/* XMRig * Copyright 2010 Jeff Garzik <jgarzik@pobox.com> * Copyright 2012-2014 pooler <pooler@litecoinpool.org> * Copyright 2014 Lucas Jones <https://github.com/lucasjones> * Copyright 2014-2016 Wolf9466 <https://github.com/OhGodAPet> * Copyright 2016 Jay D Dee <jayddee246@gmail.com> * Copyright 2016-2017 XMRig <support@xmrig.com> * * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #ifndef __CLIENT_H__ #define __CLIENT_H__ #include <jansson.h> #include <uv.h> #include "net/Job.h" #include "net/Url.h" class IClientListener; class JobResult; class Client { public: enum SocketState { UnconnectedState, HostLookupState, ConnectingState, ConnectedState, ClosingState }; constexpr static int kResponseTimeout = 15 * 1000; constexpr static int kKeepAliveTimeout = 60 * 1000; Client(int id, const char *agent, IClientListener *listener); ~Client(); void connect(); void connect(const Url *url); void disconnect(); void send(char *data); void setUrl(const Url *url); void submit(const JobResult &result); inline bool isReady() const { return m_state == ConnectedState && m_failures == 0; } inline const char *host() const { return m_url.host(); } inline const Job &job() const { return m_job; } inline int id() const { return m_id; } inline SocketState state() const { return m_state; } inline uint16_t port() const { return m_url.port(); } inline void setQuiet(bool quiet) { m_quiet = quiet; } inline void setRetryPause(int ms) { m_retryPause = ms; } private: constexpr static size_t kRecvBufSize = 4096; bool parseJob(const json_t *params, int *code); bool parseLogin(const json_t *result, int *code); int resolve(const char *host); void close(); void connect(struct sockaddr *addr); void login(); void parse(char *line, size_t len); void parseNotification(const char *method, const json_t *params, const json_t *error); void parseResponse(int64_t id, const json_t *result, const json_t *error); void ping(); void reconnect(); void setState(SocketState state); void startTimeout(); static void onAllocBuffer(uv_handle_t *handle, size_t suggested_size, uv_buf_t *buf); static void onClose(uv_handle_t *handle); static void onConnect(uv_connect_t *req, int status); static void onRead(uv_stream_t *stream, ssize_t nread, const uv_buf_t *buf); static void onResolved(uv_getaddrinfo_t *req, int status, struct addrinfo *res); static Client *getClient(void *data); bool m_quiet; char m_rpcId[64]; const char *m_agent; IClientListener *m_listener; int m_id; int m_retryPause; int64_t m_failures; int64_t m_sequence; Job m_job; size_t m_recvBufPos; SocketState m_state; struct addrinfo m_hints; Url m_url; uv_buf_t m_recvBuf; uv_getaddrinfo_t m_resolver; uv_stream_t *m_stream; uv_tcp_t *m_socket; uv_timer_t m_keepAliveTimer; uv_timer_t m_responseTimer; uv_timer_t m_retriesTimer; }; #endif /* __CLIENT_H__ */