cuprate/net/levin/src/codec.rs

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// Rust Levin Library
// Written in 2023 by
// Cuprate Contributors
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
//! A tokio-codec for levin buckets
use std::{fmt::Debug, marker::PhantomData};
use bytes::{Buf, BufMut, BytesMut};
use tokio_util::codec::{Decoder, Encoder};
use cuprate_helper::cast::u64_to_usize;
use crate::{
header::{Flags, HEADER_SIZE},
message::{make_dummy_message, LevinMessage},
Bucket, BucketBuilder, BucketError, BucketHead, LevinBody, LevinCommand, MessageType, Protocol,
};
#[derive(Debug, Clone)]
pub enum LevinBucketState<C> {
/// Waiting for the peer to send a header.
WaitingForHeader,
/// Waiting for a peer to send a body.
WaitingForBody(BucketHead<C>),
}
/// The levin tokio-codec for decoding and encoding raw levin buckets
///
#[derive(Debug, Clone)]
pub struct LevinBucketCodec<C> {
state: LevinBucketState<C>,
protocol: Protocol,
handshake_message_seen: bool,
}
impl<C> Default for LevinBucketCodec<C> {
fn default() -> Self {
LevinBucketCodec {
state: LevinBucketState::WaitingForHeader,
protocol: Protocol::default(),
handshake_message_seen: false,
}
}
}
impl<C> LevinBucketCodec<C> {
pub fn new(protocol: Protocol) -> Self {
LevinBucketCodec {
state: LevinBucketState::WaitingForHeader,
protocol,
handshake_message_seen: false,
}
}
}
impl<C: LevinCommand + Debug> Decoder for LevinBucketCodec<C> {
type Item = Bucket<C>;
type Error = BucketError;
fn decode(&mut self, src: &mut BytesMut) -> Result<Option<Self::Item>, Self::Error> {
loop {
match &self.state {
LevinBucketState::WaitingForHeader => {
if src.len() < HEADER_SIZE {
return Ok(None);
};
let head = BucketHead::<C>::from_bytes(src);
#[cfg(feature = "tracing")]
tracing::trace!(
"Received new bucket header, command: {:?}, waiting for body, body len: {}",
head.command,
head.size
);
if head.size > self.protocol.max_packet_size
|| head.size > head.command.bucket_size_limit()
{
#[cfg(feature = "tracing")]
tracing::debug!("Peer sent message which is too large.");
return Err(BucketError::BucketExceededMaxSize);
}
if !self.handshake_message_seen {
if head.size > self.protocol.max_packet_size_before_handshake {
#[cfg(feature = "tracing")]
tracing::debug!("Peer sent message which is too large.");
return Err(BucketError::BucketExceededMaxSize);
}
if head.command.is_handshake() {
#[cfg(feature = "tracing")]
tracing::debug!(
"Peer handshake message seen, increasing bucket size limit."
);
self.handshake_message_seen = true;
}
}
let _ =
std::mem::replace(&mut self.state, LevinBucketState::WaitingForBody(head));
}
LevinBucketState::WaitingForBody(head) => {
let body_len = u64_to_usize(head.size);
if src.len() < body_len {
src.reserve(body_len - src.len());
return Ok(None);
}
let LevinBucketState::WaitingForBody(header) =
std::mem::replace(&mut self.state, LevinBucketState::WaitingForHeader)
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else {
unreachable!()
};
#[cfg(feature = "tracing")]
tracing::trace!("Received full bucket for command: {:?}", header.command);
return Ok(Some(Bucket {
header,
body: src.copy_to_bytes(body_len),
}));
}
}
}
}
}
impl<C: LevinCommand> Encoder<Bucket<C>> for LevinBucketCodec<C> {
type Error = BucketError;
fn encode(&mut self, item: Bucket<C>, dst: &mut BytesMut) -> Result<(), Self::Error> {
if let Some(additional) = (HEADER_SIZE + item.body.len()).checked_sub(dst.capacity()) {
dst.reserve(additional)
}
item.header.write_bytes_into(dst);
dst.put_slice(&item.body);
Ok(())
}
}
#[derive(Default, Debug, Clone)]
enum MessageState {
#[default]
WaitingForBucket,
/// Waiting for the rest of a fragmented message.
///
/// We keep the fragmented message as a Vec<u8> instead of [`Bytes`](bytes::Bytes) as [`Bytes`](bytes::Bytes) could point to a
/// large allocation even if the [`Bytes`](bytes::Bytes) itself is small, so is not safe to keep around for long.
/// To prevent this attack vector completely we just use Vec<u8> for fragmented messages.
WaitingForRestOfFragment(Vec<u8>),
}
/// A tokio-codec for levin messages or in other words the decoded body
/// of a levin bucket.
