The % dominance stats now update along with the manual hashrate.
The updating UI blocks were also moved so all the updating stats
are close to each other.
There's not much interesting data I could display that regular
Monero GUI or a block explorer can't do, so I'm scrapping the
[Monero] tab. Maybe it'll come back if I rewrite [Status] to include
graphs (never).
The [P2Pool] submenu is pretty much done, this changed the spacing
to make the logs larger and so all the elements fit correctly.
Instead of saving P2Pool payout logs as they are, they are now
(de)serialized in the same [Display] format, e.g:
<DATE> <TIME> | <12_DOT_FLOAT> XMR | Block <BLOCK>
2022-09-31 12:53:52.8683 | 0.166122683521 XMR | Block 2,713,512
The parsing functions were updated to be able to read both raw
log lines and the new above format.
When Gupax can't read disk files at startup, it will [Error],
with an option to reset the state file, the user is given two
options [Yes] or [No].
Gupax's global error screen system ignores new errors from
overriding the current IF the current is a [Panic]. This makes
sure the worst errors stay on screen.
This also means after clicking [Yes], it will get ignored and the
screen won't change. So, allow for certain buttons to pass through.
I should probably re-make this whole global error screen system,
it's pretty much a global variable anyone can mutate randomly.
General cleanup and optimizations. Some functions are fixed,
some were turned into [const fn], and other small stuff like
[AtomicUnit] using a [u64] instead of a [u128]
Writing [a.lock().unwrap().b.lock().unwrap()] sucks, so these are
some macros that are for common situations. This commit also has
a [sed] replace on all previous code that _could_ have been a macro,
which they all are now.
Hopefully nothing breaks :D
user_p2pool_percent = The percent of hashrate the user accounts for
relative to all of P2Pool's hashrate.
user_monero_percent = The percent of hashrate the user accounts for
relative to all of Monero's hashrate.
This adds all necessary functions/conversions/serde/tests for the
new APIs. It also includes the actual reads inside the watchdog loop.
Every loop, [tick] will increment by 1. At [60], the watchdog
will attempt to read and parse the [network] & [pool] APIs.
Since the loop is [900ms], this means this will occur around
every 54 seconds. [tick] gets reset upon successful read/parsing.
Instead of a single "true" filename when walking dirs searching
for the newly downloaded (Gupax|P2Pool|XMRig), allow for multiple
valid names as long as they _seem_ correct AND are files, e.g:
GUPAX|Gupax|gupax (.exe)
P2POOL|P2Pool|P2pool|p2pool (.exe)
XMRIG|XMRig|Xmrig|xmrig (.exe)
If the packaging naming schemes change for any of these,
the update code will be able to actually handle it.
These couldn't be fit in before since there wasn't enough space.
They still can't all fit in, but the most important ones can be
after adjusting the font sizes and height spacing.
If the user fullscreens, restricting to the 4:3 aspect ratio
doesn't make sense, so change the test for only the default/min.
Max is 4k since... who owns 8k monitors :D
macOS moves "dangerous" applications into a read-only [/private]
filesystem. This messes up with the updater and default P2Pool and
XMRig paths.
If [/private] is detected, show a panic screen upon Gupax startup
telling the user to move it to [/Applications]. This _seems_ to
make macOS relax a little (after an arbitrary amount of time...)
Includes some small fixes:
- [localhost] will always be changed to [127.0.0.1] in the case
of XMRig (it doesn't understand localhost by itself)
- P2Pool/XMRig API path now checks for a [/] or [\]
and correctly applies the endpoint, e.g:
BASEPATH = "/home/hinto/p2pool"
ENDPOINT = "local/stats"
if BASEPATH doesn't end with '/' { BASEPATH.push('/') }
API_PATH = BASEPATH + ENDPOINT ("/home/hinto/p2pool/local/stats")
- P2Pool payout line got changed in: be18ad4177
The regex is now a more generic: [payout of [0-9].[0-9]+ XMR]
If user clicked the [X] or [ALT+F4] while on the [ask_before_quit]
screen, it'll actually exit now.
