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Implemented dynamic pool reload.
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parent
7c789a0d3c
commit
9c088eabc2
5 changed files with 59 additions and 24 deletions
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@ -51,6 +51,16 @@ xmrig::Pool &xmrig::Pools::current()
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}
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bool xmrig::Pools::isEqual(const Pools &other) const
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{
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if (m_data.size() != other.m_data.size() || m_retries != other.m_retries || m_retryPause != other.m_retryPause) {
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return false;
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}
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return std::equal(m_data.begin(), m_data.end(), other.m_data.begin());
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}
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bool xmrig::Pools::setUrl(const char *url)
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{
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if (m_data.empty() || m_data.back().isValid()) {
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@ -144,7 +154,7 @@ void xmrig::Pools::load(const rapidjson::Value &pools)
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}
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void xmrig::Pools::print()
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void xmrig::Pools::print() const
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{
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size_t i = 1;
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for (const Pool &pool : m_data) {
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@ -59,13 +59,17 @@ public:
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inline void setVariant(const char *variant) { current().algorithm().parseVariant(variant); }
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inline void setVariant(int variant) { current().algorithm().parseVariant(variant); }
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inline bool operator!=(const Pools &other) const { return !isEqual(other); }
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inline bool operator==(const Pools &other) const { return isEqual(other); }
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bool isEqual(const Pools &other) const;
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bool setUrl(const char *url);
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IStrategy *createStrategy(IStrategyListener *listener) const;
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rapidjson::Value toJSON(rapidjson::Document &doc) const;
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size_t active() const;
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void adjust(const Algorithm &algorithm);
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void load(const rapidjson::Value &pools);
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void print();
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void print() const;
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void setRetries(int retries);
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void setRetryPause(int retryPause);
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@ -5,7 +5,8 @@
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* Copyright 2014-2016 Wolf9466 <https://github.com/OhGodAPet>
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* Copyright 2016 Jay D Dee <jayddee246@gmail.com>
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* Copyright 2017-2018 XMR-Stak <https://github.com/fireice-uk>, <https://github.com/psychocrypt>
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* Copyright 2016-2018 XMRig <https://github.com/xmrig>, <support@xmrig.com>
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* Copyright 2018-2019 SChernykh <https://github.com/SChernykh>
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* Copyright 2016-2019 XMRig <https://github.com/xmrig>, <support@xmrig.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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@ -34,7 +35,7 @@ class Config;
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class IControllerListener
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{
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public:
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virtual ~IControllerListener() {}
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virtual ~IControllerListener() = default;
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virtual void onConfigChanged(Config *config, Config *previousConfig) = 0;
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};
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@ -47,6 +47,7 @@ xmrig::Network::Network(Controller *controller) :
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m_donate(nullptr)
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{
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Workers::setListener(this);
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controller->addListener(this);
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const Pools &pools = controller->config()->pools();
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m_strategy = pools.createStrategy(this);
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@ -64,6 +65,7 @@ xmrig::Network::Network(Controller *controller) :
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xmrig::Network::~Network()
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{
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delete m_strategy;
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}
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@ -104,6 +106,22 @@ void xmrig::Network::onActive(IStrategy *strategy, Client *client)
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}
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void xmrig::Network::onConfigChanged(Config *config, Config *previousConfig)
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{
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if (config->pools() == previousConfig->pools() || !config->pools().active()) {
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return;
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}
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m_strategy->stop();
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config->pools().print();
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delete m_strategy;
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m_strategy = config->pools().createStrategy(this);
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connect();
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}
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void xmrig::Network::onJob(IStrategy *strategy, Client *client, const Job &job)
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{
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if (m_donate && m_donate->isActive() && m_donate != strategy) {
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@ -31,6 +31,7 @@
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#include "api/NetworkState.h"
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#include "common/interfaces/IControllerListener.h"
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#include "common/interfaces/IStrategyListener.h"
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#include "interfaces/IJobResultListener.h"
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@ -42,36 +43,37 @@ class Controller;
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class IStrategy;
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class Network : public IJobResultListener, public IStrategyListener
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class Network : public IJobResultListener, public IStrategyListener, public IControllerListener
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{
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public:
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Network(Controller *controller);
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~Network() override;
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Network(Controller *controller);
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~Network() override;
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void connect();
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void stop();
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void connect();
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void stop();
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protected:
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void onActive(IStrategy *strategy, Client *client) override;
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void onJob(IStrategy *strategy, Client *client, const Job &job) override;
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void onJobResult(const JobResult &result) override;
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void onPause(IStrategy *strategy) override;
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void onResultAccepted(IStrategy *strategy, Client *client, const SubmitResult &result, const char *error) override;
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void onActive(IStrategy *strategy, Client *client) override;
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void onConfigChanged(Config *config, Config *previousConfig) override;
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void onJob(IStrategy *strategy, Client *client, const Job &job) override;
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void onJobResult(const JobResult &result) override;
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void onPause(IStrategy *strategy) override;
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void onResultAccepted(IStrategy *strategy, Client *client, const SubmitResult &result, const char *error) override;
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private:
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constexpr static int kTickInterval = 1 * 1000;
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constexpr static int kTickInterval = 1 * 1000;
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bool isColors() const;
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void setJob(Client *client, const Job &job, bool donate);
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void tick();
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bool isColors() const;
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void setJob(Client *client, const Job &job, bool donate);
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void tick();
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static void onTick(uv_timer_t *handle);
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static void onTick(uv_timer_t *handle);
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Controller *m_controller;
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IStrategy *m_donate;
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IStrategy *m_strategy;
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NetworkState m_state;
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uv_timer_t m_timer;
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Controller *m_controller;
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IStrategy *m_donate;
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IStrategy *m_strategy;
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NetworkState m_state;
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uv_timer_t m_timer;
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};
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