* Remove NetworkId from processor-messages
Because intent binds to the sender/receiver, it's not needed for intent.
The processor knows what the network is.
The coordinator knows which to use because it's sending this message to the
processor for that network.
Also removes the unused zeroize.
* ProcessorMessage::Completed use Session instead of key
* Move SubstrateSignId to Session
* Finish replacing key with session
* Add SignalsConfig to chain_spec
* Correct multiexp feature flagging for rand_core std
* Remove bincode for borsh
Replaces a non-canonical encoding with a canonical encoding which additionally
should be faster.
Also fixes an issue where we used bincode in transcripts where it cannot be
trusted.
This ended up fixing a myriad of other bugs observed, unfortunately.
Accordingly, it either has to be merged or the bug fixes from it must be ported
to a new PR.
* Make serde optional, minimize usage
* Make borsh an optional dependency of substrate/ crates
* Remove unused dependencies
* Use [u8; 64] where possible in the processor messages
* Correct borsh feature flagging
The coordinator already had one of these, albeit implemented much worse than
the one now properly introduced. It had to either be sending or receiving,
whereas the new one can do both at the same time.
This replaces said instance and enables pleasant patterns when implementing the
processor/coordinator.
* db_macro
* wip: converted prcessor/key_gen to use create_db macro
* wip: converted prcessor/key_gen to use create_db macro
* wip: formatting
* fix: added no_run to doc
* fix: documentation example had extra parenths
* fix: ignore doc test entirely
* Corrections from rebasing
* Misc lint
---------
Co-authored-by: Luke Parker <lukeparker5132@gmail.com>
This will effectively add msrv protections to the entire project as almost
everything grabs from these.
Doesn't add msrv to coins as coins/bitcoin is still frozen.
Doesn't add msrv to services since cargo msrv doesn't play nice with anything
importing the runtime.
zstd was recommended for the base layer only, due to its CPU requirements. That
was a misreading on mhy behalf.
lz4 gets ~5% better compression than snappy with ~30% faster performance. zstd
does ~25% better than lz4 yet at ~30% of the performance.