diff --git a/src/helper.rs b/src/helper.rs index 9fd2385..1e2502c 100644 --- a/src/helper.rs +++ b/src/helper.rs @@ -42,9 +42,11 @@ use std::{ time::*, thread, }; +use serde::{Serialize,Deserialize}; use crate::constants::*; use log::*; + //---------------------------------------------------------------------------------------------------- [Helper] Struct // A meta struct holding all the data that gets processed in this thread pub struct Helper { diff --git a/src/main.rs b/src/main.rs index 52cbfc1..56ede18 100644 --- a/src/main.rs +++ b/src/main.rs @@ -72,12 +72,17 @@ pub struct App { tab: Tab, // What tab are we on? width: f32, // Top-level width height: f32, // Top-level height + // Alpha (transparency) + // This value is used to incrementally increase/decrease + // the transparency when resizing. Basically, it fades + // in/out of black to hide jitter when resizing with [init_text_styles()] + alpha: u8, // This is a one time trigger so [init_text_styles()] isn't // called 60x a second when resizing the window. Instead, // it only gets called if this bool is true and the user // is hovering over egui (ctx.is_pointer_over_area()). - must_resize: bool, - first_frame: bool, // Is this the very first frame? + must_resize: bool, // Sets the flag so we know to [init_text_styles()] + resizing: bool, // Are we in the process of resizing? (For black fade in/out) // State og: Arc>, // og = Old state to compare against state: State, // state = Working state (current settings) @@ -145,7 +150,6 @@ impl App { width: APP_DEFAULT_WIDTH, height: APP_DEFAULT_HEIGHT, must_resize: false, - first_frame: true, og: Arc::new(Mutex::new(State::new())), state: State::new(), update: Arc::new(Mutex::new(Update::new(String::new(), PathBuf::new(), PathBuf::new(), true))), @@ -163,7 +167,8 @@ impl App { // these p2pool/xmrig bools are here for debugging purposes // they represent the online/offline status. // fix this later when [Helper] is integrated. - + resizing: false, + alpha: 0, p2pool: false, xmrig: false, no_startup: false, @@ -703,13 +708,21 @@ impl eframe::App for App { // | DEBUG | // *-------* + // If [F11] was pressed, reverse [fullscreen] bool + if ctx.input_mut().consume_key(Modifiers::NONE, Key::F11) { + let info = frame.info(); + frame.set_fullscreen(!info.window_info.fullscreen); + } + // This sets the top level Ui dimensions. // Used as a reference for other uis. CentralPanel::default().show(ctx, |ui| { let available_width = ui.available_width(); if self.width != available_width { self.width = available_width; - self.must_resize = true; + if self.now.elapsed().as_secs() > 5 { + self.must_resize = true; + } }; self.height = ui.available_height(); }); @@ -719,17 +732,40 @@ impl eframe::App for App { // while the user was readjusting the frame. It's a pretty heavy operation and looks // buggy when calling it that many times. Looking for a [must_resize] in addtion to // checking if the user is hovering over the app means that we only have call it once. - if self.must_resize && ctx.is_pointer_over_area(){ - info!("App | Resizing frame to match new internal resolution: [{}x{}]", self.width, self.height); - init_text_styles(ctx, self.width); + if self.must_resize && ctx.is_pointer_over_area() { + self.resizing = true; self.must_resize = false; } - - // If [F11] was pressed, reverse [fullscreen] bool - if ctx.input_mut().consume_key(Modifiers::NONE, Key::F11) { - let info = frame.info(); - frame.set_fullscreen(!info.window_info.fullscreen); - } + // This (ab)uses [Area] and [TextEdit] to overlay a full black layer over whatever UI we had before. + // It incrementally becomes more opaque until [self.alpha] >= 250, when we just switch to pure black (no alpha). + // When black, we're safe to [init_text_styles()], and then incrementally go transparent, until we remove the layer. + if self.resizing { + egui::Area::new("resize_layer").order(egui::Order::Foreground).anchor(egui::Align2::CENTER_CENTER, (0.0, 0.0)).show(ctx, |ui| { + if self.alpha < 250 { + egui::Frame::none().fill(Color32::from_rgba_premultiplied(0,0,0,self.alpha)).show(ui, |ui| { + ui.add_sized([ui.available_width()+SPACE, ui.available_height()+SPACE], egui::TextEdit::multiline(&mut "")); + }); + ctx.request_repaint(); + self.alpha += 10; + } else { + egui::Frame::none().fill(Color32::from_rgb(0,0,0)).show(ui, |ui| { + ui.add_sized([ui.available_width()+SPACE, ui.available_height()+SPACE], egui::TextEdit::multiline(&mut "")); + }); + ctx.request_repaint(); + info!("App | Resizing frame to match new internal resolution: [{}x{}]", self.width, self.height); + init_text_styles(ctx, self.width); + self.resizing = false; + } + }); + } else if self.alpha != 0 { + egui::Area::new("resize_layer").order(egui::Order::Foreground).anchor(egui::Align2::CENTER_CENTER, (0.0, 0.0)).show(ctx, |ui| { + egui::Frame::none().fill(Color32::from_rgba_premultiplied(0,0,0,self.alpha)).show(ui, |ui| { + ui.add_sized([ui.available_width()+SPACE, ui.available_height()+SPACE], egui::TextEdit::multiline(&mut "")); + }) + }); + self.alpha -= 10; + ctx.request_repaint(); + } // If there's an error, display [ErrorState] on the whole screen until user responds if self.error_state.error {