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4da775667b
Bare metal windows was complaining about this DLL, so it is now included statically using [https://docs.rs/static_vcruntime/]. I tried statically linking everything for Windows but: 1. It's not necessary, pretty much all DLLs needed (except this one) are included in Windows 7+ by default 2. It's a pain in the ass to build everything statically, especially since Gupax needs OpenSSL. (building OpenSSL on Windows == hell) Windows/macOS were having console artifacts, escape codes and random newlines would show up in P2Pool/XMRig output. After thinking about it for a while, I realized I left the PTY size to the default [24 rows/80 columns], hence the PTYs prematurely inserting newlines and weird escape codes. It works fine after setting it to [100/1000]. Interestingly, Linux worked completely fine on 24/80, probably resizes internally.
30 lines
1.1 KiB
Rust
Executable file
30 lines
1.1 KiB
Rust
Executable file
// This [build.rs] is for setting Windows icons.
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// The icon in [File Explorer] gets set here.
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// The icon in the taskbar and top of the App window gets
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// set in [src/main.rs, src/constants.rs] at runtime with
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// pre-compiled bytes using [include_bytes!()] on the images in [images/].
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#[cfg(windows)]
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fn main() -> std::io::Result<()> {
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static_vcruntime::metabuild();
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let mut res = winres::WindowsResource::new();
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// This sets the icon.
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res.set_icon("images/icons/icon.ico");
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// This sets the [Run as Administrator] metadata flag for Windows.
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// Why do I do this?: [https://github.com/hinto-janaiyo/gupax/tree/main/src#why-does-gupax-need-to-be-admin-on-windows]
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// TL;DR: Because Windows.
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res.set_manifest(r#"
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<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0">
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<trustInfo xmlns="urn:schemas-microsoft-com:asm.v3">
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<security>
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<requestedPrivileges>
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<requestedExecutionLevel level="requireAdministrator" uiAccess="false" />
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</requestedPrivileges>
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</security>
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</trustInfo>
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</assembly>
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"#);
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res.compile()
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}
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#[cfg(unix)]
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fn main() {}
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