mirror of
https://github.com/basicswap/basicswap.git
synced 2025-01-19 00:54:35 +00:00
coins: Remove asyncore code.
This commit is contained in:
parent
d668a2f342
commit
c387bfec71
1 changed files with 0 additions and 366 deletions
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@ -24,7 +24,6 @@
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import struct
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import struct
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import socket
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import socket
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import asyncore
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from collections import namedtuple
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from collections import namedtuple
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import time
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import time
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import sys
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import sys
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@ -1801,368 +1800,3 @@ class msg_islock(object):
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def __repr__(self):
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def __repr__(self):
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return "msg_islock(inputs=%s, txid=%064x)" % (repr(self.inputs), self.txid)
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return "msg_islock(inputs=%s, txid=%064x)" % (repr(self.inputs), self.txid)
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# This is what a callback should look like for NodeConn
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# Reimplement the on_* functions to provide handling for events
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class NodeConnCB(object):
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def __init__(self):
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self.verack_received = False
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# deliver_sleep_time is helpful for debugging race conditions in p2p
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# tests; it causes message delivery to sleep for the specified time
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# before acquiring the global lock and delivering the next message.
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self.deliver_sleep_time = None
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# Remember the services our peer has advertised
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self.peer_services = None
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def set_deliver_sleep_time(self, value):
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with mininode_lock:
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self.deliver_sleep_time = value
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def get_deliver_sleep_time(self):
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with mininode_lock:
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return self.deliver_sleep_time
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# Spin until verack message is received from the node.
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# Tests may want to use this as a signal that the test can begin.
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# This can be called from the testing thread, so it needs to acquire the
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# global lock.
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def wait_for_verack(self):
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tm = 0
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while tm < 180:
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with mininode_lock:
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if self.verack_received:
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return
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time.sleep(0.05)
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tm += 0.05
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assert self.verack_received
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def deliver(self, conn, message):
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deliver_sleep = self.get_deliver_sleep_time()
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if deliver_sleep is not None:
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time.sleep(deliver_sleep)
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with mininode_lock:
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try:
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print("Delivering ", 'on_' + message.command.decode('ascii'))
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getattr(self, 'on_' + message.command.decode('ascii'))(conn, message)
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except:
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print("ERROR delivering %s (%s)" % (repr(message),
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sys.exc_info()[0]))
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def on_version(self, conn, message):
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if message.nVersion >= 209:
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conn.send_message(msg_verack())
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conn.ver_send = min(MY_VERSION, message.nVersion)
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if message.nVersion < 209:
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conn.ver_recv = conn.ver_send
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conn.nServices = message.nServices
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def on_verack(self, conn, message):
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conn.ver_recv = conn.ver_send
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self.verack_received = True
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def on_inv(self, conn, message):
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want = msg_getdata()
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for i in message.inv:
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if i.type != 0:
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want.inv.append(i)
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if len(want.inv):
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conn.send_message(want)
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def on_addr(self, conn, message): pass
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def on_alert(self, conn, message): pass
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def on_getdata(self, conn, message): pass
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def on_getblocks(self, conn, message): pass
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def on_tx(self, conn, message): pass
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def on_block(self, conn, message): pass
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def on_getaddr(self, conn, message): pass
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def on_headers(self, conn, message): pass
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def on_getheaders(self, conn, message): pass
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def on_ping(self, conn, message):
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if conn.ver_send > BIP0031_VERSION:
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conn.send_message(msg_pong(message.nonce))
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def on_reject(self, conn, message): pass
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def on_open(self, conn): pass
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def on_close(self, conn): pass
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def on_mempool(self, conn): pass
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def on_notfound(self, message): pass
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def on_pong(self, conn, message): pass
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def on_feefilter(self, conn, message): pass
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def on_sendheaders(self, conn, message): pass
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def on_sendcmpct(self, conn, message): pass
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def on_cmpctblock(self, conn, message): pass
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def on_dandeliontx(self, conn, message): pass
