_INTERNALS_H
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#ifdef UNITY_INCLUDE_CONFIG_H
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#include "unity_config.h"
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#endif
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#include <setjmp.h>
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#ifndef UNITY_EXCLUDE_MATH_H
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#include <math.h>
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#endif
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/* Unity Attempts to Auto-Detect Integer Types
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* Attempt 1: UINT_MAX, ULONG_MAX in <limits.h>, or default to 32 bits
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* Attempt 2: UINTPTR_MAX in <stdint.h>, or default to same size as long
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* The user may override any of these derived constants:
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* UNITY_INT_WIDTH, UNITY_LONG_WIDTH, UNITY_POINTER_WIDTH */
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#ifndef UNITY_EXCLUDE_STDINT_H
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#include <stdint.h>
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#endif
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#ifndef UNITY_EXCLUDE_LIMITS_H
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#include <limits.h>
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#endif
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/*-------------------------------------------------------
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* Guess Widths If Not Specified
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*-------------------------------------------------------*/
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/* Determine the size of an int, if not already specified.
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* We cannot use sizeof(int), because it is not yet defined
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* at this stage in the translation of the C program.
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* Therefore, infer it from UINT_MAX if possible. */
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#ifndef UNITY_INT_WIDTH
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#ifdef UINT_MAX
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#if (UINT_MAX == 0xFFFF)
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#define UNITY_INT_WIDTH (16)
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#elif (UINT_MAX == 0xFFFFFFFF)
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#define UNITY_INT_WIDTH (32)
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#elif (UINT_MAX == 0xFFFFFFFFFFFFFFFF)
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#define UNITY_INT_WIDTH (64)
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#endif
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#else /* Set to default */
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#define UNITY_INT_WIDTH (32)
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#endif /* UINT_MAX */
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#endif
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/* Determine the size of a long, if not already specified. */
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#ifndef UNITY_LONG_WIDTH
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#ifdef ULONG_MAX
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#if (ULONG_MAX == 0xFFFF)
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#define UNITY_LONG_WIDTH (16)
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#elif (ULONG_MAX == 0xFFFFFFFF)
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#define UNITY_LONG_WIDTH (32)
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#elif (ULONG_MAX == 0xFFFFFFFFFFFFFFFF)
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#define UNITY_LONG_WIDTH (64)
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#endif
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#else /* Set to default */
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#define UNITY_LONG_WIDTH (32)
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#endif /* ULONG_MAX */
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#endif
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/* Determine the size of a pointer, if not already specified. */
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#ifndef UNITY_POINTER_WIDTH
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#ifdef UINTPTR_MAX
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#if (UINTPTR_MAX <= 0xFFFF)
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#define UNITY_POINTER_WIDTH (16)
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#elif (UINTPTR_MAX <= 0xFFFFFFFF)
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#define UNITY_POINTER_WIDTH (32)
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#elif (UINTPTR_MAX <= 0xFFFFFFFFFFFFFFFF)
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#define UNITY_POINTER_WIDTH (64)
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#endif
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#else /* Set to default */
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#define UNITY_POINTER_WIDTH UNITY_LONG_WIDTH
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#endif /* UINTPTR_MAX */
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#endif
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/*-------------------------------------------------------
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* Int Support (Define types based on detected sizes)
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*-------------------------------------------------------*/
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#if (UNITY_INT_WIDTH == 32)
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typedef unsigned char _UU8;
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typedef unsigned short _UU16;
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typedef unsigned int _UU32;
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typedef signed char _US8;
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typedef signed short _US16;
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typedef signed int _US32;
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#elif (UNITY_INT_WIDTH == 16)
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typedef unsigned char _UU8;
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typedef unsigned int _UU16;
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typedef unsigned long _UU32;