The [save_before_quit] option actually... saves before quitting now.
No cloning since we're exiting and no [ErrorState] setting on errors.
The console logs will show if a save error happens.
Keyboard shortcuts [Left] & [Right] were clobbering the
[TextEdit] left/right movement, so they are now [Z/X].
The shortcuts also look to make sure a TextEdit isn't
in focus so that [S/R/Z/X] can actually be typed.
P2Pool/XMRig now make sure the path ends with an [ACCEPTABLE_*]
value (e.g: P2pool, P2POOL) before enabling the [Start] UI.
In XMRig Advanced the color/checkmark code was being given [self.name]
instead of [self.rig] which caused them to be linked, e.g: you clear
"Name" and [Rig] goes red instead.
(Stupid) Problem (caused by me):
--------------------------------
Up to 56million bytes of P2Pool/XMRig output were being held in memory
so they could be parsed. P2Pool output is the only one that needs
parsing as well, so double bad.
(Obvious) Solution:
-------------------
For XMRig:
Just don't write to an extra [String] buffer.
For P2Pool:
Parse the output, then... toss it out? You don't need the output
anymore after you parsed the values out, e.g: `Payouts`, `XMR Mined`.
Once they are parsed, add them to the current values instead of
completely overwriting them and then toss out the log buffer.
Now Gupax doesn't use stupid amounts of memory holding what is
essentially dead logs we already parsed. The parsing will be a lot
cheaper too since we aren't parsing the entire thing over and over
again (it was already pretty fast though).
Fixes:
- Up/Down only work if UI is enabled
- Re-pushed [P2POOL_API_PATH] to popped relative path
but only after giving the popped path to P2Pool
1. [/tmp/gupax/p2pool/p2pool] -> [/tmp/gupax/p2pool]
2. Give that to P2Pool
3. [/tmp/gupax/p2pool] -> [/tmp/gupax/p2pool/local/stats]
4. Give that to the watchdog (so it can read it)
There was a deadlock happening between the [Helper]'s [gui_api_p2pool]
and the GUI's [gui_api_p2pool], since the locking order was different.
The watchdog loop locking order was fixed as well. This was a pain to
track down, better than a data race... I guess.
Oh and keyboard shortcuts were added in this commit too.
Comment from code:
// The ordering of these locks is _very_ important. They MUST be in sync
// with how the main GUI thread locks stuff or a deadlock will occur
// given enough time. They will eventually both want to lock the [Arc<Mutex>]
// the other thread is already locking. Yes, I figured this out the hard way,
// hence the vast amount of debug!() messages.
//
// Example of different order (BAD!):
//
// GUI Main -> locks [p2pool] first
// Helper -> locks [gui_api_p2pool] first
// GUI Status Tab -> trys to lock [gui_api_p2pool] -> CAN'T
// Helper -> trys to lock [p2pool] -> CAN'T
//
// These two threads are now in a deadlock because both
// are trying to access locks the other one already has.
//
// The locking order here must be in the same chronological
// order as the main GUI thread (top to bottom).
The entire codebase is now littered with [debug!()] messages.
Thankfully [log] has 0 cost if you aren't using them, so regular
users won't have a runtime penalty unless they specify RUST_LOG=debug.
Something todo with the height multiplier for [P2Pool Simple]'s
console was causing weird behavior when changing to other tabs.
With the console a bit bigger now, the scrollbar no longer shows
and there is less glitchy resizing when switching to other tabs.
Even with the parent-child relationship and direct process handle,
Gupax can't kill an XMRig spawned with [sudo] on macOS, even though
it can do it fine on Linux. So, on macOS, get the user's [sudo]
pass on the [Stop] button and summon a [sudo kill] on XMRig's PID.
