stack_wallet/lib/widgets/animated_widgets/rotating_arrows.dart

100 lines
2.6 KiB
Dart

/*
* This file is part of Stack Wallet.
*
* Copyright (c) 2023 Cypher Stack
* All Rights Reserved.
* The code is distributed under GPLv3 license, see LICENSE file for details.
* Generated by Cypher Stack on 2023-05-26
*
*/
import 'package:flutter/material.dart';
import 'package:lottie/lottie.dart';
import 'package:stackwallet/themes/stack_colors.dart';
import 'package:stackwallet/utilities/assets.dart';
class RotatingArrowsController {
VoidCallback? forward;
VoidCallback? repeat;
VoidCallback? stop;
bool hasLoadedAnimation = false;
}
class RotatingArrows extends StatefulWidget {
const RotatingArrows({
Key? key,
required this.height,
required this.width,
this.controller,
this.color,
this.spinByDefault = true,
}) : super(key: key);
final double height;
final double width;
final RotatingArrowsController? controller;
final Color? color;
final bool spinByDefault;
@override
State<RotatingArrows> createState() => _RotatingArrowsState();
}
class _RotatingArrowsState extends State<RotatingArrows>
with SingleTickerProviderStateMixin {
late final AnimationController animationController;
@override
void initState() {
animationController = AnimationController(vsync: this);
widget.controller?.forward = animationController.forward;
widget.controller?.repeat = animationController.repeat;
widget.controller?.stop = animationController.stop;
super.initState();
}
@override
void dispose() {
animationController.dispose();
widget.controller?.forward = null;
widget.controller?.repeat = null;
widget.controller?.stop = null;
super.dispose();
}
@override
Widget build(BuildContext context) {
return Lottie.asset(
Assets.lottie.arrowRotate,
controller: animationController,
height: widget.height,
width: widget.width,
delegates: LottieDelegates(
values: [
ValueDelegate.color(
const ["**"],
value: widget.color ??
Theme.of(context).extension<StackColors>()!.accentColorDark,
),
ValueDelegate.strokeColor(
const ["**"],
value: widget.color ??
Theme.of(context).extension<StackColors>()!.accentColorDark,
),
],
),
onLoaded: (composition) {
animationController.duration = composition.duration;
widget.controller?.hasLoadedAnimation = true;
// if controller was not set just assume continuous repeat
if (widget.spinByDefault) {
animationController.repeat();
}
},
);
}
}