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typedef signed char _US8;
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typedef signed int _US16;
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typedef signed long _US32;
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#else
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#error Invalid UNITY_INT_WIDTH specified! (16 or 32 are supported)
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#endif
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/*-------------------------------------------------------
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* 64-bit Support
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*-------------------------------------------------------*/
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#ifndef UNITY_SUPPORT_64
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#if UNITY_LONG_WIDTH == 64 || UNITY_POINTER_WIDTH == 64
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#define UNITY_SUPPORT_64
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#endif
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#endif
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#ifndef UNITY_SUPPORT_64
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/* No 64-bit Support */
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typedef _UU32 _U_UINT;
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typedef _US32 _U_SINT;
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#else
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/* 64-bit Support */
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#if (UNITY_LONG_WIDTH == 32)
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typedef unsigned long long _UU64;
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typedef signed long long _US64;
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#elif (UNITY_LONG_WIDTH == 64)
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typedef unsigned long _UU64;
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typedef signed long _US64;
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#else
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#error Invalid UNITY_LONG_WIDTH specified! (32 or 64 are supported)
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#endif
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typedef _UU64 _U_UINT;
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typedef _US64 _U_SINT;
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#endif
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/*-------------------------------------------------------
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* Pointer Support
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*-------------------------------------------------------*/
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#if (UNITY_POINTER_WIDTH == 32)
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typedef _UU32 _UP;
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#define UNITY_DISPLAY_STYLE_POINTER UNITY_DISPLAY_STYLE_HEX32
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#elif (UNITY_POINTER_WIDTH == 64)
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typedef _UU64 _UP;
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#define UNITY_DISPLAY_STYLE_POINTER UNITY_DISPLAY_STYLE_HEX64
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#elif (UNITY_POINTER_WIDTH == 16)
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typedef _UU16 _UP;
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#define UNITY_DISPLAY_STYLE_POINTER UNITY_DISPLAY_STYLE_HEX16
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#else
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#error Invalid UNITY_POINTER_WIDTH specified! (16, 32 or 64 are supported)
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#endif
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#ifndef UNITY_PTR_ATTRIBUTE
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#define UNITY_PTR_ATTRIBUTE
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#endif
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#ifndef UNITY_INTERNAL_PTR
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#define UNITY_INTERNAL_PTR UNITY_PTR_ATTRIBUTE const void*
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/* #define UNITY_INTERNAL_PTR UNITY_PTR_ATTRIBUTE const _UU8* */
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#endif
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/*-------------------------------------------------------
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* Float Support
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*-------------------------------------------------------*/
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#ifdef UNITY_EXCLUDE_FLOAT
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/* No Floating Point Support */
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#undef UNITY_INCLUDE_FLOAT
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#undef UNITY_FLOAT_PRECISION
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#undef UNITY_FLOAT_TYPE
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#undef UNITY_FLOAT_VERBOSE
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#else
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#ifndef UNITY_INCLUDE_FLOAT
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#define UNITY_INCLUDE_FLOAT
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#endif
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/* Floating Point Support */
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#ifndef UNITY_FLOAT_PRECISION
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#define UNITY_FLOAT_PRECISION (0.00001f)
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#endif
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#ifndef UNITY_FLOAT_TYPE
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#define UNITY_FLOAT_TYPE float
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#endif
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typedef UNITY_FLOAT_TYPE _UF;
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#ifndef isinf
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/* The value of Inf - Inf is NaN */
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#define isinf(n) (isnan((n) - (n)) && !isnan(n))
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#endif
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#ifndef isnan
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/* NaN is the only floating point value that does NOT equal itself.
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* Therefore if n != n, then it is NaN. */
