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Optimize decoy selection
Saves roughly 0.8s when running the tests, which took 16.6s and now take 15.8 (5%). Removes the larger sample size, which replaced the closest selected decoy with the real spend, per advice of Rucknium.
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parent
469ce9106b
commit
ba032cca4a
3 changed files with 78 additions and 68 deletions
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@ -16,7 +16,8 @@ const BLOCK_TIME: usize = 120;
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const BLOCKS_PER_YEAR: usize = 365 * 24 * 60 * 60 / BLOCK_TIME;
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const TIP_APPLICATION: f64 = (LOCK_WINDOW * BLOCK_TIME) as f64;
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const DECOYS: usize = 11;
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const RING_LEN: usize = 11;
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const DECOYS: usize = RING_LEN - 1;
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lazy_static! {
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static ref GAMMA: Gamma<f64> = Gamma::new(19.28, 1.0 / 1.61).unwrap();
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@ -32,12 +33,6 @@ async fn select_n<R: RngCore + CryptoRng>(
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used: &mut HashSet<u64>,
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count: usize
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) -> Result<Vec<(u64, [EdwardsPoint; 2])>, RpcError> {
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// Panic if not enough decoys are available
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// TODO: Simply create a TX with less than the target amount
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if (high - MATURITY) < u64::try_from(DECOYS).unwrap() {
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panic!("Not enough decoys available");
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}
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let mut confirmed = Vec::with_capacity(count);
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while confirmed.len() != count {
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let remaining = count - confirmed.len();
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@ -79,11 +74,11 @@ async fn select_n<R: RngCore + CryptoRng>(
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Ok(confirmed)
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}
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fn offset(decoys: &[u64]) -> Vec<u64> {
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let mut res = vec![decoys[0]];
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res.resize(decoys.len(), 0);
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for m in (1 .. decoys.len()).rev() {
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res[m] = decoys[m] - decoys[m - 1];
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fn offset(ring: &[u64]) -> Vec<u64> {
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let mut res = vec![ring[0]];
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res.resize(ring.len(), 0);
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for m in (1 .. ring.len()).rev() {
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res[m] = ring[m] - ring[m - 1];
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}
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res
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}
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@ -128,68 +123,76 @@ impl Decoys {
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used.insert(o.0);
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}
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// Panic if not enough decoys are available
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// TODO: Simply create a TX with less than the target amount, or at least return an error
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if (high - MATURITY) < u64::try_from(inputs.len() * RING_LEN).unwrap() {
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panic!("Not enough decoys available");
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}
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// Select all decoys for this transaction, assuming we generate a sane transaction
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// We should almost never naturally generate an insane transaction, hence why this doesn't bother
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// with an overage
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let mut decoys = select_n(
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rng,
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rpc,
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height,
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&distribution,
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high,
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per_second,
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&mut used,
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inputs.len() * DECOYS
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).await?;
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let mut res = Vec::with_capacity(inputs.len());
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for (i, o) in outputs.iter().enumerate() {
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// If there's only the target amount of decoys available, remove the index of the output we're spending
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// So we don't infinite loop while ignoring it
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// TODO: If we're spending 2 outputs of a possible 11 outputs, this will still fail
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used.remove(&o.0);
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for o in outputs {
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// Grab the decoys for this specific output
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let mut ring = decoys.drain((decoys.len() - DECOYS) ..).collect::<Vec<_>>();
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ring.push(o);
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ring.sort_by(|a, b| a.0.cmp(&b.0));
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// Select the full amount of ring members in decoys, instead of just the actual decoys, in order
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// to increase sample size
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let mut decoys = select_n(rng, rpc, height, &distribution, high, per_second, &mut used, DECOYS).await?;
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decoys.sort_by(|a, b| a.0.cmp(&b.0));
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// Add back this output
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used.insert(o.0);
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// Make sure the TX passes the sanity check that the median output is within the last 40%
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// This actually checks the median is within the last third, a slightly more aggressive boundary,
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// as the height used in this calculation will be slightly under the height this is sanity
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// checked against
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let target_median = high * 2 / 3;
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// Sanity checks are only run when 1000 outputs are available
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// We run this check whenever it's possible to satisfy
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// This means we need the middle possible decoy to be above the target_median
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// TODO: This will break if timelocks are used other than maturity on very small chains/chains
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// of any size which use timelocks extremely frequently, as it'll try to satisfy an impossible
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// condition
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// Reduce target_median by each timelocked output found?
