gupaxx/build.rs

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// This [build.rs] is for setting Windows icons.
// The icon in [File Explorer] gets set here.
// The icon in the taskbar and top of the App window gets
// set in [src/main.rs, src/constants.rs] at runtime with
// pre-compiled bytes using [include_bytes!()] on the images in [images/].
#[cfg(windows)]
fn main() -> std::io::Result<()> {
let mut res = winres::WindowsResource::new();
res.set_icon("images/icons/icon.ico");
res.set_manifest(r#"
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0">
<trustInfo xmlns="urn:schemas-microsoft-com:asm.v3">
<security>
<requestedPrivileges>
<requestedExecutionLevel level="requireAdministrator" uiAccess="false" />
</requestedPrivileges>
</security>
</trustInfo>
</assembly>
"#);
res.compile()
}
#[cfg(unix)]
fn main() {}