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#define isnan(n) ((n != n) ? 1 : 0)
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#endif
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#ifndef isneg
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#define isneg(n) ((n < 0.0f) ? 1 : 0)
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#endif
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#ifndef ispos
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#define ispos(n) ((n > 0.0f) ? 1 : 0)
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#endif
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#endif
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/*-------------------------------------------------------
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* Double Float Support
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*-------------------------------------------------------*/
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/* unlike FLOAT, we DON'T include by default */
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#ifndef UNITY_EXCLUDE_DOUBLE
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#ifndef UNITY_INCLUDE_DOUBLE
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#define UNITY_EXCLUDE_DOUBLE
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#endif
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#endif
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#ifdef UNITY_EXCLUDE_DOUBLE
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/* No Floating Point Support */
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#undef UNITY_DOUBLE_PRECISION
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#undef UNITY_DOUBLE_TYPE
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#undef UNITY_DOUBLE_VERBOSE
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#ifdef UNITY_INCLUDE_DOUBLE
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#undef UNITY_INCLUDE_DOUBLE
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#endif
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#ifdef UNITY_FLOAT_VERBOSE
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typedef _UF _UD;
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/* For parameter in UnityPrintFloat, double promotion required */
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#endif
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#else
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/* Double Floating Point Support */
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#ifndef UNITY_DOUBLE_PRECISION
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#define UNITY_DOUBLE_PRECISION (1e-12f)
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#endif
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#ifndef UNITY_DOUBLE_TYPE
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#define UNITY_DOUBLE_TYPE double
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#endif
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typedef UNITY_DOUBLE_TYPE _UD;
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#endif
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#ifdef UNITY_DOUBLE_VERBOSE
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#ifndef UNITY_FLOAT_VERBOSE
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#define UNITY_FLOAT_VERBOSE
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#endif
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#endif
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/*-------------------------------------------------------
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* Output Method: stdout (DEFAULT)
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*-------------------------------------------------------*/
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#ifndef UNITY_OUTPUT_CHAR
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/* Default to using putchar, which is defined in stdio.h */
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#include <stdio.h>
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#define UNITY_OUTPUT_CHAR(a) (void)putchar(a)
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#else
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/* If defined as something else, make sure we declare it here so it's ready for use */
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#ifndef UNITY_OMIT_OUTPUT_CHAR_HEADER_DECLARATION
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extern void UNITY_OUTPUT_CHAR(int);
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#endif
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#endif
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#ifndef UNITY_OUTPUT_FLUSH
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/* Default to using fflush, which is defined in stdio.h */
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#include <stdio.h>
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#define UNITY_OUTPUT_FLUSH (void)fflush(stdout)
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#else
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/* If defined as something else, make sure we declare it here so it's ready for use */
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#ifndef UNITY_OMIT_OUTPUT_FLUSH_HEADER_DECLARATION
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extern void UNITY_OUTPUT_FLUSH(void);
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#endif
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#endif
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#ifndef UNITY_OUTPUT_FLUSH
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#define UNITY_FLUSH_CALL()
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#else
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#define UNITY_FLUSH_CALL() UNITY_OUTPUT_FLUSH
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#endif
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#ifndef UNITY_PRINT_EOL
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#define UNITY_PRINT_EOL() UNITY_OUTPUT_CHAR('\n')
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#endif
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#ifndef UNITY_OUTPUT_START
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#define UNITY_OUTPUT_START()
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#endif
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#ifndef UNITY_OUTPUT_COMPLETE
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#define UNITY_OUTPUT_COMPLETE()
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#endif
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/*-------------------------------------------------------
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* Footprint
