// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef FLUTTER_SHELL_PLATFORM_LINUX_FL_ENGINE_H_ #define FLUTTER_SHELL_PLATFORM_LINUX_FL_ENGINE_H_ #if !defined(__FLUTTER_LINUX_INSIDE__) && !defined(FLUTTER_LINUX_COMPILATION) #error "Only can be included directly." #endif #include #include "fl_binary_messenger.h" #include "fl_dart_project.h" #include "fl_texture_registrar.h" G_BEGIN_DECLS G_DECLARE_FINAL_TYPE(FlEngine, fl_engine, FL, ENGINE, GObject) /** * FlEngine: * * #FlEngine is an object that contains a running Flutter engine. */ /** * fl_engine_new_headless: * @project: an #FlDartProject. * * Creates new Flutter engine running in headless mode. * * Returns: a new #FlEngine. */ FlEngine* fl_engine_new_headless(FlDartProject* project); /** * fl_engine_get_binary_messenger: * @engine: an #FlEngine. * * Gets the messenger to communicate with this engine. * * Returns: an #FlBinaryMessenger. */ FlBinaryMessenger* fl_engine_get_binary_messenger(FlEngine* engine); /** * fl_engine_get_texture_registrar: * @engine: an #FlEngine. * * Gets the texture registrar for registering textures. * * Returns: an #FlTextureRegistrar. */ FlTextureRegistrar* fl_engine_get_texture_registrar(FlEngine* engine); G_END_DECLS #endif // FLUTTER_SHELL_PLATFORM_LINUX_FL_ENGINE_H_