If instead of intaking calls, we intake code, we can deploy a fresh contract
which makes arbitrary calls *without* attempting to build our abstraction
layer over the concept.
This should have the same gas costs, as we still have one contract deployment.
The new contract only has a constructor, so it should have no actual code and
beat the Sandbox in that regard? We do have to call into ourselves to meter the
gas, yet we already had to call into the deployed Sandbox to achieve that.
Also re-defines the OutInstruction to include tokens, implements
OutInstruction-specified gas amounts, bumps the Solidity version, and other
such misc changes.
* start Router contract
* use calldata for function args
* var name changes
* start testing router contract
* test with and without abi.encode
* cleanup
* why tf isn't tests/utils working
* cleanup tests
* remove unused files
* wip
* fix router contract and tests, add set/update public keys funcs
* impl some Froms
* make execute non-reentrant
* cleanup
* update Router to use ReentrancyGuard
* update contract to use errors, use bitfield in Executed event, minor other fixes
* wip
* fix build issues from merge, tests ok
* Router.sol cleanup
* cleanup, uncomment stuff
* bump ethers.rs version to latest
* make contract functions take generic middleware
* update build script to assert no compiler errors
* hardcode pubkey parity into contract, update tests
* Polish coins/ethereum in various ways
---------
Co-authored-by: Luke Parker <lukeparker5132@gmail.com>
* Remove unused brew packages on macOS
* Remove reference to Docker in macOS CI
* Remove gems, explicitly test Intel and m1 macOS
* Allow gem to error since it still mostly runs
* Specifically use bash as a shell to try and get rustup to work on Windows
* Use bash for the call to echo
* Add macOS clippy
* Debug why git diff failed
* Restore macos-latest to matrix
* Allow whitespace before the fact 0 lines were modified
* Add LC_ALL env variable to grep
* Replace usage of -P with -e
* Add windows clippy
* Adjust build-dependencies for Linux/Windows
* Specifically use bash as a shell to try and get rustup to work on Windows
* Use bash for the call to echo
* Remove dtolnay's rust-toolchain action
I believe our rust-toolchain.toml handles its use case exactly.
I don't believe this'll work, as it'd require rustup install a cargo stub
before any toolchain is installed, yet I want to confirm it doesn't.
* Place quotes around nightly toolchain version
* Put toolchain before options to resolve what appears to be a bug in rustup's help strings
* Add wasm32-unkknown-unknown to clippy workflow
Adds a Rust toolchain file to be less disruptive to developers who don't keep
their toolchain synchronized (by now having rustup automatically synchronize).
Hopefully helps resolve how +nightly clippy may pass for the coordinator, yet
building would fail due to stable's (hopefully prior?) failure to model some
async functions re: Send/Sync.
Also adds rust-src as a component in preparation of
https://github.com/paritytech/polkadot-sdk/pull/2217
ethers-solc was used for a type (now manually specified) and to call out to
solc. Since Foundry was already a documented dependency, a call to it now
handles building.
Removing this single crate removes a total of 17 crates from our dependency
tree. While these may still be around due to Foundry, they at least may not
be.
Further work to remove the requirement on Foundry for solc alone would be
appreciated.
The reproducible runtime test failed due to running out of space. If we have
multiple tests failing due to out of space, and all of our tests have these
unused, it makes sense just to always so uninstall.
Also extends the time limit of reproducible-runtime, as 2h has been hit a few
times before.
* Move to dtolnay/toolchain
* Correct dtolnay/toolchain to rust-roolchain
* Pass toolchain by argument instead of revision
Introduces malleability by referring to HEAD of dtolnay, yet GHA errored on the
prior syntax.
* Update to the latest Serai Substrate
* Add Protobuf to build dependencies
Docker shouldn't need updating as this should've been added to the image
in
2dbace5b01.
* Get substrate to build
* Correct protoc build step
* Remove the benchmarking code
There's some macro resolution error that isn't apparent. I worked on it
for about half an hour but...
* Remove unnecessary clone
* Correct runtime-benchmarks flag usage
* Consolidate GitHub CI actions, split out Monero
build now includes the specified Rust toolchain/components.
Added a test dependencies action which grabs Foundry and Monero.
Split the Monero v14 job into a matrixed job in its own workflow flow.
It's now only run when Monero has changes.
* Correct Monero unit/integration tests run timing
Additionally tests a feature-less Monero build.
Also removes a pointless Monero file, which already should have been
removed, causing this workflow to be triggered.
* Correct exclusion and paths
Updates to FROST should re-run the Monero tests to ensure it didn't
introduce API incompatibilities.