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*-------------------------------------------------------*/
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#ifndef UNITY_LINE_TYPE
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#define UNITY_LINE_TYPE _U_UINT
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#endif
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#ifndef UNITY_COUNTER_TYPE
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#define UNITY_COUNTER_TYPE _U_UINT
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#endif
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/*-------------------------------------------------------
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* Language Features Available
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*-------------------------------------------------------*/
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#if !defined(UNITY_WEAK_ATTRIBUTE) && !defined(UNITY_WEAK_PRAGMA)
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# ifdef __GNUC__ /* includes clang */
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# if !(defined(__WIN32__) && defined(__clang__)) && !defined(__TMS470__)
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# define UNITY_WEAK_ATTRIBUTE __attribute__((weak))
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# endif
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# endif
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#endif
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#ifdef UNITY_NO_WEAK
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# undef UNITY_WEAK_ATTRIBUTE
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# undef UNITY_WEAK_PRAGMA
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#endif
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/*-------------------------------------------------------
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* Internal Structs Needed
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*-------------------------------------------------------*/
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typedef void (*UnityTestFunction)(void);
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#define UNITY_DISPLAY_RANGE_INT (0x10)
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#define UNITY_DISPLAY_RANGE_UINT (0x20)
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#define UNITY_DISPLAY_RANGE_HEX (0x40)
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#define UNITY_DISPLAY_RANGE_AUTO (0x80)
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typedef enum
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{
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UNITY_DISPLAY_STYLE_INT = sizeof(int)+ UNITY_DISPLAY_RANGE_INT + UNITY_DISPLAY_RANGE_AUTO,
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UNITY_DISPLAY_STYLE_INT8 = 1 + UNITY_DISPLAY_RANGE_INT,
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UNITY_DISPLAY_STYLE_INT16 = 2 + UNITY_DISPLAY_RANGE_INT,
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UNITY_DISPLAY_STYLE_INT32 = 4 + UNITY_DISPLAY_RANGE_INT,
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#ifdef UNITY_SUPPORT_64
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UNITY_DISPLAY_STYLE_INT64 = 8 + UNITY_DISPLAY_RANGE_INT,
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#endif
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UNITY_DISPLAY_STYLE_UINT = sizeof(unsigned) + UNITY_DISPLAY_RANGE_UINT + UNITY_DISPLAY_RANGE_AUTO,
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UNITY_DISPLAY_STYLE_UINT8 = 1 + UNITY_DISPLAY_RANGE_UINT,
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UNITY_DISPLAY_STYLE_UINT16 = 2 + UNITY_DISPLAY_RANGE_UINT,
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UNITY_DISPLAY_STYLE_UINT32 = 4 + UNITY_DISPLAY_RANGE_UINT,
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#ifdef UNITY_SUPPORT_64
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UNITY_DISPLAY_STYLE_UINT64 = 8 + UNITY_DISPLAY_RANGE_UINT,
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#endif
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UNITY_DISPLAY_STYLE_HEX8 = 1 + UNITY_DISPLAY_RANGE_HEX,
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UNITY_DISPLAY_STYLE_HEX16 = 2 + UNITY_DISPLAY_RANGE_HEX,
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UNITY_DISPLAY_STYLE_HEX32 = 4 + UNITY_DISPLAY_RANGE_HEX,
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#ifdef UNITY_SUPPORT_64
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UNITY_DISPLAY_STYLE_HEX64 = 8 + UNITY_DISPLAY_RANGE_HEX,
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#endif
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UNITY_DISPLAY_STYLE_UNKNOWN
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} UNITY_DISPLAY_STYLE_T;
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#ifndef UNITY_EXCLUDE_FLOAT
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typedef enum _UNITY_FLOAT_TRAIT_T
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{
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UNITY_FLOAT_IS_NOT_INF = 0,
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UNITY_FLOAT_IS_INF,
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UNITY_FLOAT_IS_NOT_NEG_INF,
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UNITY_FLOAT_IS_NEG_INF,
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UNITY_FLOAT_IS_NOT_NAN,
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UNITY_FLOAT_IS_NAN,
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UNITY_FLOAT_IS_NOT_DET,
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UNITY_FLOAT_IS_DET,
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UNITY_FLOAT_INVALID_TRAIT
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} UNITY_FLOAT_TRAIT_T;
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#endif
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struct _Unity
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{
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const char* TestFile;
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const char* CurrentTestName;
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#ifndef UNITY_EXCLUDE_DETAILS
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const char* CurrentDetail1;
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const char* CurrentDetail2;
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#endif
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UNITY_LINE_TYPE CurrentTestLineNumber;
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UNITY_COUNTER_TYPE NumberOfTests;
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UNITY_COUNTER_TYPE TestFailures;
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UNITY_COUNTER_TYPE TestIgnores;