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def on_getblocktxn(self, conn, message): pass
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def on_blocktxn(self, conn, message): pass
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def on_mnlistdiff(self, conn, message): pass
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def on_clsig(self, conn, message): pass
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def on_islock(self, conn, message): pass
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class msg_witness_blocktxn(msg_blocktxn):
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def serialize(self):
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r = b""
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r += self.block_transactions.serialize(with_witness=True)
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return r
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# More useful callbacks and functions for NodeConnCB's which have a single NodeConn
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class SingleNodeConnCB(NodeConnCB):
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def __init__(self):
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NodeConnCB.__init__(self)
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self.connection = None
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self.ping_counter = 1
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self.last_pong = msg_pong()
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def add_connection(self, conn):
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self.connection = conn
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# Wrapper for the NodeConn's send_message function
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def send_message(self, message):
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self.connection.send_message(message)
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def send_and_ping(self, message):
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self.send_message(message)
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self.sync_with_ping()
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def on_pong(self, conn, message):
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self.last_pong = message
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# Sync up with the node
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def sync_with_ping(self, timeout=30):
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def received_pong():
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return (self.last_pong.nonce == self.ping_counter)
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self.send_message(msg_ping(nonce=self.ping_counter))
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success = wait_until(received_pong, timeout=timeout)
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self.ping_counter += 1
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return success
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# The actual NodeConn class
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# This class provides an interface for a p2p connection to a specified node
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class NodeConn(asyncore.dispatcher):
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messagemap = {
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b"version": msg_version,
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b"verack": msg_verack,
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b"addr": msg_addr,
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b"alert": msg_alert,
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b"inv": msg_inv,
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b"getdata": msg_getdata,
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b"getblocks": msg_getblocks,
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b"tx": msg_tx,
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b"block": msg_block,
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b"getaddr": msg_getaddr,
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b"ping": msg_ping,
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b"pong": msg_pong,
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b"headers": msg_headers,
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b"getheaders": msg_getheaders,
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b"reject": msg_reject,
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b"mempool": msg_mempool,
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b"notfound": msg_notfound,
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b"feefilter": msg_feefilter,
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b"sendheaders": msg_sendheaders,
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b"sendcmpct": msg_sendcmpct,
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b"cmpctblock": msg_cmpctblock,
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b"dandeliontx": msg_dandeliontx,
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b"getblocktxn": msg_getblocktxn,
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b"blocktxn": msg_blocktxn,
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b"mnlistdiff": msg_mnlistdiff,
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b"clsig": msg_clsig,
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b"islock": msg_islock
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}
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MAGIC_BYTES = {
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"mainnet": b"\xe3\xd9\xfe\xf1", # mainnet
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"testnet3": b"\xcf\xfc\xbe\xea", # testnet3
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"regtest": b"\xfa\xbf\xb5\xda", # regtest
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}
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def __init__(self, dstaddr, dstport, rpc, callback, net="regtest", services=NODE_NETWORK, send_version=True):
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asyncore.dispatcher.__init__(self, map=mininode_socket_map)
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self.dstaddr = dstaddr
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self.dstport = dstport
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self.create_socket(socket.AF_INET, socket.SOCK_STREAM)
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self.sendbuf = b""
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self.recvbuf = b""
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self.ver_send = 209
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self.ver_recv = 209
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self.last_sent = 0
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self.state = "connecting"
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self.network = net
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self.cb = callback
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self.disconnect = False
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self.nServices = 0
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if send_version:
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# stuff version msg into sendbuf
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vt = msg_version()
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vt.nServices = services
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vt.addrTo.ip = self.dstaddr
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vt.addrTo.port = self.dstport
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vt.addrFrom.ip = "0.0.0.0"
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vt.addrFrom.port = 0
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self.send_message(vt, True)
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print('MiniNode: Connecting to Bitcoin Node IP # ' + dstaddr + ':' \
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+ str(dstport))
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try:
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self.connect((dstaddr, dstport))
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print("Connection to " + dstaddr + ':' + \
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str(dstport) + " successful. State is " + self.state)
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except:
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print("Connection to " + dstaddr + ':' + str(dstport) + " failed.")