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if (high - MATURITY) >= target_median {
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while decoys[DECOYS / 2].0 < target_median {
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// Sanity checks are only run when 1000 outputs are available in Monero
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// We run this check whenever the highest output index, which we acknowledge, is > 500
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// This means we assume (for presumably test blockchains) the height being used has not had
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// 500 outputs since while itself not being a sufficiently mature blockchain
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// Considering Monero's p2p layer doesn't actually check transaction sanity, it should be
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// fine for us to not have perfectly matching rules, especially since this code will infinite
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// loop if it can't determine sanity, which is possible with sufficient inputs on sufficiently
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// small chains
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if high > 500 {
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// Make sure the TX passes the sanity check that the median output is within the last 40%
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// This actually checks the median is within the last third, a slightly more aggressive
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// boundary, as the height used in this calculation will be slightly under the height this is
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// sanity checked against
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let target_median = high * 2 / 3;
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while ring[RING_LEN / 2].0 < target_median {
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// If it's not, update the bottom half with new values to ensure the median only moves up
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for m in 0 .. DECOYS / 2 {
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// We could not remove this, saving CPU time and removing low values as possibilities, yet
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// it'd increase the amount of decoys required to create this transaction and some banned
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// outputs may be the best options
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used.remove(&decoys[m].0);
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for removed in ring.drain(0 .. (RING_LEN / 2)).collect::<Vec<_>>() {
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// If we removed the real spend, add it back
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if removed.0 == o.0 {
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ring.push(o);
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} else {
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// We could not remove this, saving CPU time and removing low values as possibilities, yet
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// it'd increase the amount of decoys required to create this transaction and some removed
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// outputs may be the best option (as we drop the first half, not just the bottom n)
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used.remove(&removed.0);
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}
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}
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decoys.splice(
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0 .. DECOYS / 2,
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select_n(rng, rpc, height, &distribution, high, per_second, &mut used, DECOYS / 2).await?
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// Select new outputs until we have a full sized ring again
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ring.extend(
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select_n(rng, rpc, height, &distribution, high, per_second, &mut used, RING_LEN - ring.len()).await?
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);
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decoys.sort_by(|a, b| a.0.cmp(&b.0));
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ring.sort_by(|a, b| a.0.cmp(&b.0));
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}
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// The other sanity check rule is about duplicates, yet we already enforce unique ring members
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}
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// Replace the closest selected decoy with the actual
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let mut replace = 0;
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let mut distance = u64::MAX;
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for m in 0 .. decoys.len() {
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let diff = decoys[m].0.abs_diff(o.0);
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if diff < distance {
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replace = m;
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distance = diff;
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}
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}
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decoys[replace] = outputs[i];
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res.push(Decoys {
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i: u8::try_from(replace).unwrap(),
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offsets: offset(&decoys.iter().map(|output| output.0).collect::<Vec<_>>()),
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ring: decoys.iter().map(|output| output.1).collect()
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// Binary searches for the real spend since we don't know where it sorted to
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i: u8::try_from(ring.partition_point(|x| x.0 < o.0)).unwrap(),
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offsets: offset(&ring.iter().map(|output| output.0).collect::<Vec<_>>()),
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ring: ring.iter().map(|output| output.1).collect()
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});
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}
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@ -25,10 +25,8 @@ pub async fn rpc() -> Rpc {
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PublicKey { point: (&random_scalar(&mut OsRng) * &ED25519_BASEPOINT_TABLE).compress() }
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).to_string();
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// Mine enough blocks decoy selection doesn't fail
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for _ in 0 .. 1 {
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mine_block(&rpc, &addr).await.unwrap();
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}
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// Mine 10 blocks so we have 10 decoys so decoy selection doesn't fail
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mine_block(&rpc, &addr).await.unwrap();
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rpc
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}
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@ -113,6 +113,15 @@ async fn send_core(test: usize, multisig: bool) {
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continue;
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}
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// We actually need 80 decoys for this transaction, so mine until then
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// 80 + 60 (miner TX maturity) + 10 (lock blocks)
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// It is possible for this to be lower, by noting maturity is sufficient regardless of lock
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// blocks, yet that's not currently implemented
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// TODO, if we care
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while rpc.get_height().await.unwrap() < 160 {
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mine_block(&rpc, &addr.to_string()).await.unwrap();
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}
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for i in (start + 1) .. (start + 9) {
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let tx = rpc.get_block_transactions(i).await.unwrap().swap_remove(0);
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let output = tx.scan(view, spend_pub).swap_remove(0);
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