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UNITY_COUNTER_TYPE CurrentTestFailed;
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UNITY_COUNTER_TYPE CurrentTestIgnored;
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jmp_buf AbortFrame;
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};
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extern struct _Unity Unity;
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/*-------------------------------------------------------
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* Test Suite Management
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*-------------------------------------------------------*/
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void UnityBegin(const char* filename);
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int UnityEnd(void);
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void UnityConcludeTest(void);
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void UnityDefaultTestRun(UnityTestFunction Func, const char* FuncName, const int FuncLineNum);
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/*-------------------------------------------------------
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* Details Support
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|
*-------------------------------------------------------*/
|
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|
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#ifdef UNITY_EXCLUDE_DETAILS
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#define UNITY_CLR_DETAILS()
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#define UNITY_SET_DETAIL(d1)
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#define UNITY_SET_DETAILS(d1,d2)
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#else
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#define UNITY_CLR_DETAILS() { Unity.CurrentDetail1 = 0; Unity.CurrentDetail2 = 0; }
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#define UNITY_SET_DETAIL(d1) { Unity.CurrentDetail1 = d1; Unity.CurrentDetail2 = 0; }
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#define UNITY_SET_DETAILS(d1,d2) { Unity.CurrentDetail1 = d1; Unity.CurrentDetail2 = d2; }
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|
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#ifndef UNITY_DETAIL1_NAME
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#define UNITY_DETAIL1_NAME "Function"
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#endif
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|
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#ifndef UNITY_DETAIL2_NAME
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#define UNITY_DETAIL2_NAME "Argument"
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|
#endif
|
|
#endif
|
|
|
|
/*-------------------------------------------------------
|
|
* Test Output
|
|
*-------------------------------------------------------*/
|
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void UnityPrint(const char* string);
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void UnityPrintMask(const _U_UINT mask, const _U_UINT number);
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void UnityPrintNumberByStyle(const _U_SINT number, const UNITY_DISPLAY_STYLE_T style);
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void UnityPrintNumber(const _U_SINT number);
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|
void UnityPrintNumberUnsigned(const _U_UINT number);
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void UnityPrintNumberHex(const _U_UINT number, const char nibbles);
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|
|
|
#ifdef UNITY_FLOAT_VERBOSE
|
|
void UnityPrintFloat(const _UD number);
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|
#endif
|
|
|
|
/*-------------------------------------------------------
|
|
* Test Assertion Functions
|
|
*-------------------------------------------------------
|
|
* Use the macros below this section instead of calling
|
|
* these directly. The macros have a consistent naming
|
|
* convention and will pull in file and line information
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|
* for you. */
|
|
|
|
void UnityAssertEqualNumber(const _U_SINT expected,
|
|
const _U_SINT actual,
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const char* msg,
|
|
const UNITY_LINE_TYPE lineNumber,
|
|
const UNITY_DISPLAY_STYLE_T style);
|
|
|
|
void UnityAssertEqualIntArray(UNITY_INTERNAL_PTR expected,
|
|
UNITY_INTERNAL_PTR actual,
|
|
const _UU32 num_elements,
|
|
const char* msg,
|
|
const UNITY_LINE_TYPE lineNumber,
|
|
const UNITY_DISPLAY_STYLE_T style);
|
|
|
|
void UnityAssertBits(const _U_SINT mask,
|
|
const _U_SINT expected,
|
|
const _U_SINT actual,
|
|
const char* msg,
|
|
const UNITY_LINE_TYPE lineNumber);
|
|
|
|
void UnityAssertEqualString(const char* expected,
|
|
const char* actual,
|
|
const char* msg,
|
|
const UNITY_LINE_TYPE lineNumber);
|
|
|
|
void UnityAssertEqualStringLen(const char* expected,
|
|
const char* actual,
|
|
const _UU32 length,
|
|
const char* msg,
|
|
const UNITY_LINE_TYPE lineNumber);
|
|
|
|
void UnityAssertEqualStringArray( const char** expected,
|
|
const char** actual,
|
|
const _UU32 num_elements,
|
|
const char* msg,
|
|
const UNITY_LINE_TYPE lineNumber);
|
|
|
|
void UnityAssertEqualMemory( UNITY_INTERNAL_PTR expected,
|
|
UNITY_INTERNAL_PTR actual,
|
|
const _UU32 length,
|
|
const _UU32 num_elements,
|
|
const char* msg,
|
|
const UNITY_LINE_TYPE lineNumber);
|
|
|
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void UnityAssertNumbersWithin(const _U_UINT delta,
|
|
const _U_SINT expected,
|
|
const _U_SINT actual,
|
|
const char* msg,
|
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const UNITY_LINE_TYPE lineNumber,
|
|
const UNITY_DISPLAY_STYLE_T style);
|
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|
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void UnityFail(const char* message, const UNITY_LINE_TYPE line);
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|
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void UnityIgnore(const char* message, const UNITY_LINE_TYPE line);
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|
|
#ifndef UNITY_EXCLUDE_FLOAT
|
|
void UnityAssertFloatsWithin(const _UF delta,
|
|
const _UF expected,
|
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const _UF actual,
|
|
const char* msg,
|
|
const UNITY_LINE_TYPE lineNumber);
|
|
|
|
void UnityAssertEqualFloatArray(UNITY_PTR_ATTRIBUTE const _UF* expected,
|
|
UNITY_PTR_ATTRIBUTE const _UF* actual,
|
|
const _UU32 num_elements,
|
|
const char* msg,
|
|
const UNITY_LINE_TYPE lineNumber);
|
|
|
|