This also complicates things since now we have to keep [SudoState]
somehow between a [Stop] and a [Start]. So there is macOS specific
code that now handles that.
Bare metal windows was complaining about this DLL, so it is now
included statically using [https://docs.rs/static_vcruntime/].
I tried statically linking everything for Windows but:
1. It's not necessary, pretty much all DLLs needed
(except this one) are included in Windows 7+ by default
2. It's a pain in the ass to build everything
statically, especially since Gupax needs OpenSSL.
(building OpenSSL on Windows == hell)
Windows/macOS were having console artifacts, escape codes and
random newlines would show up in P2Pool/XMRig output. After
thinking about it for a while, I realized I left the PTY
size to the default [24 rows/80 columns], hence the PTYs
prematurely inserting newlines and weird escape codes.
It works fine after setting it to [100/1000]. Interestingly,
Linux worked completely fine on 24/80, probably resizes internally.
This commit takes care of correctly starting [sudo] with XMRig as
a command argument. The frontend [restart_*] function is also
implemented. In XMRig's case, the threads will sleep [3/5 seconds]
before [starting/restarting] so that [sudo] has time to open its
STDIN. This prevents premature inputs and outputting the password
to the STDOUT.
Instead of cloning the entirety of the process's output, this
commit adds a sort of hierarchy of string buffers:
We need:
1. The full output for stat parsing (max 1 month/56m bytes)
2. GUI output to be lightweight (max 1-2 hours/1m bytes)
3. GUI output buffered so it's on a refresh tick of 1 second
------------------------------------------------------------------
So this is the new buffer hierarchy, from low to high level:
[Process] <-> [Watchdog] <-> [Helper] <-> [GUI]
------------------------------------------------------------------
Process: Writes to 2 buffers, a FULL (stores everything) and
a BUF which is exactly the same, except this gets [mem:take]n later
Stuff gets written immediately if there is output detected.
Watchdog: [std::mem::take]'s [Process]'s BUF for itself.
Both FULL and BUF output overflows are checked in this loop.
This is done on a slightly faster tick (900ms).
Helper: Appends watchdog's BUF to GUI's already existing [String]
on a 1-second tick.
GUI: Does nothing, only locks & reads.
------------------------------------------------------------------
This means Helper's buffer will be swapped out every second, meaning
it'll almost always be empty. Process's FULL output will be the
heaviest, but is only used for backend parsing. GUI will be in the
middle. This system of buffers makes it so not every thread has to
hold it's own FULL copy of the output, in particular the GUI thread
was starting to lag a little due to loading so much output.
Lots of stuff in this commit:
1. Implement [Start/Stop/Restart] and make it not possible for
the GUI to interact with that UI if [Helper] is doing stuff.
This prevents the obviously bad situation where [Helper] is in
the middle of spawning P2Pool, but the user is still allowed to
start it again, which would spawn another P2Pool. The main GUI
matches on the state and disables the appropriate UI so the
user can't do this.
2. Sync P2Pool's [Priv] and [Pub] output so that the GUI thread
is only rendering it once a second. All of Gupax also refreshes
at least once a second now as well.
3. Match the [ProcessState] with some colors in the GUI
4. GUI thread no longer directly starts/stops/restarts a process.
It will call a function in [Helper] that acts as a proxy.
5. The tokio [async_spawn_p2pool_watchdog()] function that was
a clone of the PTY version (but had async stuff) and all of the
related functions like the async STDOUT/STDERR reader is now
completely gone. It doesn't make sense to write the same code
twice, both [Simple] and [Advanced] will have a PTY, only
difference being the [Simple] UI won't have an input box.
6. P2Pool's exit code is now examined, either success or failure
7. Output was moved into it's own [Arc<Mutex>]. This allows for
more efficient writing/reading since before I had to lock all of
[Helper], which caused some noticable deadlocks in the GUI.
8. New [tab] field in [State<Gupax>], and GUI option to select
the tab that Gupax will start on.