- The only OS supported for building Android and Linux desktop is Ubuntu 20.04. Windows build are completed using Ubuntu 20.04 on WSL2. Advanced users may also be able to build on other Debian-based distributions like Linux Mint.
The following instructions are for building and running on a Linux host. This entire section (except for the Android Studio section) needs to be completed in WSL if building on a Windows host.
Install Android Studio. Follow instructions here [https://developer.android.com/studio/install#linux](https://developer.android.com/studio/install#linux) or install via snap:
Then in `File > Settings > Plugins`, install the **Flutter** and **Dart** plugins and restart the IDE. In `File > Settings > Languages & Frameworks > Flutter > Editor`, enable auto format on save to match the project's code style. If you have problems with the Dart SDK, make sure to run `flutter` in a terminal to download it (use `source ~/.bashrc` to update your environment variables if you're still using the same terminal from which you ran `setup.sh`). Run `flutter doctor` to install any missing dependencies and review and agree to any license agreements.
Flutter and the Dart SDK should have been set up by Android studio, but if running `flutter` doesn't work (try `flutter doctor`, too), follow the [guide to install Flutter on any of their supported platforms](https://docs.flutter.dev/get-started/install) or:
-`git clone https://github.com/flutter/flutter` somewhere it can live (`/var`, `/opt`, `~`)
-`git checkout 3.16.0` after navigating into the `flutter` directory, and
- add `flutter/bin` to your PATH (on Ubuntu, add `PATH=$PATH:path/to/flutter/bin` to `~/.profile`).
Run `flutter doctor` to install any missing dependencies and review and agree to any license agreements.
To build coinlib on Linux, you will need `docker` (see [installation instructions](https://docs.docker.com/engine/install/ubuntu/)) or [`podman`](https://podman.io/docs/installation) (`sudo apt-get -y install podman`)
For Windows targets, you can use a `secp256k1.dll` produced by any of the three bottom<!--^H^H^H^H^H^Hmiddle--> options if the first attempt doesn't succeed!
##### Remove system packages (may be needed for building flutter_libmonero)
[`flutter_libmonero`](https://github.com/cypherstack/flutter_libmonero) may have issues building due to conflicts with system packages: if so, follow this section.
Remove pre-installed system libraries for the following packages built by cryptography plugins in the crypto_plugins folder: `boost iconv libjson-dev libsecret openssl sodium unbound zmq`. You can use
```
sudo apt list --installed | grep boost
```
for example to find which pre-installed packages you may need to remove with `sudo apt remove`. Be careful, as some packages (especially boost) are linked to GNOME (GUI) packages: when in doubt, remove `-dev` packages first like with
```
sudo apt-get remove '^libboost.*-dev.*'
```
<!-- TODO: configure compiler to prefer built over system libraries. Should already use them? -->
Visual Studio is required for Windows development with the Flutter SDK. Download it at https://visualstudio.microsoft.com/downloads/ and install the "Desktop development with C++", "Linux development with C++", and "Visual C++ build tools" workloads. You may also need the Windows 10, 11, and/or Universal SDK workloads depending on your Windows version.
Set up Ubuntu 20.04 in WSL2. Follow the entire Linux host section in the WSL2 Ubuntu 20.04 host to get set up to build. The Android Studio section may be skipped in WSL (it's only needed on the Windows host).
The WSL2 host may optionally be navigated to the `stack_wallet` repository on the Windows host in order to build the plugins in-place and skip the next section in which you copy the `dll`s from WSL2 to Windows. Then build windows `dll` libraries by running the following script on the WSL2 Ubuntu 20.04 host:
-`stack_wallet/scripts/windows/build_all.sh`
Copy the resulting `dll`s to their respective positions on the Windows host:
Install Flutter 3.16.0 on the Windows host (not in WSL2) by following [Flutter's Windows install guide](https://docs.flutter.dev/get-started/install/windows), by running `scripts/windows/deps.ps1`, or by
-`git clone https://github.com/flutter/flutter` somewhere it can live (`C:`, **avoid** anywhere in `C:/Users/`),
-`git checkout 3.16.0` (after navigating into the `flutter` folder),
- and adding `flutter/bin` to your PATH environmen variable (search "environment variables" in the Start menu)
You may still have to add `C:\development\flutter\bin` to PATH before proceeding, even if you ran `deps.ps1` (you may need to open a new terminal). Run `flutter doctor` in PowerShell to confirm its installation.
Install [Rust](https://www.rust-lang.org/tools/install) on the Windows host (not in WSL2). Download the installer from [rustup.rs](https://rustup.rs), make sure it works on the commandline (you may need to open a new terminal), and install the following versions:
Install the Windows SDK: https://developer.microsoft.com/en-us/windows/downloads/windows-sdk/ You may need to install the [Windows 10 SDK](https://developer.microsoft.com/en-us/windows/downloads/sdk-archive/), which can be installed [by Visual Studio](https://stackoverflow.com/a/73923899) (`Tools > Get Tools and Features... > Modify > Individual Components > Windows 10 SDK`).
or [download the package](https://www.nuget.org/packages/Microsoft.Windows.CppWinRT/2.0.210806.1) and [manually install it](https://github.com/Baseflow/flutter-permission-handler/issues/1025#issuecomment-1518576722) by placing it in `flutter/bin` with [nuget.exe](https://dist.nuget.org/win-x86-commandline/latest/nuget.exe) and installing by running `nuget install Microsoft.Windows.CppWinRT -Version 2.0.210806.1` in the root `stack_wallet` folder.
<!-- TODO: script this NuGet and WinCppRT installation -->