void UnityAssertFloatSpecial(const _UF actual,
|
|
const char* msg,
|
|
const UNITY_LINE_TYPE lineNumber,
|
|
const UNITY_FLOAT_TRAIT_T style);
|
|
#endif
|
|
|
|
#ifndef UNITY_EXCLUDE_DOUBLE
|
|
void UnityAssertDoublesWithin(const _UD delta,
|
|
const _UD expected,
|
|
const _UD actual,
|
|
const char* msg,
|
|
const UNITY_LINE_TYPE lineNumber);
|
|
|
|
void UnityAssertEqualDoubleArray(UNITY_PTR_ATTRIBUTE const _UD* expected,
|
|
UNITY_PTR_ATTRIBUTE const _UD* actual,
|
|
const _UU32 num_elements,
|
|
const char* msg,
|
|
const UNITY_LINE_TYPE lineNumber);
|
|
|
|
void UnityAssertDoubleSpecial(const _UD actual,
|
|
const char* msg,
|
|
const UNITY_LINE_TYPE lineNumber,
|
|
const UNITY_FLOAT_TRAIT_T style);
|
|
#endif
|
|
|
|
/*-------------------------------------------------------
|
|
* Error Strings We Might Need
|
|
*-------------------------------------------------------*/
|
|
|
|
extern const char UnityStrErrFloat[];
|
|
extern const char UnityStrErrDouble[];
|
|
extern const char UnityStrErr64[];
|
|
|
|
/*-------------------------------------------------------
|
|
* Test Running Macros
|
|
*-------------------------------------------------------*/
|
|
|
|
#define TEST_PROTECT() (setjmp(Unity.AbortFrame) == 0)
|
|
|
|
#define TEST_ABORT() {longjmp(Unity.AbortFrame, 1);}
|
|
|
|
/* This tricky series of macros gives us an optional line argument to treat it as RUN_TEST(func, num=__LINE__) */
|
|
#ifndef RUN_TEST
|
|
#ifdef __STDC_VERSION__
|
|
#if __STDC_VERSION__ >= 199901L
|
|
#define RUN_TEST(...) UnityDefaultTestRun(RUN_TEST_FIRST(__VA_ARGS__), RUN_TEST_SECOND(__VA_ARGS__))
|
|
#define RUN_TEST_FIRST(...) RUN_TEST_FIRST_HELPER(__VA_ARGS__, throwaway)
|
|
#define RUN_TEST_FIRST_HELPER(first, ...) (first), #first
|
|
#define RUN_TEST_SECOND(...) RUN_TEST_SECOND_HELPER(__VA_ARGS__, __LINE__, throwaway)
|
|
#define RUN_TEST_SECOND_HELPER(first, second, ...) (second)
|
|
#endif
|
|
#endif
|
|
#endif
|
|
|
|
/* If we can't do the tricky version, we'll just have to require them to always include the line number */
|
|
#ifndef RUN_TEST
|
|
#ifdef CMOCK
|
|
#define RUN_TEST(func, num) UnityDefaultTestRun(func, #func, num)
|
|
#else
|
|
#define RUN_TEST(func) UnityDefaultTestRun(func, #func, __LINE__)
|
|
#endif
|
|
#endif
|
|
|
|
#define TEST_LINE_NUM (Unity.CurrentTestLineNumber)
|
|
#define TEST_IS_IGNORED (Unity.CurrentTestIgnored)
|
|
#define UNITY_NEW_TEST(a) \
|
|
Unity.CurrentTestName = (a); \
|
|
Unity.CurrentTestLineNumber = (UNITY_LINE_TYPE)(__LINE__); \
|
|
Unity.NumberOfTests++;
|
|
|
|
#ifndef UNITY_BEGIN
|
|
#define UNITY_BEGIN() UnityBegin(__FILE__)
|
|
#endif
|
|
|
|
#ifndef UNITY_END
|
|
#define UNITY_END() UnityEnd()
|
|
#endif
|
|
|
|
#define UNITY_UNUSED(x) (void)(sizeof(x))
|
|
|
|
/*-----------------------------------------------
|
|
* Command Line Argument Support
|
|
*-----------------------------------------------*/
|
|
|
|
#ifdef UNITY_USE_COMMAND_LINE_ARGS
|
|
int UnityParseOptions(int argc, char** argv);
|
|
int UnityTestMatches(void);
|
|
#endif
|
|
|
|
/*-------------------------------------------------------
|
|
* Basic Fail and Ignore
|
|
*-------------------------------------------------------*/
|
|
|
|
#define UNITY_TEST_FAIL(line, message) UnityFail( (message), (UNITY_LINE_TYPE)(line))
|
|
#define UNITY_TEST_IGNORE(line, message) UnityIgnore( (message), (UNITY_LINE_TYPE)(line))
|
|
|
|
/*-------------------------------------------------------
|
|
* Test Asserts
|
|
*-------------------------------------------------------*/
|
|
|
|
#define UNITY_TEST_ASSERT(condition, line, message) if (condition) {} else {UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), (message));}
|
|
#define UNITY_TEST_ASSERT_NULL(pointer, line, message) UNITY_TEST_ASSERT(((pointer) == NULL), (UNITY_LINE_TYPE)(line), (message))
|
|
#define UNITY_TEST_ASSERT_NOT_NULL(pointer, line, message) UNITY_TEST_ASSERT(((pointer) != NULL), (UNITY_LINE_TYPE)(line), (message))
|
|
|
|
#define UNITY_TEST_ASSERT_EQUAL_INT(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT)
|
|
#define UNITY_TEST_ASSERT_EQUAL_INT8(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(_US8 )(expected), (_U_SINT)(_US8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8)
|
|
#define UNITY_TEST_ASSERT_EQUAL_INT16(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(_US16)(expected), (_U_SINT)(_US16)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16)
|
|
#define UNITY_TEST_ASSERT_EQUAL_INT32(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(_US32)(expected), (_U_SINT)(_US32)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32)
|
|
#define UNITY_TEST_ASSERT_EQUAL_UINT(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT)
|
|
#define UNITY_TEST_ASSERT_EQUAL_UINT8(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(_UU8 )(expected), (_U_SINT)(_UU8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8)
|
|
#define UNITY_TEST_ASSERT_EQUAL_UINT16(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(_UU16)(expected), (_U_SINT)(_UU16)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16)
|
|
#define UNITY_TEST_ASSERT_EQUAL_UINT32(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(_UU32)(expected), (_U_SINT)(_UU32)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32)
|
|
#define UNITY_TEST_ASSERT_EQUAL_HEX8(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(_US8 )(expected), (_U_SINT)(_US8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8)
|
|
#define UNITY_TEST_ASSERT_EQUAL_HEX16(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(_US16)(expected), (_U_SINT)(_US16)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16)
|
|
#define UNITY_TEST_ASSERT_EQUAL_HEX32(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(_US32)(expected), (_U_SINT)(_US32)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32)
|
|
#define UNITY_TEST_ASSERT_BITS(mask, expected, actual, line, message) UnityAssertBits((_U_SINT)(mask), (_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)(line))
|
|
|
|
#define UNITY_TEST_ASSERT_INT_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((delta), (_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT)
|
|
#define UNITY_TEST_ASSERT_INT8_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_UU8 )(delta), (_U_SINT)(_US8 )(expected), (_U_SINT)(_US8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8)
|
|
#define UNITY_TEST_ASSERT_INT16_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_UU16)(delta), (_U_SINT)(_US16)(expected), (_U_SINT)(_US16)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16)
|
|
#define UNITY_TEST_ASSERT_INT32_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_UU32)(delta), (_U_SINT)(_US32)(expected), (_U_SINT)(_US32)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32)
|
|
