gupaxx/build.rs

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Rust
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// This [build.rs] is for setting Windows icons.
// The icon in [File Explorer] gets set here.
// The icon in the taskbar and top of the App window gets
// set in [src/main.rs, src/constants.rs] at runtime with
// pre-compiled bytes using [include_bytes!()] on the images in [images/].
#[cfg(windows)]
fn main() -> std::io::Result<()> {
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set_commit_env();
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static_vcruntime::metabuild();
let mut res = winres::WindowsResource::new();
// This sets the icon.
res.set_icon("assets/images/icons/icon.ico");
// This sets the [Run as Administrator] metadata flag for Windows.
// Why do I do this?: [https://github.com/hinto-janai/gupax/tree/main/src#why-does-gupax-need-to-be-admin-on-windows]
// TL;DR: Because Windows.
res.set_manifest(
r#"
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0">
<trustInfo xmlns="urn:schemas-microsoft-com:asm.v3">
<security>
<requestedPrivileges>
<requestedExecutionLevel level="requireAdministrator" uiAccess="false" />
</requestedPrivileges>
</security>
</trustInfo>
</assembly>
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"#,
);
res.compile()
}
#[cfg(unix)]
fn main() {
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set_commit_env();
}
// Set the current git commit to the env var [COMMIT].
fn set_commit_env() {
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println!("cargo:rerun-if-changed=.git/refs/heads/");
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let output = std::process::Command::new("git")
.args(["rev-parse", "HEAD"])
.output()
.unwrap();
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let commit = String::from_utf8(output.stdout).unwrap();
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assert!(commit.len() >= 40);
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println!("cargo:rustc-env=COMMIT={commit}");
}