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Fix impossible to build for OS X without clang
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1 changed files with 9 additions and 2 deletions
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@ -46,9 +46,16 @@ char *Platform::createUserAgent()
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# ifdef XMRIG_NVIDIA_PROJECT
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# ifdef XMRIG_NVIDIA_PROJECT
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const int cudaVersion = cuda_get_runtime_version();
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const int cudaVersion = cuda_get_runtime_version();
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snprintf(buf, max, "%s/%s (Macintosh; Intel Mac OS X) libuv/%s CUDA/%d.%d clang/%d.%d.%d", APP_NAME, APP_VERSION, uv_version_string(), cudaVersion / 1000, cudaVersion % 100, __clang_major__, __clang_minor__, __clang_patchlevel__);
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snprintf(buf, max, "%s/%s (Macintosh; Intel Mac OS X) libuv/%s CUDA/%d.%d", APP_NAME, APP_VERSION, uv_version_string(), cudaVersion / 1000, cudaVersion % 100);
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# else
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# else
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snprintf(buf, max, "%s/%s (Macintosh; Intel Mac OS X) libuv/%s clang/%d.%d.%d", APP_NAME, APP_VERSION, uv_version_string(), __clang_major__, __clang_minor__, __clang_patchlevel__);
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snprintf(buf, max, "%s/%s (Macintosh; Intel Mac OS X) libuv/%s", APP_NAME, APP_VERSION, uv_version_string());
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# endif
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# ifdef __clang__
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size_t i = strlen(buf);
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snprintf(buf + i, max - i, " clang/%d.%d.%d", __clang_major__, __clang_minor__, __clang_patchlevel__);
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# elif defined(__GNUC__)
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size_t i = strlen(buf);
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snprintf(buf + i, max - i, " gcc/%d.%d.%d", __GNUC__, __GNUC_MINOR__, __GNUC_PATCHLEVEL__);
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# endif
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# endif
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return buf;
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return buf;
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