#define UNITY_TEST_ASSERT_UINT_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((delta), (_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT)
|
|
#define UNITY_TEST_ASSERT_UINT8_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_UU8 )(delta), (_U_SINT)(_U_UINT)(_UU8 )(expected), (_U_SINT)(_U_UINT)(_UU8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8)
|
|
#define UNITY_TEST_ASSERT_UINT16_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_UU16)(delta), (_U_SINT)(_U_UINT)(_UU16)(expected), (_U_SINT)(_U_UINT)(_UU16)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16)
|
|
#define UNITY_TEST_ASSERT_UINT32_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_UU32)(delta), (_U_SINT)(_U_UINT)(_UU32)(expected), (_U_SINT)(_U_UINT)(_UU32)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32)
|
|
#define UNITY_TEST_ASSERT_HEX8_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_UU8 )(delta), (_U_SINT)(_U_UINT)(_UU8 )(expected), (_U_SINT)(_U_UINT)(_UU8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8)
|
|
#define UNITY_TEST_ASSERT_HEX16_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_UU16)(delta), (_U_SINT)(_U_UINT)(_UU16)(expected), (_U_SINT)(_U_UINT)(_UU16)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16)
|
|
#define UNITY_TEST_ASSERT_HEX32_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_UU32)(delta), (_U_SINT)(_U_UINT)(_UU32)(expected), (_U_SINT)(_U_UINT)(_UU32)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32)
|
|
|
|
#define UNITY_TEST_ASSERT_EQUAL_PTR(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(_UP)(expected), (_U_SINT)(_UP)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_POINTER)
|
|
#define UNITY_TEST_ASSERT_EQUAL_STRING(expected, actual, line, message) UnityAssertEqualString((const char*)(expected), (const char*)(actual), (message), (UNITY_LINE_TYPE)(line))
|
|
#define UNITY_TEST_ASSERT_EQUAL_STRING_LEN(expected, actual, len, line, message) UnityAssertEqualStringLen((const char*)(expected), (const char*)(actual), (_UU32)(len), (message), (UNITY_LINE_TYPE)(line))
|
|
#define UNITY_TEST_ASSERT_EQUAL_MEMORY(expected, actual, len, line, message) UnityAssertEqualMemory((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (_UU32)(len), 1, (message), (UNITY_LINE_TYPE)(line))
|
|
|
|
#define UNITY_TEST_ASSERT_EQUAL_INT_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT)
|
|
#define UNITY_TEST_ASSERT_EQUAL_INT8_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8)
|
|
#define UNITY_TEST_ASSERT_EQUAL_INT16_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16)
|
|
#define UNITY_TEST_ASSERT_EQUAL_INT32_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32)
|
|
#define UNITY_TEST_ASSERT_EQUAL_UINT_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT)
|
|
#define UNITY_TEST_ASSERT_EQUAL_UINT8_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8)
|
|
#define UNITY_TEST_ASSERT_EQUAL_UINT16_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16)
|
|
#define UNITY_TEST_ASSERT_EQUAL_UINT32_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32)
|
|
#define UNITY_TEST_ASSERT_EQUAL_HEX8_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8)
|
|
#define UNITY_TEST_ASSERT_EQUAL_HEX16_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16)
|
|
#define UNITY_TEST_ASSERT_EQUAL_HEX32_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32)
|
|
#define UNITY_TEST_ASSERT_EQUAL_PTR_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(_UP*)(expected), (UNITY_INTERNAL_PTR)(_UP*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_POINTER)
|
|
#define UNITY_TEST_ASSERT_EQUAL_STRING_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualStringArray((const char**)(expected), (const char**)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)(line))
|
|
#define UNITY_TEST_ASSERT_EQUAL_MEMORY_ARRAY(expected, actual, len, num_elements, line, message) UnityAssertEqualMemory((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (_UU32)(len), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)(line))
|
|
|
|
#ifdef UNITY_SUPPORT_64
|
|
#define UNITY_TEST_ASSERT_EQUAL_INT64(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64)
|
|
#define UNITY_TEST_ASSERT_EQUAL_UINT64(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64)
|
|
#define UNITY_TEST_ASSERT_EQUAL_HEX64(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64)
|
|
#define UNITY_TEST_ASSERT_EQUAL_INT64_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64)
|
|
#define UNITY_TEST_ASSERT_EQUAL_UINT64_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64)
|
|
#define UNITY_TEST_ASSERT_EQUAL_HEX64_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64)
|
|
#define UNITY_TEST_ASSERT_INT64_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((delta), (_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64)
|
|
#define UNITY_TEST_ASSERT_UINT64_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((delta), (_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64)
|
|
#define UNITY_TEST_ASSERT_HEX64_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((delta), (_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64)
|
|
#else
|
|
#define UNITY_TEST_ASSERT_EQUAL_INT64(expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
|
|
#define UNITY_TEST_ASSERT_EQUAL_UINT64(expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
|
|
#define UNITY_TEST_ASSERT_EQUAL_HEX64(expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
|
|
#define UNITY_TEST_ASSERT_EQUAL_INT64_ARRAY(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
|
|
#define UNITY_TEST_ASSERT_EQUAL_UINT64_ARRAY(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
|
|
#define UNITY_TEST_ASSERT_EQUAL_HEX64_ARRAY(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
|
|
#define UNITY_TEST_ASSERT_INT64_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
|
|
#define UNITY_TEST_ASSERT_UINT64_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
|
|
#define UNITY_TEST_ASSERT_HEX64_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
|
|
#endif
|
|
|
|
#ifdef UNITY_EXCLUDE_FLOAT
|
|
#define UNITY_TEST_ASSERT_FLOAT_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
|
|
#define UNITY_TEST_ASSERT_EQUAL_FLOAT(expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
|
|
#define UNITY_TEST_ASSERT_EQUAL_FLOAT_ARRAY(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
|
|
#define UNITY_TEST_ASSERT_FLOAT_IS_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
|
|
#define UNITY_TEST_ASSERT_FLOAT_IS_NEG_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
|
|
#define UNITY_TEST_ASSERT_FLOAT_IS_NAN(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
|
|
#define UNITY_TEST_ASSERT_FLOAT_IS_DETERMINATE(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
|
|
#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
|
|