#[derive(Debug, Clone)]
pub struct LevinMessageCodec<T: LevinBody> {
message_ty: PhantomData<T>,
bucket_codec: LevinBucketCodec<T::Command>,
state: MessageState,
}
impl<T: LevinBody> Default for LevinMessageCodec<T> {
fn default() -> Self {
Self {
message_ty: Default::default(),
bucket_codec: Default::default(),
state: Default::default(),
}
}
}
impl<T: LevinBody> Decoder for LevinMessageCodec<T> {
type Item = T;
type Error = BucketError;
fn decode(&mut self, src: &mut BytesMut) -> Result<Option<Self::Item>, Self::Error> {
loop {
match &mut self.state {
MessageState::WaitingForBucket => {
let Some(mut bucket) = self.bucket_codec.decode(src)? else {
return Ok(None);
};
let flags = &bucket.header.flags;
if flags.contains(Flags::DUMMY) {
// Dummy message
#[cfg(feature = "tracing")]
tracing::trace!("Received DUMMY bucket from peer, ignoring.");
// We may have another bucket in `src`.
continue;
};
if flags.contains(Flags::END_FRAGMENT) {
return Err(BucketError::InvalidHeaderFlags(
"Flag end fragment received before a start fragment",
));
};
if flags.contains(Flags::START_FRAGMENT) {
// monerod does not require a start flag before starting a fragmented message,
// but will always produce one, so it is ok for us to require one.
#[cfg(feature = "tracing")]
tracing::debug!("Bucket is a fragment, waiting for rest of message.");
self.state = MessageState::WaitingForRestOfFragment(bucket.body.to_vec());
continue;
}
// Normal, non fragmented bucket
let message_type = MessageType::from_flags_and_have_to_return(
bucket.header.flags,
bucket.header.have_to_return_data,
)?;
return Ok(Some(T::decode_message(
&mut bucket.body,
message_type,
bucket.header.command,
)?));
}
MessageState::WaitingForRestOfFragment(bytes) => {
let Some(bucket) = self.bucket_codec.decode(src)? else {
return Ok(None);
};
let flags = &bucket.header.flags;
if flags.contains(Flags::DUMMY) {
// Dummy message
#[cfg(feature = "tracing")]
tracing::trace!("Received DUMMY bucket from peer, ignoring.");
// We may have another bucket in `src`.
continue;
};
let max_size = u64_to_usize(if self.bucket_codec.handshake_message_seen {
self.bucket_codec.protocol.max_packet_size
} else {
self.bucket_codec.protocol.max_packet_size_before_handshake
});
if bytes.len().saturating_add(bucket.body.len()) > max_size {
return Err(BucketError::InvalidFragmentedMessage(
"Fragmented message exceeded maximum size",
));
}
#[cfg(feature = "tracing")]
tracing::trace!("Received another bucket fragment.");
bytes.extend_from_slice(bucket.body.as_ref());
if flags.contains(Flags::END_FRAGMENT) {
// make sure we only look at the internal bucket and don't use this.
drop(bucket);
let MessageState::WaitingForRestOfFragment(bytes) =
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std::mem::replace(&mut self.state, MessageState::WaitingForBucket)
else {
unreachable!();
};
// Check there are enough bytes in the fragment to build a header.
if bytes.len() < HEADER_SIZE {
return Err(BucketError::InvalidFragmentedMessage(
"Fragmented message is not large enough to build a bucket.",
));
}
let mut header_bytes = BytesMut::from(&bytes[0..HEADER_SIZE]);
let header = BucketHead::<T::Command>::from_bytes(&mut header_bytes);
if header.size > header.command.bucket_size_limit() {
return Err(BucketError::BucketExceededMaxSize);
}
// Check the fragmented message contains enough bytes to build the message.
if bytes.len().saturating_sub(HEADER_SIZE) < u64_to_usize(header.size) {
return Err(BucketError::InvalidFragmentedMessage(
"Fragmented message does not have enough bytes to fill bucket body",
));
}
#[cfg(feature = "tracing")]
tracing::debug!(
"Received final fragment, combined message command: {:?}.",
header.command
);
let message_type = MessageType::from_flags_and_have_to_return(
header.flags,
header.have_to_return_data,
)?;
if header.command.is_handshake() {
#[cfg(feature = "tracing")]
tracing::debug!(
"Peer handshake message seen, increasing bucket size limit."
);
self.bucket_codec.handshake_message_seen = true;
}
return Ok(Some(T::decode_message(
&mut &bytes[HEADER_SIZE..],
message_type,
header.command,
)?));
}
}
}
}
}
}
impl<T: LevinBody> Encoder<LevinMessage<T>> for LevinMessageCodec<T> {
type Error = BucketError;
fn encode(&mut self, item: LevinMessage<T>, dst: &mut BytesMut) -> Result<(), Self::Error> {
match item {
LevinMessage::Body(body) => {
let mut bucket_builder = BucketBuilder::new(&self.bucket_codec.protocol);
body.encode(&mut bucket_builder)?;
let bucket = bucket_builder.finish();
self.bucket_codec.encode(bucket, dst)
}
LevinMessage::Bucket(bucket) => self.bucket_codec.encode(bucket, dst),
LevinMessage::Dummy(size) => {
let bucket = make_dummy_message(&self.bucket_codec.protocol, size);
self.bucket_codec.encode(bucket, dst)
}
}
}
}