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remove useless v4_random_math_init if algo is not cn/r
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1 changed files with 2 additions and 2 deletions
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@ -190,8 +190,8 @@
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r##part[1] = static_cast<uint32_t>(h##part[12] >> 32); \
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r##part[1] = static_cast<uint32_t>(h##part[12] >> 32); \
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r##part[2] = static_cast<uint32_t>(h##part[13]); \
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r##part[2] = static_cast<uint32_t>(h##part[13]); \
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r##part[3] = static_cast<uint32_t>(h##part[13] >> 32); \
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r##part[3] = static_cast<uint32_t>(h##part[13] >> 32); \
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} \
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v4_random_math_init<ALGO>(code##part, height); \
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v4_random_math_init<ALGO>(code##part, height);
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}
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#define VARIANT4_RANDOM_MATH(part, al, ah, cl, bx0, bx1) \
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#define VARIANT4_RANDOM_MATH(part, al, ah, cl, bx0, bx1) \
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if (props.isR()) { \
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if (props.isR()) { \
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