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self.handle_close()
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self.rpc = rpc
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def handle_connect(self):
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if self.state != "connected":
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logger.debug("MiniNode: Connected & Listening: \n")
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self.state = "connected"
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self.cb.on_open(self)
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def handle_close(self):
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print("MiniNode: Closing Connection to %s:%d... "
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% (self.dstaddr, self.dstport))
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logger.debug("MiniNode: Closing Connection to %s:%d... "
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% (self.dstaddr, self.dstport))
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self.state = "closed"
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self.recvbuf = b""
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self.sendbuf = b""
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try:
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self.close()
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except:
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pass
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self.cb.on_close(self)
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def handle_read(self):
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try:
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t = self.recv(8192)
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if len(t) > 0:
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self.recvbuf += t
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self.got_data()
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except:
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pass
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def readable(self):
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return True
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def writable(self):
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with mininode_lock:
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pre_connection = self.state == "connecting"
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length = len(self.sendbuf)
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return (length > 0 or pre_connection)
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def handle_write(self):
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with mininode_lock:
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# asyncore does not expose socket connection, only the first read/write
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# event, thus we must check connection manually here to know when we
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# actually connect
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if self.state == "connecting":
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self.handle_connect()
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if not self.writable():
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return
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try:
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sent = self.send(self.sendbuf)
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except:
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print("Closing connection in handle_write")
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self.handle_close()
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return
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self.sendbuf = self.sendbuf[sent:]
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def got_data(self):
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try:
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while True:
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if len(self.recvbuf) < 4:
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return
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if self.recvbuf[:4] != self.MAGIC_BYTES[self.network]:
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raise ValueError("got garbage %s" % repr(self.recvbuf))
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if self.ver_recv < 209:
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if len(self.recvbuf) < 4 + 12 + 4:
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return
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command = self.recvbuf[4:4+12].split(b"\x00", 1)[0]
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msglen = struct.unpack("<i", self.recvbuf[4+12:4+12+4])[0]
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checksum = None
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if len(self.recvbuf) < 4 + 12 + 4 + msglen:
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return
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msg = self.recvbuf[4+12+4:4+12+4+msglen]
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self.recvbuf = self.recvbuf[4+12+4+msglen:]
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else:
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if len(self.recvbuf) < 4 + 12 + 4 + 4:
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return
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command = self.recvbuf[4:4+12].split(b"\x00", 1)[0]
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msglen = struct.unpack("<i", self.recvbuf[4+12:4+12+4])[0]
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checksum = self.recvbuf[4+12+4:4+12+4+4]
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if len(self.recvbuf) < 4 + 12 + 4 + 4 + msglen:
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return
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msg = self.recvbuf[4+12+4+4:4+12+4+4+msglen]
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th = sha256(msg)
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h = sha256(th)
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if checksum != h[:4]:
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raise ValueError("got bad checksum " + repr(self.recvbuf))
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self.recvbuf = self.recvbuf[4+12+4+4+msglen:]
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if command in self.messagemap:
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f = BytesIO(msg)
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t = self.messagemap[command]()
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t.deserialize(f)
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self.got_message(t)
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else:
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logger.debug("Unknown command: '%s' %s" % (command, repr(msg)))
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except Exception as e:
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logger.error('got_data:', repr(e))
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# import traceback
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# traceback.print_tb(sys.exc_info()[2])
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def send_message(self, message, pushbuf=False):
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if self.state != "connected" and not pushbuf:
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print("State of connection is ", self.state)
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raise IOError('Not connected, no pushbuf')
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logger.debug("Send %s" % repr(message))
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command = message.command
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data = message.serialize()
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tmsg = self.MAGIC_BYTES[self.network]
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tmsg += command
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tmsg += b"\x00" * (12 - len(command))
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tmsg += struct.pack("<I", len(data))
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if self.ver_send >= 209:
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th = sha256(data)
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h = sha256(th)
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tmsg += h[:4]
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tmsg += data
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with mininode_lock:
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self.sendbuf += tmsg
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self.last_sent = time.time()
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def got_message(self, message):
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if message.command == b"version":
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if message.nVersion <= BIP0031_VERSION:
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self.messagemap[b'ping'] = msg_ping_prebip31
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if self.last_sent + 30 * 60 < time.time():
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self.send_message(self.messagemap[b'ping']())
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logger.debug("Recv %s" % repr(message))
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self.cb.deliver(self, message)
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def disconnect_node(self):
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self.disconnect = True
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class NetworkThread(Thread):
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def run(self):
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while mininode_socket_map:
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# We check for whether to disconnect outside of the asyncore
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# loop to workaround the behavior of asyncore when using
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# select
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disconnected = []
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for fd, obj in mininode_socket_map.items():
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if obj.disconnect:
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disconnected.append(obj)
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print("NetworkThread:run disconnecting %s %s" % (fd, obj.disconnect))
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[ obj.handle_close() for obj in disconnected ]
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asyncore.loop(0.1, use_poll=True, map=mininode_socket_map, count=1)
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||||||
# An exception we can raise if we detect a potential disconnect
|
|
||||||
# (p2p or rpc) before the test is complete
|
|
||||||
class EarlyDisconnectError(Exception):
|
|
||||||
def __init__(self, value):
|
|
||||||
self.value = value
|
|
||||||
|
|
||||||
def __str__(self):
|
|
||||||
return repr(self.value)
|
|
||||||
|
|
Loading…
Reference in a new issue