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Tweak processor's slice handling due to a CI failure
The prior code worked without issue for me locally, but apparently it didn't always.
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2 changed files with 2 additions and 2 deletions
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@ -85,7 +85,7 @@ impl<C: Coin, D: Db> ScannerDb<C, D> {
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// Don't add this key if it's already present
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let mut i = 0;
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while i < keys.len() {
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if keys[i .. (i + key_len)].as_ref() == key_bytes.as_ref() {
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if &keys[i .. (i + key_len)] == key_bytes.as_ref() {
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debug!("adding {} as an active key yet it was already present", hex::encode(key_bytes));
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return;
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}
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@ -61,7 +61,7 @@ impl<C: Coin, D: Db> SignerDb<C, D> {
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let mut i = 0;
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while i < existing.len() {
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if existing[i .. (i + tx_len)].as_ref() == tx.as_ref() {
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if &existing[i .. (i + tx_len)] == tx.as_ref() {
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return;
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}
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i += tx_len;
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