#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_NEG_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
|
|
#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_NAN(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
|
|
#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_DETERMINATE(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
|
|
#else
|
|
#define UNITY_TEST_ASSERT_FLOAT_WITHIN(delta, expected, actual, line, message) UnityAssertFloatsWithin((_UF)(delta), (_UF)(expected), (_UF)(actual), (message), (UNITY_LINE_TYPE)(line))
|
|
#define UNITY_TEST_ASSERT_EQUAL_FLOAT(expected, actual, line, message) UNITY_TEST_ASSERT_FLOAT_WITHIN((_UF)(expected) * (_UF)UNITY_FLOAT_PRECISION, (_UF)(expected), (_UF)(actual), (UNITY_LINE_TYPE)(line), (message))
|
|
#define UNITY_TEST_ASSERT_EQUAL_FLOAT_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualFloatArray((_UF*)(expected), (_UF*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)(line))
|
|
#define UNITY_TEST_ASSERT_FLOAT_IS_INF(actual, line, message) UnityAssertFloatSpecial((_UF)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_INF)
|
|
#define UNITY_TEST_ASSERT_FLOAT_IS_NEG_INF(actual, line, message) UnityAssertFloatSpecial((_UF)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NEG_INF)
|
|
#define UNITY_TEST_ASSERT_FLOAT_IS_NAN(actual, line, message) UnityAssertFloatSpecial((_UF)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NAN)
|
|
#define UNITY_TEST_ASSERT_FLOAT_IS_DETERMINATE(actual, line, message) UnityAssertFloatSpecial((_UF)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_DET)
|
|
#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_INF(actual, line, message) UnityAssertFloatSpecial((_UF)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_INF)
|
|
#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_NEG_INF(actual, line, message) UnityAssertFloatSpecial((_UF)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_NEG_INF)
|
|
#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_NAN(actual, line, message) UnityAssertFloatSpecial((_UF)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_NAN)
|
|
#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_DETERMINATE(actual, line, message) UnityAssertFloatSpecial((_UF)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_DET)
|
|
#endif
|
|
|
|
#ifdef UNITY_EXCLUDE_DOUBLE
|
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#define UNITY_TEST_ASSERT_DOUBLE_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
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#define UNITY_TEST_ASSERT_EQUAL_DOUBLE(expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
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#define UNITY_TEST_ASSERT_EQUAL_DOUBLE_ARRAY(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
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#define UNITY_TEST_ASSERT_DOUBLE_IS_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
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#define UNITY_TEST_ASSERT_DOUBLE_IS_NEG_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
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#define UNITY_TEST_ASSERT_DOUBLE_IS_NAN(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
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#define UNITY_TEST_ASSERT_DOUBLE_IS_DETERMINATE(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
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#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
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#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NEG_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
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#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NAN(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
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#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_DETERMINATE(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
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#else
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#define UNITY_TEST_ASSERT_DOUBLE_WITHIN(delta, expected, actual, line, message) UnityAssertDoublesWithin((_UD)(delta), (_UD)(expected), (_UD)(actual), (message), (UNITY_LINE_TYPE)line)
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#define UNITY_TEST_ASSERT_EQUAL_DOUBLE(expected, actual, line, message) UNITY_TEST_ASSERT_DOUBLE_WITHIN((_UD)(expected) * (_UD)UNITY_DOUBLE_PRECISION, (_UD)expected, (_UD)actual, (UNITY_LINE_TYPE)(line), message)
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#define UNITY_TEST_ASSERT_EQUAL_DOUBLE_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualDoubleArray((_UD*)(expected), (_UD*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line)
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#define UNITY_TEST_ASSERT_DOUBLE_IS_INF(actual, line, message) UnityAssertDoubleSpecial((_UD)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_INF)
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#define UNITY_TEST_ASSERT_DOUBLE_IS_NEG_INF(actual, line, message) UnityAssertDoubleSpecial((_UD)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NEG_INF)
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#define UNITY_TEST_ASSERT_DOUBLE_IS_NAN(actual, line, message) UnityAssertDoubleSpecial((_UD)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NAN)
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#define UNITY_TEST_ASSERT_DOUBLE_IS_DETERMINATE(actual, line, message) UnityAssertDoubleSpecial((_UD)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_DET)
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#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_INF(actual, line, message) UnityAssertDoubleSpecial((_UD)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_INF)
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#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NEG_INF(actual, line, message) UnityAssertDoubleSpecial((_UD)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_NEG_INF)
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#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NAN(actual, line, message) UnityAssertDoubleSpecial((_UD)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_NAN)
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#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_DETERMINATE(actual, line, message) UnityAssertDoubleSpecial((_UD)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_DET)
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#endif
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/* End of UNITY_INTERNALS_H */
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#endif
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