cuprate/net/monero-wire/src/lib.rs
Boog900 159c8a3b48
levin: fragmented messages (#84)
* levin: fix fragmented messages & use bitflags

* levin: add a method to fragment a message

* levin: add tests for fragmented messages and fix issues

* fix docs

* tests: don't include bytes length

* levin: add support for sending fragmented
/ dummy messages

* fmt

* add fragmented handshake tests.

* fix handshake detection when fragmented
and alt (non-monero) protocol info

* add tracing logs

* remove `already_built`, this was an old way I was thinking of sending raw buckets

* clippy

* clippy 2

* Update net/levin/src/message.rs

Co-authored-by: hinto-janai <hinto.janai@protonmail.com>

* review comments

* add timeout to tests

* Update net/levin/src/header.rs

Co-authored-by: hinto-janai <hinto.janai@protonmail.com>

---------

Co-authored-by: hinto-janai <hinto.janai@protonmail.com>
2024-03-05 01:29:57 +00:00

35 lines
1.1 KiB
Rust

// Rust Levin Library
// Written in 2023 by
// Cuprate Contributors
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
//! # Monero Wire
//!
//! A crate defining Monero network messages and network addresses,
//! built on top of the levin-cuprate crate.
//!
//! ## License
//!
//! This project is licensed under the MIT License.
pub mod network_address;
pub mod p2p;
pub use levin_cuprate::BucketError;
pub use network_address::{NetZone, NetworkAddress};
pub use p2p::*;
// re-export.
pub use levin_cuprate as levin;
pub type MoneroWireCodec = levin_cuprate::codec::LevinMessageCodec<Message>;